Lets_Do_This=Let's do this!
General_Cancel=Cancel
General_Confirm=Let's do it!
General_Back=Back
General_Never=Never
General_Always=Always
Options_Audio_Effect=Effect:
Options_Audio_Master=Master:
Options_Audio_Music=Music:
Options_Audio_Offset=Offset Adjustment
Options_Audio_OffsetWizard=Offset wizard
Options_Audio_Offset_Description=A lower offset (negative) means you will have to hit beats later compared to the music.\nGenerally run the offset wizard and adjust until you feel comfortable during gameplay.
Options_Audio_Volume=Volume
Options_DeleteAllUnrankedMaps=Delete all unranked maps
Options_DeleteWarning={0} maps will be deleted.
Options_ForceFolderPermissions=Repair folder permissions
Options_ForceFolderPermissions_Successful=Reset permissions to osu! folders.
Options_ForceFolderPermissions_Tooltip=Gives osu! read/write access to its own folders (useful in Vista when UAC is enabled.) May take a while.
Options_Graphics_Combo=Combo bursts
Options_Graphics_Combo_Tooltip=A character image bursts from the side of the screen at combo milestones.
Options_Graphics_CustomResolution=Custom
Options_Graphics_ResolutionBorderless=(borderless)
Options_Graphics_Detail=Detail Settings
Options_Graphics_DirectX_Tooltip=Default renderer.\nUses shaders to accelerate performance, but may run worse on very old machines.\nUse this unless you experience problems.
Options_Graphics_Fire=Combo fire
Options_Graphics_Fire_Tooltip=When you achieve a combo of 30 or greater, fire will burn from the bottom of the screen.\nThis requires Pixel Shader 2.0 support.\nIf your card is unsupported, this will be automatically disabled.
Options_Graphics_FpsCounter=Show FPS counter
Options_Graphics_FpsCounter_Tooltip=Show a subtle FPS counter in the bottom right corner of the screen.
Options_Graphics_LowEnd_Tooltip=Use only if you experience bad graphical lag at all times.  It will turn off all graphical niceties of osu!.\nThis will NOT HELP with occasional lag you may experience.\nThat lag is caused by other processes on your PC using disk/CPU.
Options_Graphics_FrameLimiter=Frame limiter:
Options_Graphics_FrameLimiter_120=120fps
Options_Graphics_FrameLimiter_VSync=VSync
Options_Graphics_FrameLimiter_LowLatency=VSync (low latency)
Options_Graphics_FrameLimiter_Unlim=Unlimited
Options_Graphics_FrameLimiter_UnlimGreen=Unlimited (gameplay)
Options_Graphics_Fullscreen=Fullscreen mode
Options_Graphics_Fullscreen_Tooltip=Switches to dedicated fullscreen mode. Decreases cursor latency in Windows 7+.
Options_Graphics_HitLighting=Hit lighting
Options_Graphics_HitLighting_Tooltip=Adds a subtle glow behind hit explosions which lights the playfield.
Options_Graphics_Language=Language
Options_Graphics_LowEnd=Low-end PC
Options_Graphics_OpenGl_Tooltip=Cross-platform renderer. Only recommended if you experience bad lag or fps (or don't have shader support).
Options_Graphics_Progress=Progress display:
Options_Graphics_Progress1=Top-Right (Pie)
Options_Graphics_Progress2=Top-Right (Bar)
Options_Graphics_Progress3=Bottom-Right
Options_Graphics_Progress4=Bottom (long)
Options_Graphics_Renderer=Renderer
Options_Graphics_ResolutionNative=(native)
Options_Graphics_ResolutionStandard=Standard:
Options_Graphics_ResolutionWidescreen=Widescreen:
Options_Graphics_RestartRequired=osu! needs to restart in order for this change to take effect.
Options_Graphics_ScreenResolution=Layout
Options_Graphics_Screenshot=Screenshot format:
Options_Graphics_Screenshot1=PNG (lossless)
Options_Graphics_Screenshot2=JPEG (web-friendly)
Options_Graphics_SelectLanguage=Select language:
Options_Graphics_SelectResolution=Resolution:
Options_Graphics_Shader=Shaders
Options_Graphics_Shader_Tooltip=Enables shader special effects in gameplay (epic flashes, blurring, tinting and more!).\nHighly recommended, but requires Pixel Shader 2.0 support and a relatively powerful graphics card.\nIf your card is unsupported, this will be automatically disabled.
Options_Graphics_Snaking=Snaking sliders
Options_Graphics_Snaking_Tooltip=Sliders gradually snake out from their starting point.\nThis should run fine unless you have a low-end PC.
Options_Graphics_Softening=Softening filter
Options_Graphics_Softening_Tooltip=Adds a softening touch to visuals game-wide. Some people like this, others hate it ;)
Options_Graphics_Video=Background video
Options_Graphics_Video_Tooltip=Enables background video playback.\nIf you get a large amount of lag on beatmaps with video, try disabling this feature.
Options_HeaderBlurb=Change the way osu! behaves
Options_Input_ConfirmExit=Always confirm before exiting osu!
Options_Input_ConfirmExit_Tooltip=Prompt on exiting osu! to avoid accidental closure. Even if this is disabled, you will be notified in some cases.
Options_Input_DisableButtons=Disable mouse buttons in play mode
Options_Input_DisableButtons_Tooltip=This option will disable all mouse buttons.\nSpecifically for people who use their keyboard to click.
Options_Input_DisableWheel=Disable mouse wheel in play mode
Options_Input_DisableWheel_Tooltip=During play, you can use the mouse wheel to adjust the volume and pause the game.\nThis will disable that functionality.
Options_General=General
Options_Input_KeyBindings=Change keyboard bindings
Options_Input_MouseSensitivity=Sensitivity:
Options_Input_MouseSensitivity_Tooltip=The default rate is the same as your desktop mouse speed.
Options_Input_Tablet=OS TabletPC support
Options_Input_Tablet_Tooltip=Enable this if you are running a Tablet PC or using a graphics tablet and your clicks aren't handled correctly.
Options_Input_Wii=Wiimote/TaTaCon Drum support
Options_Input_Wii_Tooltip=Enable support for the Wii Taiko drum controller and Wiimote.\nMake sure you have paired your Wiimote via bluetooth before enabling.
Options_LoggedIn=Logged in as {0}
Options_MarkMapsPlayed=Mark all maps as played
Options_MarkMapsPlayed_Success=All maps have been marked as 'Played'.
Options_MarkMapsPlayed_Tooltip=Removes the pink 'Unplayed' colour from all maps on song select.
Options_Online_ActiveUser=Active User
Options_Online_AlertsPrivacy=Alerts and Privacy
Options_Online_AllowPublicInvites=Allow multiplayer game invites from all users
Options_Online_AllowPublicInvites_Tooltip=Uncheck this to limit incoming invites to friends only.
Options_Online_ChatAudibleHighlight=Play a sound when someone says your name
Options_Online_ChatAudibleHighlight_Tooltip=A sound will play when someone mentions your name in chat.
Options_Online_ChatFilter=Filter offensive words
Options_Online_ChatFilter_Tooltip=Attempts to remove words that may be offensive to specific cultures and younger age groups.
Options_Online_ChatHighlight=Show a notification popup when someone says your name
Options_Online_ChatHighlight_Tooltip=A message will flash at the bottom of your screen (even during gameplay)\nwhen someone mentions your name in chat.
Options_Online_ChatHighlights=Chat highlight words (space-separated list)
Options_Online_ChatIgnoreList=Chat ignore list (space-separated list)
Options_Online_ChatIgnoreList_Tooltip=By adding an @ sign to a name followed by the letters c, h, and p,\nyou can ignore this user in chat, highlights, and/or private messages, respectively.\nFor users that have spaces on their name, replace the space with underscore instead, like "GG Time" into "GG_Time".
Options_Online_ChatPrivateTabs=Open incoming private messages in new tabs
Options_Online_ChatPrivateTabs_Tooltip=If you disable this option, new private messages will appear in the active chat tab instead of a new one.
Options_Online_ChatRemoveForeign=Filter foreign characters
Options_Online_ChatRemoveForeign_Tooltip=Removes any characters outside the standard ASCII (English) range.\nUseful if you experience lag from these.
Options_Online_ClickToLogin=Click to sign in!
Options_Online_DisplayCityLocation=Share your city location with others
Options_Online_DisplayCityLocation_Tooltip=By default, other users will only be able to see your country. Enabling this adds your city to the\npublicly visible location. This is usually quite accurate.
Options_Online_HideChat=Automatically hide chat during gameplay
Options_Online_HideChat_Tooltip=When enabled, chat will automatically hide itself during gameplay.\nIt will be visible during breaks and intro/outro time.
Options_Online_InGameChat=In-Game Chat
Options_Online_Integration=Integration
Options_Online_MsnIntegration=Integrate with MSN Live status display
Options_Online_MsnIntegration_Tooltip=Your Windows Live Messenger will show the song you are currently playing or listening to.
Options_Online_NotifyFriends=Show notification popups when friends change status
Options_Online_NotifyFriends_Tooltip=Notifications will be shown when friends go online/offline.
Options_Online_PopupDuringGameplay=Show notification popups instantly during gameplay
Options_Online_PopupDuringGameplay_Tooltip=Choose whether to allow coloured notifications to appear at the bottom of the screen during gameplay.\nIf not ticked, notifications will only be displayed during break time.
Options_Online_ShowChatTicker=Chat ticker
Options_Online_ShowChatTicker_Tooltip=Popup new chat messages in a one-line display at the bottom of the screen\nwhen the chat console is not visible.
Options_Online_ShowSpectators=Show spectators
Options_Online_ShowSpectators_Tooltip=A list of spectators is visible top-left during play.\nIf you hide this, you will no longer know if you are being spectated.
Options_Online_YahooIntegration=Integrate with Yahoo! status display
Options_Online_YahooIntegration_Tooltip=Your Yahoo! Messenger will show the song you are currently playing or listening to.
Options_Online_LogPrivateMessages=Log private messages
Options_Online_LogPrivateMessages_Tooltip=Enabling this option will automatically log all private messages sent and received to the Chat folder in "(user).txt" format.
Options_Online_BlockNonFriendPM=Block private messages from non-friends
Options_Online_BlockNonFriendPM_Tooltip=You will not receive any private messages from users who are not on your friends list if this option is enabled.
Options_Online_BlockNonFriendPM_Toggle_On=You are now ignoring all private messages from everyone except your friends.
Options_Online_BlockNonFriendPM_Toggle_Off=You are no longer ignoring private messages from non-friends.
Options_Options=Options
Options_TabAudio=Audio
Options_TabGraphics=Graphics
Options_TabInput=Input
Options_TabMaintenance=Maintenance
Options_TabOnline=Online
Options_SkinSelect=Current skin:
SongSelection_AudioError=Error loading audio for this beatmap...
SongSelection_BeatmapBy=by {0}
SongSelection_BeatmapInfo=Length: {0:00}:{1:00} BPM: {2:0} Objects: {3}
SongSelection_BeatmapInfo2=Circles: {0} Sliders: {1} Spinners: {2}
SongSelection_BeatmapInfoCreator=Mapped by {0}
SongSelection_ClearedScores=Cleared all local scores for {0}
SongSelection_ClearLocalScores=Clear local scores
SongSelection_CustomOffset=Your Offset: {0}{1}ms / Online Offset: {2}{3}ms
SongSelection_Delete=Delete...
SongSelection_DeleteAllDifficulties=Yes, delete all difficulties!
SongSelection_DeletedFromDisk={0} has been moved to Recycle Bin!
SongSelection_DeleteFromDisk=Are you sure you wish to delete '{0}' from disk?
SongSelection_DeleteOnlyThisDifficulty=Yes, but only this difficulty
SongSelection_DeleteThisBeatmap=Yes, delete this beatmap!
SongSelection_DeleteAllVisible=Delete ALL VISIBLE beatmaps!!
SongSelection_DifficultyInfo_Tooltip_Osu=Approach time: {0:0.##}ms\n300: +-{1:0.##}ms\n100: +-{2:0.##}ms\n50: +-{3:0.##}ms\nSpinner difficulty: {4:0.##}\nHit object radius: {5:0.##}
SongSelection_DifficultyInfo_Tooltip_Taiko=300: +-{0:0.##}ms\n100: +-{1:0.##}ms
SongSelection_DifficultyInfo_Tooltip_CatchTheBeat=Approach time: {0:0.##}ms\nFruit radius: {1:0.##}
SongSelection_DifficultyInfo_Tooltip_Mania=MAX: +-{0:0.##}ms\n300: +-{1:0.##}ms\n200: +-{2:0.##}ms\n100: +-{3:0.##}ms\n50: +-{4:0.##}ms
SongSelection_DiscardLocalChanges=Yes, discard my local changes!
SongSelection_Edit=Edit
SongSelection_GoOnline=Click the globe icon to go online!
SongSelection_HasFriend=has friends
SongSelection_KeepLocalChanges=Nooo, I need those!
SongSelection_ListingScores=Beatmap Listing/Scores
SongSelection_LoginFirst=You must first sign in before viewing online scores for this beatmap!
SongSelection_MatchesFound={0} matches found!
SongSelection_MatchFound={0} match found!
SongSelection_NextPage=Next Page
SongSelection_NoBeatmaps=You have no beatmaps!  Please place at least one beatmap or audio file in the songs directory before starting.\nThe osu! website will open to the beatmap download page for you.
SongSelection_NoCancel=Nooooo! I didn't mean to!
SongSelection_NoPersonalRecordSet=No personal record set
SongSelection_NotYetMapped=not yet mapped
SongSelection_OnlineRecord=Personal Best
SongSelection_OpenOptions=Click any of the following options to open the page in your default browser.
SongSelection_OptionHoverSelect=Hover Select
SongSelection_OptionReturn=Hover Return
SongSelection_PreviousPage=Previous Page
SongSelection_Ranked=Show Ranked only
SongSelection_RefreshScores=Refresh Scores
SongSelection_RemovedFromFavouritesA=Removed {0} from Favourites A.
SongSelection_RemovedFromFavouritesB=Removed {0} from Favourites B.
SongSelection_RemovedFromUnplayedSongs=Removed {0} from unplayed songs.
SongSelection_RemoveFromFavouritesA=Remove from Favourites A
SongSelection_RemoveFromFavouritesB=Remove from Favourites B
SongSelection_RemoveFromUnplayed=Remove from Unplayed
SongSelection_Reply=Quick Reply
SongSelection_Reset=No matches found. Hit ESC to reset.
SongSelection_ScoreList=Score: {0:#,0} ({1:#,0}x)
SongSelection_ScorePagination=Currently viewing page {0} of {1}
SongSelection_Search=Search:
SongSelection_Searching=Searching...
SongSelection_SelectASong=Please select a song!
SongSelection_SongPaneDifficulty=Difficulty: {0} ({1})
SongSelection_ThisBeatmap={0}\nWhat do you want to do with this beatmap?
SongSelection_ThisCollection={0}\nWhat do you want to do with this collection?
SongSelection_TooltipHoverDelay=Hovering a beatmap will change to it after a short delay.
SongSelection_TooltipReturn=Leaving the song list will make it snap back to the active beatmap.
SongSelection_TooltipScore=Achieved on {0}\n300:{1} 100:{2} 50:{3} Miss:{4}\nAccuracy:{5:0.00}%\nMods:{6}
SongSelection_TooltipScoreMania=Achieved on {0}\nMAX:{1} 300:{2} 200:{3} Bad:{4}\nAccuracy:{5:0.00}%\nMods:{6}
SongSelection_TooltipSwitchToLocal=Switch to local scoreboard
SongSelection_TooltipSwitchToOnline=Switch to online scoreboard
SongSelection_Topic=Beatmap Topic
SongSelection_TypeToBegin=Type to search!
SongSelection_Unplayed=Show Unplayed only
SongSelection_Unranked=Show Unranked only
SongSelection_UpdateNotAvailable=An update could not be downloaded at this time.
SongSelection_WarningDestroyChanges=Retrieving the latest version will destroy ALL local changes to this beatmap.  Are you sure you want to do this?
SongSelection_WebAccess=Quick web access for this beatmap
Bancho_ChatWarning=This channel is English only. Please avoid using other languages here!
Bancho_NoFriendPMBlocked=Sorry, {0} is currently blocking private messages from people not on their friends list! The message will be not sent.
Options_Input_Joystick=Joystick support
Options_Input_Joystick_Tooltip=Enable this if you use joystick or controller to play mania.
Options_TabGameplay=Gameplay
Options_Gameplay_IgnoreBarline=Hide barlines
General_File_UnknownType=Sorry, osu! doesn't know how to deal with this filetype...
General_File_EnterEditor=Please enter the editor before trying to add a background image/video.
General_NewVersion=A new version of osu! is available!  Please return to the main menu to update.
General_Close=Close
Lobby_NoMatch=There are no matches available.\nClick 'New Game' to start a new game!
Lobby_ExistMapOnly=Owned Beatmaps
Lobby_FriendOnly=Games with Friends
Lobby_ShowFull=Show Full
Lobby_ShowLocked=Show Locked
Lobby_LoginFirst=You must be connected to Bancho before creating a game.
Lobby_QuickJoin_Fail=Quick join failed!
Lobby_Bancho_Fail=Multiplayer will not work unless Bancho is connected!
Lobby_MatchFull=This match is full!
Lobby_Join_Fail=Joining match failed!
Lobby_Join=Joining Game...
ModSelection_Title=Mods provide different ways to enjoy gameplay. Some have an effect on the score you can achieve during ranked play. Others are just for fun.
ModSelection_Reduction=Difficulty Reduction
ModSelection_Increase=Difficulty Increase
ModSelection_Special=Special
ModSelection_Reset=Reset All Mods
ModSelection_Mod_Easy=Reduces overall difficulty - larger circles, more forgiving HP drain, less accuracy required.
ModSelection_Mod_NoFail=You can't fail. No matter what.
ModSelection_Mod_HalfTime=Less zoom.
ModSelection_Mod_HardRock=Everything just got a bit harder...
ModSelection_Mod_SuddenDeath=Miss a note and fail.
ModSelection_Mod_Perfect=SS or quit.
ModSelection_Mod_DoubleTime=Zoooooooooom.
ModSelection_Mod_Nightcore=uguuuuuuuu
ModSelection_Mod_Hidden=Play with no approach circles and fading notes for a slight score advantage.
ModSelection_Mod_Flashlight=Restricted view area.
ModSelection_Mod_Relax=You don't need to click.\nGive your clicking/tapping fingers a break from the heat of things.\n** UNRANKED **
ModSelection_Mod_Relax2=Automatic cursor movement - just follow the rhythm.\n** UNRANKED **
ModSelection_Mod_Relax_CatchTheBeat=Use the mouse to control the catcher.\n** UNRANKED **
ModSelection_Mod_Relax_Taiko=Relax! You will no longer get dizzyfied by ninja-like spinners, demanding drumrolls or unexpected katu's.\n** UNRANKED **
ModSelection_Mod_SpunOut=Spinners will be automatically completed.
ModSelection_Mod_Autoplay=Watch a perfect automated play through the song.
MenuTip_1=Add new beatmaps to osu! by simply dragging the .osz file into the window, double-clicking it in Windows Explorer, or choosing "open" when downloading in your browser.
MenuTip_2=You can efficiently navigate large lists of beatmaps in song select by holding left-mouse to drag the list, or right-mouse to quick-seek.
MenuTip_3=Press F8/F9 anywhere in game to join osu! chat!
MenuTip_4=Right clicking on a beatmap or clicking the "Beatmap Options" button in the song select will show a menu that will allow you to manage the beatmap.
MenuTip_5=If your game or mouse feels laggy, try toggling the Framerate Limit in Options or using Fullscreen mode/Letterboxing! It might just help!
MenuTip_6=For fast combos, try toggling between left and right mouse button, or use keyboard alternative Z/X!
MenuTip_7=If you can't play videos, take a look at the wiki before posting a bug report!
MenuTip_8=Take a screenshot from within osu! by hitting F12.
MenuTip_9=Try watching others as they play using spectator mode. Hit F9 to toggle the extended chat interface and utilise this!
MenuTip_10=When a beatmap has been updated, as long as you are in online ranking mode you will be given a button to update to the latest version.
MenuTip_11=The wiki has a wealth of information in it. Seriously, read it.
MenuTip_12=Did you know you can load new beatmaps by simply double-clicking on an osz file or dragging it into a running osu! window?
MenuTip_13=You can export any replay whether it be online or offline by hitting F2 at the ranking screen.
MenuTip_14=If you find that the 'beats' sound too early or late in every beatmap you play, try adjusting the Universal Offset in Options.
MenuTip_15=The fastest way to find a beatmap is to simply type part of its title/artist/creator directly into the song select screen.
MenuTip_16=Chat can be set to automatically close during gameplay. See the toggle-buttons located at the bottom-right of the screen when chat is open.
MenuTip_17=Adjust the volume in-game using the mouse-wheel. This can be disabled in options if you wish.
MenuTip_18=Pause/unpause the game quickly by hitting the middle mouse-button. This can be disabled in options if you wish.
MenuTip_19=You can gain quick access to web links by clicking the chat-bubble icon in song select, just above the score listings.
MenuTip_20=Customize your osu! experience with new skins! Download them from the Skinning forum.
MenuTip_21=Hit F8 at any time to activate the in-game chat window. You can check out the commands available in chat by typing !help or /help
MenuTip_22=Make sure to take breaks every so often. Your hands have to serve you in life for more than just osu! spinners.
MenuTip_23=Don't ignore unranked maps. If you find some you like and leave constructive comments, there is a much higher chance of them being ranked!
MenuTip_24=You can play songs together with other players in multiplayer mode!
MenuTip_25=Ever wondered where someone was from? Hit F9 and hover their user panel!
MenuTip_26=Hit F5 at the song select screen to refresh and load any new songs from disk.
MenuTip_27=Hit Shift+F12 anywhere in-game to take a screenshot and automatically upload it to the internet.
MenuTip_28=You can customise the keys you use to play osu! under Options > Input.
MenuTip_29=You can search for specific conditions at song select, like "ar>8 od=9". Supported keywords are: ar, od, hp, cs, bpm, length and drain (time in seconds).
MenuTip_30=Quickly retry a beatmap by holding Ctrl+R for a short time! You can also use a custom key (see Quick Retry in Keyboard Bindings).
User_Filter_All=All
User_Filter_Friends=Friends
User_Filter_Near=Nearby
User_Filter_Country=Country
OsuIsAngry=Deleting backgrounds makes osu! ANGGGGGGGRRRRRRRRRRYYYYYYYYYYYYYYYY!\nPlease use the "Background Dim" setting instead.
FunSpoiler_PlayFirst=Pass this beatmap at least once to unlock all settings!
FunSpoiler_Visual=Visual
FunSpoiler_Settings=Settings
FunSpoiler_BackgroundDim=Background dim:
FunSpoiler_Toggles=Toggles
FunSpoiler_Storyboard=Disable storyboard
FunSpoiler_Video=Disable video
FunSpoiler_Skin=Ignore beatmap skin
FunSpoiler_Skin_Tooltip=Skins bundled with beatmaps will never be applied.
FunSpoiler_Hitsounds=Ignore beatmap hitsounds
FunSpoiler_Hitsounds_Tooltip=Custom hitsounds bundled with beatmaps will be ignored.
FunSpoiler_Restart=Please restart the map for changes to take effect
FunSpoiler_Dim_Tooltip={0}% dimmed
Lobby_InProgress=Show In-Progress
Options_ResetAllBindings=Reset all bindings
Options_ResetAllBindings_Confirm=Are you sure you want to reset ALL bindings to defaults?
Option_Graphics_ShowUnicode=Prefer metadata in original language
Option_Graphics_ShowUnicode_Tooltip=Where available, song titles will be shown in their native language (and character-set).
BossKeyActivated=Hey, osu! is hidden down here!
BossKeyActivated_Tooltip=You pressed the Boss Key. This will hide osu! in the system tray with one key press. You will not see this popup again.
Userlog_RetryCount=You've retried {1} <{2}> a total of {0} times in a row.
Userlog_PlayCount=You've played {0} times since osu! has been started.
Userlog_Watch={0} has started spectating you.
Userlog_TopRank=You achieved #{0} on {1} <{2}>.
Userlog_Multiplayer=You placed #{0} of {1} players in multiplayer on {2} <{3}>.
Bancho_TargetIsSilenced={0} has been silenced and is unable to respond to your messages right now.
Options_Language_Confirm=In order for some overlays (like the user list) to switch languages, osu! needs to restart. Should we restart now?
Update_InProgress=osu! is currently updating. Please wait momentarily!
Update_ClickToUpdate=A new version of osu! is available!  Please click here to update.
Update_RecentChanges=Recent Changes (Click here to close)
Update_Added=Added
Update_Fixed=Fixed
Update_ViewChangelog=View full changelog...
Update_Restart=osu! will now restart to complete an update.
Update_Complete=osu! is up-to-date!\nYou are now running {0}.
Options_TabSkin=Skin
Options_TabSkin_Mania=osu!mania skin settings
Options_TabSkin_Column=Key count
Options_TabSkin_Special=Column style
Options_TabSkin_SpecialPos=Prefer special column on left side
Options_TabSkin_UpsiedDown=Vertically flip playfield (DDR style)
Options_TabSkin_ShowJudgement=Show judgement line
Options_TabSkin_Key=Key Configuration
Options_TabSkin_Save=Save Configuration
Options_TabSkin_CustonKey=Press the key/button on your keyboard/joystick for the corresponding column. Hit ESC to go back.
SongSelection_Rank_Local=Local Ranking
SongSelection_Rank_Country=Country Ranking
SongSelection_Rank_Top=Global Ranking
SongSelection_Rank_Mod=Global Ranking (Selected Mods)
SongSelection_Rank_Friends=Friend Ranking
Collection_EnterName=Select a collection or create a new one here...
Collection_Mapset=Apply to mapset
Collection_Select=Select the collection
SongSelection_Collection=Manage Collections
Update_ClickToUpdate1=A new version of osu! is ready!
Update_ClickToUpdate2=Click here to restart now!
General_Loading=Loading...
Options_RunUpdater=Run osu! updater
Options_TabSkin_ScoreMeter=Score meter type:
Options_Graphics_Meter0=None
General_Colour=Colour
Options_Graphics_Meter2=Hit error
AudioEngine_Unknown=unknown
AudioEngine_NoPermissions=osu! doesn't have permission to load this song.\nPlease force the Songs folder permissions under Options.
EditorTip_1=Press 'H' to bring up the quick-reference shortcuts list!
EditorTip_2=Press 'V' to quickly jump to the last hit-circle.  Press it again to jump to the end of the audio.
EditorTip_3=Timing is very important! Α wrongly timed beatmap makes it very difficult to place beats correctly and is frustrating to play. If you need timing assistance, submit your beatmap to the Beatmap Help forum or ask for a timing check in #modreqs.
EditorTip_4=Distance Snapping can help you determine beat spacing, i.e. the correct distance between beats based on how far apart they are on the timeline.
EditorTip_5=Use spinners sparingly! Autoplay must be able to obtain at least 1000 bonus score for the spinner to be considered playable.
EditorTip_6=If you need additional help, don't shout HEEEAAALP! or OUENDAAAN! Try reading the site's wiki, asking a question on #modhelp or posting on the Beatmap Help forum.
EditorTip_7=Generally speaking, the harder the beatmap, the longer combos tend to be, but don't make them too long! Up to 15-18 beats are acceptable.
EditorTip_8=Beats placed on top of each other will be stacked in play mode.  To see how stacks look during the play, select View → Stacking.
EditorTip_9=If you place a beat after a spinner, try to put it far enough in the timeline so that the player has enough time to readjust their aim.
EditorTip_10=Using AiMod (Ctrl-Shift-A) is a fantastic way to identify potential issues with your map long before the first modder ever checks it out.
EditorTip_11=You can use Copy (Ctrl+C) and Paste (Ctrl+V) to repeat beat patterns in your beatmap. Try to mix things up by flipping them horizontally (Ctrl+H), vertically (Ctrl+J), or rotating them (Ctrl+> and Ctrl+<).
EditorTip_12=Spice your beatmap up by using Whistle, Finish and Clap sounds to punctuate certain points! However, overusing these sounds may have the opposite effect.
EditorTip_13=Try to put some breaks in your beatmap to allow players a moment's rest! Ideally, breaks should be between 5-15 seconds and occur every 40 seconds to 1 minute of play time, but this can vary depending on the song.
EditorTip_14=If you want to make a more difficult version of a beatmap, try adding more beats where possible, use less or faster sliders, make combos longer, and change the difficulty settings at the Song Setup screen.
EditorTip_15=If you want to make an easier version of a beatmap, try adapting the core rhythm and flow of your original beatmap whilst tweaking your beatmap's difficulty settings through Song Setup.
EditorTip_16=Try arranging beats and sliders in patterns of lines, curves or angles to make your beatmap more intuitive to play and nice to watch. Grid Snapping may help you with this.
EditorTip_17=Test your beatmap often to identify potential problems and improvements.
EditorTip_18=Use the speed buttons at the lower right-hand corner of the Editor (or press the (Ctrl+) Up and Down arrow keys) to slow the song down and determine the offset, timing, and make beat placement easier.
EditorTip_19=If you have placed some beats and then change the timing settings, don't forget to resnap the beats and recalc the sliders from the Timing menu, then manually snap any beats that are still misplaced.
EditorTip_20=In some songs, the tempo can change in certain places. In this case, you should use the Timing panel to make additional timing sections with the offset being the point where the song's tempo changes.
EditorTip_21=Bookmarks can help you and others move quickly to important points in your beatmap. Hover your mouse over the seek bar at the bottom of the editor screen to display the Bookmark buttons.
EditorTip_22=When placing a slider, click often along its path to create waypoints that you can adjust to make it smoother. You can add a waypoint after placing a slider by holding Ctrl and clicking on the line between two waypoints. Right clicking on a waypoint will remove it.
EditorTip_23=Extra-lengthy spinners are tiring, while short spinners are disorienting. Try to keep your spinners a few seconds long, and avoid placing a lot of spinners one after the other.
EditorTip_24=Right-clicking on objects on the beatmap or the timeline will remove them. Right-clicking on an empty spot will make the next beat or any selected beats the start of a new combo.
EditorTip_25=Place bookmarks at important points in your beatmap, such as at the start of a change in timing, after a break, or at the start of song's verse, chorus or bridge.
EditorTip_26=Use the J/K keys to shift selected beats backward/forward by one timing division.
EditorTip_27=Press F5 or click the "test" button at the bottom of the screen to test a beatmap from the section you are at. This can help identify problems with health drain and placement of beats. It can also help you practice a particular section of a song.
EditorTip_28=Zoom in on the timeline by hovering your mouse over the timeline and holding Alt while scrolling with the mousewheel. You can also press the +/- buttons to the left of the timeline. This can help clarify the timing of beats in the timeline.
EditorTip_29=If double/triple checking your timings or beat placements, use the audio speed (25%, 50%) in the lower-right corner in the editor. Shortcut keys are Up/Down arrows or Ctrl+Up/Down arrows.
EditorTip_30=If you decide to abandon a beatmap, no worries. Abandoned beatmaps are automatically graveyarded after a period of inactivity - if you wish to revive your map, simply click Resurrect next to the map on your profile.
EditorTip_31=Any element of gameplay can be skinned on a per-beatmap level. Just use the same naming structure used by skins.
EditorTip_32=When copying notes (Ctrl+C or editor menu), the clipboard will contain the current time location and combo numbers of selected notes. This is very handy for writing up forum posts (especially for mods!)
EditorTip_33=Using live mapping (Ctrl-Tab) allows you to place hitcircles with your Taiko keybinds, enabling you to map rhythms very quickly. This also works exceptionally well when creating osu!mania maps as well.
EditorTip_34=Make sure sliders don't overlap other sliders, and especially not themselves.
SongSelection_NeedSupporter=You need to be a supporter to use this feature, sorry!
SongSelection_NoNetworkConnection=You need to be logged in to access online rankings!
Options_KeyOverlay=Always show key overlay
Options_KeyOverlay_Tooltip=Show the key status overlay even when playing locally.\nHandy for recording or streaming your play.
Options_OsuManiaLayout=osu!mania layout
Options_Layout_LeftToRight=Left to Right
Options_Layout_Symmetrical=Symmetrical
Options_ManiaSpecial_Normal=Use normal style
Options_ManiaSpecial_Left=Use special style (left)
Options_ManiaSpecial_Right=Use special style (right)
Options_Skin=Skin
Options_UseSkinSamples=Use skin's sound samples
Options_UseSkinSamples_Tooltip=If this is not selected, the default osu! soundset will be used for hit samples.
Options_UseTaikoSkin=Use Taiko skin for Taiko mode
Options_UseTaikoSkin_Tooltip=If this is selected and the Taiko skin is present,\nit will always be used when playing Taiko mode.
Options_UseSkinCursor=Always use skin cursor
Options_UseSkinCursor_Tooltip=The selected skin's cursor will override any beatmap-specific cursor modifications.
Options_ForceSliderRender=Force slider rendering
Options_ForceSliderRender_Tooltip=Always use the selected skin's slider rendering. Useful when one of the other styles is incompatible with your machine.
Options_OffsetWizard_NotTimed=Please select a beatmap with its timing set up correctly before using the offset wizard!
OptionsBindKey_ChangeBinding=Press a key to change the binding...\nHit ESC to cancel.
OptionsBindKey_ConflictsWarning=Notice: Be careful to avoid any\npotential binding conflicts!
OptionsOffsetWizard_Instructions=Use Up and Down keys or mousewheel to change the offset.\nUniversal Offset will be updated on leaving this wizard.
OptionsOffsetWizard_UniversalOffset=Universal offset:
OptionsOffsetWizard_TickOther=Tick on other beat
OptionsOffsetWizard_HalfTick=Half tick
OptionsOffsetWizard_DoubleTick=Double tick
OptionsSkin_ImportFailed=Failed to import skin: {0}. Please check the file and try again.
OptionsSkin_GetMore=Get more skins
OptionsSkin_Random=Random Beatmap
OptionsSkin_Available=Available Skins:
OptionsSkin_Previous=<< Previous Page
OptionsSkin_Next=>> Next Page
Menu_BAT=You are a QAT/GMT.\nYou mod beatmaps and make people happy. Good job.
Menu_Supporter=You are a supporter.\nThanks for your generosity!
Menu_RunningSeconds={0} seconds
Menu_GeneralInformation=You have {0} beatmaps available!\nosu! has been running for {1}.\nIt is currently {2}.
Menu_GeneralInformation_Offline=You have {0} beatmaps available!\nPlease sign in to enable online facilities.
Lobby_Header=Multiplayer Lobby
Lobby_NewGame=New Game
Lobby_QuickJoin=Quick Join
Lobby_BackToMenu=Back to Menu
Lobby_All=All
Lobby_Search=Search:
Lobby_Hide=Hide
Lobby_Filters=Filters
Lobby_NoBeatmapsAvailable=No beatmaps available!
Lobby_FilteredMatches=Showing {0} of {1} matches
LobbyMatch_InProgress=(In Progress)
LobbyMatch_ChangingBeatmap=Changing beatmap...
MatchSetup_TeamMode=Team Mode:
MatchSetup_WinCondition=Win Condition:
MatchSetup_ComboColour_Tooltip=Set a custom colour for all of your own parts.\nUseful when the beatmap's combo colour makes reading your part hard.
General_Default=Default
MatchSetup_ComboColour=Tag Colour:
MatchSetup_Header=Match Setup
MatchSetup_YouAreAPlayer=You are a player.
MatchSetup_YouAreTheHost=You are the host!
MatchSetup_Ready=Ready!
MatchSetup_LeaveMatch=Leave Match
MatchSetup_GameName=Game Name
MatchSetup_ChangePassword=Change Password...
MatchSetup_Beatmap=Beatmap
MatchSetup_ChangeBeatmap=Change...
MatchSetup_Mods=Mods
MatchSetup_FreeMods=Free Mods
MatchSetup_CurrentPlayers=Current Players
MatchSetup_ChangeTeam=Change team
MatchSetup_MoveToThisSlot=Move to this slot
MatchSetup_LockThisSlot=Lock this slot
MatchSetup_Pause=Pause
MatchSetup_HitEscapeToLeave=Hit 'Escape' once more to leave this match.
MatchSetup_CantChangeMod=You can't change your mods while in ready state.
MatchSetup_NoTaikoCoop=Cannot play a mode-specific map in tag coop mode!
MatchSetup_UserActionsHeader=What would you like to do with {0}?
MatchSetup_TransferHostPrivileges=Transfer Host Privileges
MatchSetup_Kick=Kick the user
MatchSetup_UserOptions=User Options
MatchSetup_NeedsBancho=Multiplayer will not work unless Bancho is connected!
MatchSetup_StartGame=Start Game!
MatchSetup_ForceStartGame=Force Start Game!
MatchSetup_NotReady=Not Ready
MatchSetup_KickAndLock=Kick this player and lock the slot.
MatchSetup_Player_Tooltip=Level: {0:0}\nAccuracy: {1:0.00}%\nLocation: {2}
MatchSetup_SlotOpen=Open
MatchSetup_Locked=Locked
MatchSetup_UnlockThisSlot=Unlock this slot
MatchSetup_NoMap=[no map]
MatchSetup_Playing=[playing]
MatchSetup_HostIsChangingTheMap=Host is changing the map.
MatchSetup_PleaseWait=Please wait!
MatchSetup_UpdateToLatest=Click to update this map to the latest version
MatchSetup_DownloadThisMap=Click to download this map
MatchSetup_YouDontHaveThisMap=You don't have this map
MatchSetup_NeverPlayed=Never
MatchSetup_BeatmapInfo=BPM: {0}  Length: {1:00}:{2:00}\nLast Played: {3}
MatchSetup_DownloadingUpdate=Downloading update...
MatchSetup_BecameHost=You have become the host for this room!
CollectionSprites_AddSetToCollection=Add set to collection
CollectionSprites_AddToCollection=Add to collection
CollectionSprites_RemoveSetFromCollection=Remove set from collection
CollectionSprites_RemoveFromCollection=Remove from collection
CollectionSprites_Added=Added {0} to '{1}'.
CollectionSprites_Removed=Removed {0} from '{1}'.
CollectionDialog_Collection=Collections
CollectionDialog_DeleteCollection=Delete the collection
CollectionDialog_SelectACollectionFirst=Select a collection first!
CollectionDialog_ConfirmDeleteCollection=Are you sure you want to delete {0}?
BanchoClient_FindingClosestServer=Finding closest server...
BanchoClient_ConnectionLost=Connection was lost. Reconnecting...
BanchoClient_ConnectingToBancho=Connecting to Bancho...
BanchoClient_Connecting=Connecting...
BanchoClient_LoggingIn=Signing in...
BanchoClient_ConnectionFailedWillKeepRetrying=Connection failed. Will keep retrying.
BanchoClient_ConnectionFailedRetryingIn30s=Connection failed. Retrying in 30s...
BanchoClient_Disconnected=Disconnected.
BanchoClient_AuthenticationFailed=Bancho authentication failed.  Please check your username/password by clicking the user panel on the main menu.
BanchoClient_OldVersion=Bancho connection failed: your copy of osu! is too old and needs to be updated before online play is possible.
BanchoClient_NoMoreAccounts=Do not make more accounts as this is further punishable.
BanchoClient_ErrorOccurred=A server-side error occurred.
BanchoClient_ReceivingData=Receiving data...
BanchoClient_BanchoRestart=Bancho is restarting, please wait...
BanchoClient_WelcomeToBancho=Welcome to Bancho!
BanchoClient_CommandHelp=For command help, type !help for server-side commands, /help for client-side commands.
BanchoClient_Behaviour=If you see any bad behaviour (spamming/insulting/abuse), use !report <username> <reason> to contact an admin.
BanchoClient_ConnectionTimedOut=Connection timed out...
BanchoClient_WelcomeUser=Welcome to osu!Bancho, {0}!
BanchoClient_Reconnecting=Reconnecting...
ScoreDialog_ScoreManagement=Score Management
ScoreDialog_DeleteScore=Delete score
ScoreDialog_ExportReplay=Export replay
Score_SubmissionDisabled=Score submission has been disabled for this osu! build.
Score_SubmittingScore=Submitting score...
Score_ErrorNoUser=ERROR: Your username no longer exists. If you changed your username, please login again from the main menu!
Score_ErrorPassword=ERROR: Your password seems to have changed. Please login again.
Score_ErrorBeatmap=ERROR: This beatmap is not available for online ranking. Its ranked status may have changed.
Score_ErrorDisabled=ERROR: The mode/mod you used is currently disabled. Please see the osu! web site for more details.
Score_ErrorVersion=ERROR: Your version of osu! is too old to submit scores! Please run the updater.
Score_SubmissionFailed=Score submission failed. Retrying in {0} minute(s).
ScoreManager_DontHaveBeatmap=You do not have the beatmap this replay was made for.
ScoreManager_SavedReplayToFile=Saved replay to {0}.
ScoreManager_ReplayFailed=A replay could not be constructed from this score.
Tips_ManiaSpeedChange=Try using {0}/{1} to increase/decrease the scroll speed.
GameBase_Updater_Changelog=Click to see what has changed!
InputManager_MouseButtonsDisabledWarning=Mouse buttons are currently disabled. Hit {0} to enable them again.
InputManager_HostFailed=Host failed!
InputManager_HostIsSelectingASong=Host is selecting a song.
InputManager_HostPaused=Host paused.
InputManager_Buffering=Buffering {0:0.0}%...
ChatEngine_SortName=Name
ChatEngine_SortRank=Rank
ChatEngine_SortLocation=Location
ChatEngine_SortTimeZone=Time Zone
ChatEngine_SortWorldMap=World Map
ChatEngine_Filter=Filter:
ChatEngine_LockPanels=Lock Panels
ChatEngine_LockPanels_Tooltip=User panels will stop moving around.  New users will NOT appear while this is checked.
ChatEngine_ToggleChat_Tooltip=Toggle chat console (F8).
ChatEngine_ToggleOnlineUsers_Tooltip=Toggle online users display (F9).
ChatEngine_Ticker_Tooltip=Pop up new chat messages in a one-line display at the bottom of the screen\nwhen the chat console is not visible.
ChatEngine_AutoHide_Tooltip=When enabled, chat will automatically hide itself during gameplay.\nIt will be visible during breaks and intro/outro time.
ChatEngine_TabComplete=Users matching:
ChatEngine_PrivateMessageReceived=You received a private message from '{0}'.  Click to read it!
ChatEngine_Mention=Your name was mentioned in chat by '{0}'.  Click to find out why!
ChatEngine_UsersConnected={0} Users Connected
ChatEngine_SilenceNotification=You cannot talk for another {0} minute(s). Check your profile for more information.
ChatEngine_FriendsOnline=Online: {0}
ChatEngine_FriendsOffline=Offline: {0}
ChatEngine_MustBeEditMode=Must be in edit mode to handle editor links!
ChatEngine_AlreadyInMatch=You are already in a game! Leave the current game first.
ChatEngine_NotConnected=You are not connected.
ChatEngine_ExitEditorForSpectator=Please exit the editor before attempting to spectate.
ChatEngine_UserNotOnline=The user is not currently online.
ChatEngine_FriendAddSelf=You must be quite lonely :(
ChatEngine_FriendRemoveSelf=Sorry, you always have to live with yourself.
ChatEngine_Help1=chat command help:
ChatEngine_Help2=for Bancho help, type !help
ChatEngine_Help3=Add/remove <user> from your friends list.
ChatEngine_Help4=Sets an away message (sent to users PMing you). Leave message blank to cancel.
ChatEngine_Help5=Sends a message to Bancho, eg.: WHERE username
ChatEngine_Help6=Open a new chat tab with specified user.
ChatEngine_Help7=Clears the current chat buffer
ChatEngine_Help8=View this help.
ChatEngine_Help9=Ignore all messages from specified user for this session.
ChatEngine_Help10=Stop ignoring this user for this session.
ChatEngine_Help11=Key-specific help.
ChatEngine_Help12=Perform a third-person action.
ChatEngine_HelpNowPlaying=Print to chat the current song you are listening to or playing.
ChatEngine_HelpReply=Reply to the last received private message.
ChatEngine_HelpSavelog=Save recent chat to a text file.
ChatEngine_HelpSpectate=Start spectating <user>.
ChatEngine_HelpDisablePrivateMessage=Quickly toggle whether you want to receive private messages from friends or not.
ChatEngine_HelpKeys=Chat keys help:
ChatEngine_HelpPageUpDown=Scroll the chat window.  You may also use the mouse-wheel.
ChatEngine_HelpAutocomplete=Autocomplete currently typing nickname.
ChatEngine_HelpToggleChat=Toggle chat.
ChatEngine_HelpToggleOnlineUsers=Toggle extended chat.
ChatEngine_HelpCopyPaste=Copy/Paste.
ChatEngine_HelpJumpTab=Switch to respective tab.
ChatEngine_LastPrivateMessageWentOffline={0} has gone offline.
ChatEngine_LastPrivateMessageNotExist=You have not started a conversation yet!
ChatEngine_Unignore=You may now hear {0}.
ChatEngine_UnignoreFailed=You aren't ignoring {0}.
ChatEngine_IgnoreFailed=You are already ignoring {0}.
ChatEngine_CloseTab=Type /close to close this tab.
ChatEngine_ExportChat=Exported chat log to {0}.
BeatmapImport_CheckingForNewFiles=Checking for new files...
BeatmapImport_TimeToPopulateAnEmptyDatabase=Time to populate an empty database!
BeatmapImport_DetectedNewMapsAdded=Detected new maps added.
BeatmapImport_DetectedMapsRemoved=Detected maps removed.
BeatmapImport_FullProcess=You have requested a full process of your beatmaps.\nThis could take a few minutes.\nAre you sure you wish to continue?
BeatmapImport_Importing=Importing {0}
BeatmapImport_FileInUse=Unable to move file {0}. It is probably in use by another application.
BeatmapImport_FileCorrupt=The beatmap file is corrupt or incomplete. Moving to Failed folder.
Options_Graphics_Storyboards=Storyboards
Options_Graphics_Storyboards_Tooltip=Show storyboards in the background of beatmaps. These usually contain story elements, lyrics or special effects.
Options_Audio_IgnoreBeatmapSamples=Ignore all beatmap hitsounds
Options_Audio_IgnoreBeatmapSamples_Tooltip=Defaults game settings to never use hitsound overrides provided by beatmaps. Can result in weird sounding gameplay.
Options_TabSkin_IgnoreBeatmapSkins=Ignore all beatmap skins
Options_TabSkin_IgnoreBeatmapSkins_Tooltip=Defaults game settings to never use skin element overrides provided by beatmaps.
Options_Online_AutomaticDownload=Automatically start osu!direct downloads
Options_Online_AutomaticDownload_Tooltip=When spectating or multiplaying, beatmaps will be downloaded for you.
Options_Online_AutomaticDownloadNoVideo=Prefer no-video downloads
Options_Online_AutomaticDownloadNoVideo_Tooltip=Choose whether automatic osu!direct downloads come with videos.
CollectionDialog_Import=Import
CollectionDialog_Export=Export
CollectionDialog_NoSongsInCollection=No songs to export in the collection!
CollectionDialog_ExportSuccess=Export collection to {0}.
CollectionDialog_ImportSuccess=Import {0} maps into collection with {1} failed.
CollectionDialog_ImportMissing=The following beatmap(s) are missing on your disk.
Options_Input_Mouse=Mouse
Options_Input_Keyboard=Keyboard
Options_Input_Other=Other
Collection_CancelRename=Cancel rename
Collection_Rename=Rename:
Options_Input_CursorRipples=Cursor ripples
Options_Input_CursorRipples_Tooltip=The cursor will ripple outwards on clicking.
Options_Input_ConfineMouseToFullscreen=Confine mouse to fullscreen
Options_Input_ConfineMouseToFullscreen_Tooltip=The mouse can leave the osu! window while being in fullscreen mode to allow for quick switching to other monitors.
Options_Input_ConfineMouse=Confine mouse cursor:
Options_Input_ConfineMouse_Fullscreen=Only when fullscreen
Options_Input_RawInput=Raw input
Options_Input_RawInput_Tooltip=Raw input will bypass Windows acceleration and provide the most accurate mouse movement.
Options_Input_RawInputPoll=Raw input (reports: {0}/sec latency: {1})
Options_Input_RawInputFailed=Raw mouse input initialisation failed.
Options_Input_RawInputRequired=We have detected you are running on Windows 8.1+ and trying to use a custom mouse speed. Due to changes in Windows, this requires "Raw Input" to be enabled. It has been turned on for you.
Options_Input_RawInputSuggested=We have detected a device connected to your PC which can use absolute raw input. It has been enabled for you.
SkinManager_ErrorLoadingConfig=Error while loading current skin's configuration file (skin.ini).  Please check and correct any errors.
Options_ScoreMeterScale=Score meter size:
Options_ScoreMeterScale_Tooltip=Adjust how large the score meter displays on screen.
Options_Menu_Snow=Snow
Options_Menu_Snow_Tooltip=Little representations of your current game mode will fall from the sky.
Options_Graphics_Menu=Main Menu
Options_Menu_ShowTips=Menu tips
Options_Menu_ShowTips_Tooltip=The main menu will display tips on how to get the most out of osu!.
Options_Language_Font_Override=Use alternative font for chat display
Options_Language_Font_Override_Tooltip=For people who prefer a less stylised font, this sets in-game chat to use Tahoma.
ChatEngine_UserInvited={0} has been invited to your game.
OptionsManiaBindingWizard_KeyConfig=Key configuration
Options_Updates=Updates
Options_ReleaseStream=Release stream:
Options_ReleaseStrategy_Stable=Stable
Options_ReleaseStrategy_Beta=Beta
Options_ReleaseStrategy_CuttingEdge=Cutting Edge (Experimental)
AIComposeMania_TooManyNotes=More than 6 notes simultaneously is not allowed.
AIComposeMania_StackedObjects=This object is stacked on top of another object.
AIComposeMania_OverlappingObject=This object overlaps with another object.
AIMetaMania_EasyHpBelow4=HP rate for Easy/Normal is suggested to be at least 4.
AIMetaMania_HardHpBelow7=HP rate for Hard and up is suggested to be at least 7.
AIMetaMania_VeryLowSliderOdBelow8=OD rate for maps with very few sliders is suggested to be at least 8.
AIMetaMania_LowSliderOdBelow7=OD rate for maps with few sliders is suggested to be at least 7.
AIMetaMania_OdBelow5=OD rate is suggested to be at least 5.
AIMetaMania_NoManiaLetterbox=Letterboxing is not allowed in mania mode.
AIMetaMania_NoManiaCountdown=Countdown is not allowed in mania mode.
AITimingMania_NoManiaBreaktime=Breaktime is not suggested for mania maps.
AITimingMania_TooManySpeedChanges=Easy/Normal diff contains too many speed changes.
AICompose_ObjectsTooClose=These two objects are less than 10ms apart!
AICompose_UnsnappedObject=Object isn't snapped!
AICompose_UnsnappedObjectEnd=Object's end is not snapped!
AICompose_ObjectOffscreen=Object is offscreen!
AICompose_ObjectEndOffscreen=Object's end is offscreen!
AICompose_LongCombo=This combo is very long. Consider splitting it up.
AICompose_SimultaneousObjects=These two objects exist at the same point in time!
AICompose_NinjaSpinner=This spinner appears onscreen later than objects which follow it.
AICompose_AbnormalSlider=This slider moves in an abnormal way.
AICompose_SpinnerNoNewCombo=Spinners must have a new combo.
AICompose_ShortSpinner=This spinner is too short. Auto must achieve at least 1000 bonus points on spinners.
AICompose_ObjectTooFar=This object is too far from the previous object.
AICompose_ObjectTooClose=This object is too close to the previous object.
AIDesign_NoBackgroundImage=Your beatmap has no background image.
AIDesign_BackgroundTooLarge=Background image is larger than 1366x768.
AIDesign_VideoDimensionsTooLarge=Your video's dimensions must not exceed 1024x768 for the 4:3 format.
AIDesign_VideoDimensionsTooLargeWidescreen=Your video's dimensions must not exceed 1280x720 for the 16:9 format.
AIDesign_EpilepsyWarning=This map may need an epilepsy warning, as it contains frequently toggled storyboards.
AIDesign_FileMissing=File missing:
AIDesign_IncorrectDimensions={0}'s dimensions must be {1}x{1}.
AIMapset_ConflictingArtist=Artist conflicts with {0} diff.
AIMapset_ConflictingTitle=Title conflicts with {0} diff.
AIMapset_ConflictingUnicodeArtist=Unicode artist conflicts with {0} diff.
AIMapset_ConflictingUnicodeTitle=Unicode title conflicts with {0} diff.
AIMapset_ConflictingSource=Source conflicts with {0} diff.
AIMapset_ConflictingTags=Tags conflict with {0} diff.
AIMapset_ConflictingAudioFile=Audio file conflicts with {0} diff.
AIMapset_ConflictingLeadin=Audio lead-in conflicts with {0} diff.
AIMapset_ConflictingPreviewTime=Audio preview time conflicts with {0} diff.
AIMapset_ConflictingCountdown=Countdown conflicts with {0} diff.
AIMapset_ConflictingLetterbox=Letterbox in breaks conflicts with {0} diff.
AIMapset_MissingStandardDiff=This mapset needs at least 2 standard diffs.
AIMapset_MissingEasierDiff=This mapset needs at least 1 Easy/Normal diff.
AIMapset_MissingTaikoDiff=This mapset needs at least 2 Taiko diffs.
AIMapset_MissingManiaDiff=This mapset needs at least 2 osu!mania diffs.
AIMapset_LargeFilesize=Filesize of the mapset exceeds 10MB without video.
AIMapset_LargeFilesizeVideo=Filesize of the mapset exceeds 24MB with video.
AIMeta_RomanizedArtistUnicode=Romanised artist contains unicode.
AIMeta_RomanizedTitleUnicode=Romanised title contains unicode.
AIMeta_IncorrectStackLeniency=Stack leniency is larger than 0.9 or smaller than 0.3.
AITiming_BeatmapTooLong=This beatmap is over 6 minutes long. Consider shortening it if it's not a marathon-style map.
AITiming_BeatmapTooShort=Your beatmap is shorter than 45 seconds. Consider making it longer.
AITiming_Mp3LongerThanMap=The mp3 you are using is a lot longer than the part which is mapped.  Consider cropping it to reduce filesize.
AITiming_OverlappingTimingPoints=Two timing points exist at the same time!
AITiming_UnsnappedKiai=Kiai isn't snapped!
AITiming_KiaiTooShort=Kiai time is toggled on for less than 15 seconds.
AITiming_UnsnappedKiaiEnd=Kiai's end isn't snapped!
AITiming_AllTimingSectionsQuiet=All timing sections have a volume below 5%.
AITiming_SomeTimingSectionsQuiet={0} out of {1} timing sections have a volume below 5%.
AITiming_TooMuchKiai=More than 1/3 of the map is Kiai time.  Consider reducing this.
AITiming_TooMuchKiaiTvSize=More than 1/2 of the TV Size map is Kiai time.  Consider reducing this.
AITiming_NoPreviewPoint=A preview point for this map is not set.  Consider setting one from the Timing menu.
AITiming_NoKiaiEnd=Kiai needs an end time point.
AITiming_LowAudioBitrate=Audio bitrate is lower than 128kbps. Consider finding a better quality source.
AITiming_HighAudioBitrate=Audio bitrate is higher than 192kbps. Consider recompressing to CBR 192kbps or VBR ~1.0.
AIMetaTaiko_NoLetterboxTaiko=Letterboxing is not allowed in taiko mode.
AIMetaTaiko_NoEpilepsyTaiko=Epilepsy warning is not allowed in taiko mode.
AIMetaTaiko_NoCountdownTaiko=Countdown is not allowed in taiko mode.
AIMetaTaiko_BadSvTaiko=The Slider Velocity should be 1.40 or 1.60.
AITimingTaiko_KiaiToggledTooOften=Kiai is toggled very frequently!
AIModWindow_NoProblemsFound=No problems were found in this map!
Options_Editor=Editor
Options_Editor_Video=Background video
Options_Editor_Video_Tooltip=Show background video in the editor.
Options_Editor_DefaultSkin=Always use default skin
Options_Editor_DefaultSkin_Tooltip=Override any custom skin while editing. The default skin is recommended when editing to check overlaps etc.
Options_Editor_NoUndo=Disable undo states
Options_Editor_NoUndo_Tooltip=When working with extremely long marathon maps, undo/redo support can come at a performance cost.\nUse this option only in extreme conditions.
Options_Editor_Snaking_Sliders=Snaking sliders
Options_Editor_Snaking_Sliders_Tooltip=Sliders gradually snake out from their starting point in the editor.
Options_Editor_Hit_Animations=Hit animations
Options_Editor_Hit_Animations_Tooltip=Hitobjects appear hit instead of fading out.
Options_Editor_Follow_Points=Follow points
Options_Editor_Follow_Points_Tooltip=Display follow points in the editor.
ChannelListDialog_SelectAnyChannelYouWishToJoin=Select any channel you wish to join!
ChannelListDialog_NoDescriptionAvailable=No description available
ChannelListDialog_TopicAndUserCount={0} ({1} users)
ChannelListDialog_CantRejoinThisChannel=Can't re-join this channel.
ChannelListDialog_Joined=Joined {0}!
ChannelListDialog_JoiningTooFast=Couldn't join {0}! Try again in a bit.
ChannelListDialog_AlreadyJoined=You have already joined that channel!
ChannelListDialog_Left=Left {0}!
BeatmapManager_LoadingNewFilesOnly=Loading new files only...
BeatmapManager_ReloadingDatabase=Reloading database...
BeatmapManager_RemoveMissingMaps=Removed {0} beatmaps that could no longer be found.
BeatmapManager_LoadedMaps=Loaded {0} maps.
BeatmapManager_NewBeatmapDetected=New beatmap detected.  Hit F5 to refresh.
BeatmapManager_SongsFolderChanged=Changes in Songs folder detected.  Hit F5 to refresh.
Options_ComboColourSliderBall=Use combo colour as tint for slider ball
Options_ComboColourSliderBall_Tooltip=This only takes effect if you are using a skin which supports it.
ChatEngine_CouldntFindThisBeatmap=Couldn't find this beatmap!
ChatEngine_HelpInvite=Sends a multiplayer invitation to the specified user with a link to the room.
AudioEngine_NoCompatibleAudioDevice=No compatible audio device detected. You must plug in a valid audio device in order to play osu!
SongSelection_NoGrouping=No Grouping
SongSelection_ByArtist=By Artist
SongSelection_ByBPM=By BPM
SongSelection_ByCreator=By Creator
SongSelection_ByDateAdded=By Date Added
SongSelection_ByDifficulty=By Difficulty
SongSelection_ByKeyCount=By Key Count
SongSelection_ByLength=By Length
SongSelection_ByMode=By Mode
SongSelection_ByRankAchieved=By Rank Achieved
SongSelection_ByTitle=By Title
SongSelection_Collections=Collections
SongSelection_Favourites=Favourites
SongSelection_Folders=Folders
SongSelection_MyMaps=My Maps
SongSelection_RankedStatus=Ranked Status
SongSelection_RecentlyPlayed=Recently Played
SongSelection_Group=Group
SongSelection_Sort=Sort
Options_SongSelect=Song Select
Options_SongSelect_Thumbnails=Show thumbnails
Options_SongSelect_Thumbnails_Tooltip=Display a preview of each beatmap's background. Requires skin support (version 2.2+).
AIComposeMania_HoldNoteTooShort=This hold note is less than 10ms long!
OptionsSkin_ExportAsOsk=Export as .osk
OptionsSkin_CannotExportDefault=You cannot export the default skin!
ConfigManager_OsuConfigurationFor0=osu! configuration for {0}
ConfigManager_LastUpdatedOn0=last updated on {0}
ConfigManager_DoNotShare=IMPORTANT: DO NOT SHARE THIS FILE PUBLICLY.
ConfigManager_DoNotShare2=IT CONTAINS YOUR LOGIN CREDENTIALS IF YOU HAVE THEM SAVED.
Options_CursorSize=Cursor size:
Options_CursorSize_Tooltip=Adjust the in-game mouse cursor size.
Options_OpenSkinFolder=Open current skin folder
Options_OpenSkinFolder_Tooltip=Quick access to the current skin.
JumpToDialog_Title=Jump To...
Options_Menu_Voice=Interface voices
Options_Menu_Voice_Tooltip=osu! will greet you when you start and quit.
Options_Menu_Music=osu! music theme
Options_Menu_Music_Tooltip=osu! will play themed music throughout the game, instead of using random beatmaps.
General_Rename=Rename
BeatmapSubmissionSystem_OwnershipError=This beatmap you're trying to submit isn't yours!
BeatmapSubmissionSystem_NoLongerAvailable=The beatmap you're trying to submit is no longer available.
BeatmapSubmissionSystem_AlreadyRanked=This beatmap is already ranked. You cannot update ranked maps.
BeatmapSubmissionSystem_InGraveyard=This beatmap is currently in the beatmap graveyard.
BeatmapSubmissionSystem_UngraveyardMap=You can ungraveyard your map by visiting the beatmaps section of your profile on the osu! website.
BeatmapSubmissionSystem_BSSConnectFailed=Could not connect to the beatmap submission service.
BeatmapSubmissionSystem_CheckConnection=Check if you're connected to the internet and try again.
BeatmapSubmissionSystem_ResetBubbleStatus=Note: This will reset the 'bubbled' status of your beatmap.
BeatmapSubmissionSystem_UploadNewBeatmap=Upload NEW Beatmap!
BeatmapSubmissionSystem_UpdateBeatmap=Update Beatmap!
BeatmapSubmissionSystem_AvailableUploadCount=This is a new upload. You can upload {0} more beatmap{1}.
BeatmapSubmissionSystem_SynchronisingMaps=Synchronising all maps in this set...
BeatmapSubmissionSystem_CreatingPackage=Creating package...
BeatmapSubmissionSystem_CouldntCreatePackage=Couldn't create your upload package.
BeatmapSubmissionSystem_ExtraDiskSpace=Make sure you have some disk space free!
BeatmapSubmissionSystem_ReadyToUpload=Ready to upload!
BeatmapSubmissionSystem_ReadyToUpdate=Ready to update!
BeatmapSubmissionSystem_CreatorsWords=Use this space to tell the world about your map. It helps to include a list of changes as your map is modded!
BeatmapSubmissionSystem_UploadFailed=Could not upload your beatmap.
BeatmapSubmissionSystem_BeatmapTooLarge=The beatmap is too large. If you add a video background, please re-encode it to a smaller file.
BeatmapSubmissionSystem_PendingBeatmaps=Pending Beatmaps\n(Need at least two difficulties)
BeatmapSubmissionSystem_PreparingChanges=Preparing changes...
BeatmapSubmissionSystem_Uploading=Uploading...
BeatmapSubmissionSystem_SendingChanges=Sending changes...
BeatmapSubmissionSystem_Distributing=Distributing to global network...
BeatmapSubmissionSystem_ErrorDuringUpload=Error during upload:\n{0}
BeatmapSubmissionSystem_Uploaded=Your beatmap has been uploaded!
BeatmapSubmissionSystem_Updated=Your beatmap has been updated!
BeatmapSubmissionSystem_PostingToForums=Posting to forums...
BeatmapSubmissionSystem_PostedToForums=Posted to forums!
BeatmapSubmissionSystem_SubmittingRequiresTwoDiffs=You must have at least TWO difficulties mapped before submitting as a completed map!
General_Submit=Submit
BeatmapSubmissionSystem_Designer_CheckingBeatmapStatus=Checking beatmap status...
BeatmapSubmissionSystem_Designer_AskModQueue=Having trouble getting feedback?\nWhy not ask in a mod queue!
BeatmapSubmissionSystem_Designer_ModQueueForum=Modding Queues Forum
BeatmapSubmissionSystem_Designer_SubmissionWiki=Unsure about the submission process?\nCheck out the Wiki entry!
BeatmapSubmissionSystem_Designer_SubmissionProcess=Submission Process
BeatmapSubmissionSystem_Designer_GotQuestions=Got some questions about mapping/submission?\nAsk them in the forums!
BeatmapSubmissionSystem_Designer_MappingHelpForum=Mapping Help Forum
BeatmapSubmissionSystem_Designer_CheckGuidelines=Not sure you meet the guidelines?\nCheck the list and speed up the ranking process!
BeatmapSubmissionSystem_Designer_BeatmapRankingCriteria=Beatmap Ranking Criteria
BeatmapSubmissionSystem_Designer_OneStepFromSharing=You are one step away from sharing your beatmap with the world!
BeatmapSubmissionSystem_Designer_PleaseWait=Please wait...
BeatmapSubmissionSystem_Designer_EmailNotificationOnReply=Receive email notification on reply
BeatmapSubmissionSystem_Designer_LoadInBrowserAfterSubmission=Load in browser after submission
BeatmapSubmissionSystem_Designer_CreatorsWords=Creator's Words:
BeatmapSubmissionSystem_Designer_WhereToPostBeatmap=Where would you like to post your map?
BeatmapSubmissionSystem_Designer_PendingBeatmaps=Pending Beatmaps\n(Complete, ready for ranking)
BeatmapSubmissionSystem_Designer_WorkInProgress=Works In Progress/Help\n(Incomplete, not ready for ranking)
Options_AutomaticCursorSizing=Automatic cursor size
Options_AutomaticCursorSizing_Tooltip=Cursor size will adjust based on the CS of the current beatmap.
General_Logout=Sign Out
General_Login=Sign In
Options_Username=Username
Options_Password=Password
Options_RememberUsername=Remember Username
Options_RememberPassword=Remember Password
Options_CreateAnAccount=Create an account
Options_Online_AutoNP=Automatically link beatmaps to spectators
Options_Online_AutoNP_Tooltip=Send the currently playing beatmap to the #spectator channel when you have spectators.
Player_InterfaceDisabledWarning=The in-game interface is currently disabled.\nYou can toggle this by pressing {0}.
Player_InterfaceDisabled=In-game interface has been disabled.
Player_InterfaceEnabled=In-game interface has been enabled.
EditorModeCompose_InsertBreakTime=Insert Break Time
EditorModeCompose_BeatSnapDivisor=Beat Snap Divisor
EditorModeCompose_DistanceSpacing=Distance Spacing
EditorModeCompose_InsertBreakTooltip=Click this button to add a break period at the current cursor position. You must already be between two notes - the length of the break will automatically be calculated.
EditorModeCompose_ComposeToolSelectTooltip=Select and modify existing notes.\nCtrl+Click: Multi-select, Add point on slider\nRight-click: Remove note/point
EditorModeCompose_ComposeToolCircleTooltip=Left-click: Place note\nRight-click: New combo/Remove note (paused).
EditorModeCompose_ComposeToolSliderTooltip=Left-click: Start slider, Add point on current slider\nRight-click: Remove point, End current slider\nLeft-click twice on same spot to start a new curve section on bezier sliders.
EditorModeCompose_ComposeToolSpinnerTooltip=Left-click: Start spinner at current position\nRight-click: End spinner at current position
EditorModeCompose_ComposeToolHoldTooltip=Left-click: Place note\nClick on end: toggle active
EditorModeCompose_NewComboTooltip=Force the beginning of a new combo.\nShortcut: 'Q', right-click in compose mode
EditorModeCompose_WhistleTooltip=Add a whistle sound addition to the selection.\nShortcut: 'W'
EditorModeCompose_FinishTooltip=Add a finish (cymbal) sound addition to the selection.\nShortcut: 'E'
EditorModeCompose_ClapTooltip=Add a clap sound addition to the selection.\nShortcut: 'R'
EditorModeCompose_GridSnapTooltip=Circles will be snapped to the grid by default.\nShortcut: Hold 'Shift' to temporarily toggle, or hit 'T'\nHold 'Ctrl' to temporarily disable angle snapping.
EditorModeCompose_DistanceSnapTooltip=Distance between consecutive circles will be snapped based on their rhythmical difference.\nShortcut: Hold 'Alt' to temporarily toggle, or hit 'Y'\n'Alt'+Mousewheel adjusts snapping multiplier.\nSnapping multiplier can also be changed by holding 'Alt' and dragging the slidebar at the top-right.
EditorModeCompose_NoteLockTooltip=You can still select hit objects and apply sound additions, but not change their time or position.\nToggle with 'L'.
EditorModeCompose_SelectNotesMessage=Select some notes first!
EditorModeCompose_NotEnoughRoomMessage=There isn't enough room to place a break here!  Make sure you are between two well-spaced beats.
EditorModeCompose_8WarningMessage=Using 1/8 snap interval is NOT RECOMMENDED unless you are a very experienced beatmapper.  If you find yourself using this, please consult someone about the timing of your map in the Beatmap Help forum or on chat!
EditorModeCompose_3WarningMessage=Using 1/3 implies that your BPM can be divided into 3 and still land on beats.  In musical terms, this is compound timing.  If you are unsure, please ask before using this mode.
EditorModeCompose_6WarningMessage=Using 1/6 implies that your BPM can be divided into 3 and still land on beats.  In musical terms, this is compound timing.  If you are unsure, please ask before using this mode.
EditorModeCompose_16WarningMessage=1/{0} IS NOT RECOMMENDED FOR ANYONE TO USE EVER.
EditorModeCompose_LiveMappingDisabled=Live mapping disabled.
EditorModeCompose_LiveMappingEnabled=Live mapping enabled! Use your taiko/mania keybinds to map while the music is playing!
EditorModeCompose_DistanceSnapTooLarge=Distance snap is too large to arrange these notes.\nTry any smaller distance snap or less edge points.
EditorModeCompose_SelectedSampleReset=Selected objects' hit samples have been reset.
EditorModeCompose_SampleApplied=Sample applied
EditorModeCompose_SelectNoteBeforeSampleCopy=You should select a note and press Ctrl+C to copy its sample first.
General_Editor_ClipboardNotAvailable=Couldn't access clipboard - position text will not be available.
EditorModeDesign_ErrorCopyingBackgroundFile=There was an error while copying the background file:
EditorModeDesign_ErrorDuringImportProcess=An error occurred during the import process.  This could mean the image/video file is unreadable by osu!
Editor_Design_BackgroundImageVideo=Background Image/Video
EditorModeDesign_VideoOffsetTooltip=Adjust the video offset ({0}ms)
EditorModeDesign_LayerToggles=Layer Toggles
General_Background=Background
Editor_Design_Failing=Failing
Editor_Design_Passing=Passing
General_Foreground=Foreground
Editor_Design_HitObjects=HitObjects
Editor_Design_Transformation=Transformation
General_Move=Move
General_Scale=Scale
General_Fade=Fade
EditorModeDesign_KeyframeControl=Keyframe Control
General_Rotate=Rotate
Editor_Design_Tweening=Tweening
General_Enabled=Enabled
Editor_Design_Easing=Easing
General_In=In
General_Out=Out
General_Origin=Origin
General_TopLeft=Top-Left
General_Centre=Centre
General_Advanced=Advanced
Editor_Design_DiffSpecific=Diff. Specific
Editor_Design_VectorScale=Vector Scale
Editor_Design_HorizontalFlip=Horizontal Flip
Editor_Design_VerticalFlip=Vertical Flip
Editor_Timing_DecreaseBPM=Decrease BPM
Editor_Timing_IncreaseBPM=Increase BPM
EditorModeTiming_ClickToFineTuneTooltip=Click to fine-tune using the Timing Setup Panel.
EditorModeTiming_TimingMenuNote=Note: you should resnap all notes from the\ntiming menu after changing the BPM.
EditorModeTiming_HoldShiftForLargerChanges=Hold 'Shift' while clicking for larger changes
EditorModeTiming_HoldCtrlForSmallerChanges=Hold 'Ctrl' while clicking for smaller changes
General_DecreaseOffset=Decrease Offset
General_IncreaseOffset=Increase Offset
General_Offset=Offset
EditorModeTiming_TimingSetupTooltip=Fine-tune multiple specific timing sections (F6)
EditorModeTiming_MoveAlreadyPlacedNotes=Move already placed notes when changing the offset/BPM
EditorModeTiming_MoveAlreadyPlacedTooltip=Use this when making minor adjustments to an ALREADY SNAPPED beatmap.\nIf your beatmap is not snapped, you will want to disable this before adjusting above.
Editor_Timing_SliderVelocity=Slider Velocity
Editor_Timing_SliderTickRate=Slider Tick Rate
EditorModeTiming_TapHere=Tap Here!
EditorModeTiming_TapHereTooltip=The more you tap, the more "precise" the timing algorithm will become. \nYou can click this button or use the 'T' key.
General_Reset=Reset
EditorModeTiming_TimingSectionNotTimed=This timing section is not yet timed.\nTo begin, tap from the first beat.
EditorModeTiming_Tap_TapInTimeToTheBeat=Tap in time to the beat!
EditorModeTiming_Tap_KeepGoing=Keep going...
EditorModeTiming_Tap_TapMoreTimes=Tap another {0} times...
EditorModeTiming_Tap_TapToIncreaseAccuracy=Keep tapping to increase accuracy.\nHit reset to start from scratch if the metronome sounds very wrong.
EditorModeTiming_Tap_BPMSensitivity=BPM Sensitivity {0}
EditorControl_BeatmapAlreadyExtracted=Your beatmap is already extracted!
EditorControl_BeatmapProtectedFromExtraction=This beatmap is protected from extraction.
EditorControl_ExtractionFailed=Extraction failed, make sure you have enough disk space.
EditorControl_OnlyAvailableForMania=This feature is only available for mania beatmaps.
EditorControl_ResetSamplesWarning=This will remove ALL samples (hitsounds) from all objects.  Are you sure?
EditorControl_ResetTimingsWarning=Are you sure you wish to remove ALL timing points?
EditorControl_ResetCurrentTimingWarning=Are you sure you wish to reset the current section's timing?
EditorControl_SnapNotesCurrentTimingWarning=Are you sure you wish to snap ALL beats of the current timing sections?
EditorControl_OneSectionRequiredWarning=Please time at least one section first!
EditorControl_SnapAllNotesWarning=Are you sure you wish to snap ALL beats of ALL timing sections?
EditorControl_RecalculateSlidersMessage=Recalculating sliders after a BPM change is recommended, but may shorten some sliders to a length less than what you require.  Please check all sliders after running this!
General_File=File
General_View=View
Editor_Compose=Compose
Editor_Design=Design
Editor_Timing=Timing
General_Web=Web
General_Help=Help
EditorMenuItem_File_ClearAllNotes=Clear All Notes
EditorMenuItem_File_OpenDifficulty=Open Difficulty...
EditorMenuItem_File_ForEditing=For Editing
EditorMenuItem_File_ForReference=For Reference
General_Save=Save
EditorMenuItem_File_SaveAsNewDifficulty=Create a new Difficulty...
EditorMenuItem_File_RevertToSaved=Revert to Saved
EditorMenuItem_File_RevertToSavedFull=Revert to Saved (Full)
EditorMenuItem_File_TestBeatmap=Test Beatmap
EditorMenuItem_File_OpenAiMod=Open AiMod
EditorMenuItem_File_UploadBeatmap=Upload Beatmap...
EditorMenuItem_File_ExportPackage=Export Package
EditorMenuItem_File_ExtractMapPackage=Extract Map Package
EditorMenuItem_File_ImportFrom=Import from...
EditorMenuItem_File_OpenSongFolder=Open Song Folder
EditorMenuItem_File_OpenOsuInNotepad=Open .osu in Notepad
EditorMenuItem_File_OpenOsbInNotepad=Open .osb in Notepad
EditorMenuItem_File_Exit=Exit...
EditorMenuItem_Edit_Undo=Undo
EditorMenuItem_Edit_Redo=Redo
EditorMenuItem_Edit_Cut=Cut
EditorMenuItem_Edit_Copy=Copy
EditorMenuItem_Edit_Paste=Paste
General_Delete=Delete
EditorMenuItem_Edit_SelectAll=Select All
EditorMenuItem_Edit_Clone=Clone
EditorMenuItem_Edit_ReverseSelection=Reverse Selection
EditorMenuItem_Edit_FlipHorizontally=Flip Horizontally
EditorMenuItem_Edit_FlipVertically=Flip Vertically
EditorMenuItem_Edit_Rotate90Clockwise=Rotate 90° Clockwise
EditorMenuItem_Edit_Rotate90Anticlockwise=Rotate 90° Anticlockwise
EditorMenuItem_Edit_RotateBy=Rotate by...
EditorMenuItem_Edit_ScaleBy=Scale by...
EditorMenuItem_Edit_ResetSelectedObjectsSamples=Reset selected objects' samples
EditorMenuItem_Edit_ResetAllSamples=Reset all samples
EditorMenuItem_Edit_ResetComboColours=Reset combo colours
EditorMenuItem_Edit_ResetBreaks=Reset breaks
EditorMenuItem_Edit_NudgeBackward=Nudge Backward
EditorMenuItem_Edit_NudgeForward=Nudge Forward
EditorMenuItem_View_SongSetup=Song Setup...
EditorMenuItem_View_TimingSetup=Timing Setup...
EditorMenuItem_View_GridLevel=Grid Level
EditorMenuItem_View_MostSparse=1 (Most sparse)
EditorMenuItem_View_MostPrecise=4 (Most precise)
EditorMenuItem_View_ShowVideo=Show Video
EditorMenuItem_View_ShowSampleName=Show Sample Name
EditorMenuItem_View_DisableUndoStates=Disable Undo States
EditorMenuItem_Compose_SnapDivisor=Snap Divisor
EditorMenuItem_Compose_FullBeats=1/1 Full Beats
EditorMenuItem_Compose_HalfBeats=1/2 Half Beats
EditorMenuItem_Compose_QuarterBeats=1/4 Quarter Beats
EditorMenuItem_Compose_EighthBeats=1/8 Eighth Beats
EditorMenuItem_Compose_Triplets=1/3 Triplets*
EditorMenuItem_Compose_DoubleTriplets=1/6 Double Triplets*
EditorMenuItem_Compose_AudioRate=Audio Rate
EditorMenuItem_Compose_GridSnapping=Grid Snapping
EditorMenuItem_Compose_CreatePolygonCircles=Create Polygon Circles...
EditorMenuItem_Compose_ConvertSliderToStream=Convert slider to stream...
EditorMenuItem_Compose_EnableLiveMappingMode=Enable live mapping mode
EditorMenuItem_Compose_SampleImport=Sample import
EditorMenuItem_Compose_AutoVolumeBalance=Auto volume balance
EditorMenuItem_Design_MoveAllElementsInTime=Move all elements in time...
EditorMenuItem_Timing_TimeSignature=Time Signature
EditorMenuItem_Timing_44Time=4/4 (Common Time)
EditorMenuItem_Timing_34Time=3/4 (Waltz/Triple)
EditorMenuItem_Timing_MetronomeClicks=Metronome Clicks
EditorMenuItem_Timing_AddTimingSection=Add Timing Section
EditorMenuItem_Timing_AddInheritingSection=Add Inheriting Section
EditorMenuItem_Timing_ResetCurrentSection=Reset Current Section
EditorMenuItem_Timing_DeleteTimingSection=Delete Timing Section
EditorMenuItem_Timing_ResnapCurrentSection=Resnap Current Section
EditorMenuItem_Timing_ResnapAllNotes=Resnap All Notes
EditorMenuItem_Timing_MoveAllNotesInTime=Move all notes in time...
EditorMenuItem_Timing_RecalculateSliderLengths=Recalculate Slider Lengths
EditorMenuItem_Timing_DeleteAllTimingSections=Delete All Timing Sections
EditorMenuItem_Timing_SetCurrentPositionAsPreviewPoint=Set Current Position as Preview Point
EditorMenuItem_Web_ThisBeatmapsInformationPage=This Beatmap's Information Page
EditorMenuItem_Web_ThisBeatmapsThread=This Beatmap's Thread
EditorMenuItem_Help_ShowInGameHelp=Show in-game help
EditorMenuItem_Help_ViewFAQ=View FAQ...
EditorModeDesign_VideoOffset=Video Offset
Editor_FileOperations_SavedBeatmap=Saved Beatmap
Editor_FileOperations_RevertFileToLastSavedState=Revert file to last saved state?
Editor_FileOperations_SaveAsDialog=Would you like to clear all objects and start fresh?
Editor_FileOperations_SubmitDialog_1=You must be logged in to submit a beatmap...
Editor_FileOperations_SubmitDialog_2=You must place beats before submitting...
Editor_FileOperations_UnusedFilesInDirectoryDialog=There are files in this beatmap's directory that are not used!  Do you wish to remove these?
Editor_FileOperations_LoadSelectionRequirement=You must be in editor mode to load a selection!
Editor_FileOperations_InvalidFormat=Invalid format!
EditorControl_BeatmapMustBeSavedDialog=Beatmap must be saved to perform this action. Do you want to save?
HitObjectManager_LoadSave_BeatmapFailLoad=Loading this beatmap failed.
HitObjectManager_LoadSave_StoryboardErrorOnLine=Storyboard error on line {0}
HitObjectManager_LoadSave_EditAsNewMap=Would you like to edit as a new map?
HitObjectManager_LoadSave_StoryboardErrorOnLine_2=Error in storyboarding script {0} on line {1}: {2}
HitObjectManager_LoadSave_StoryboardErrorContent_1=Expected a new event but found a transformation type (did you forget an extra space/underscore?)
HitObjectManager_LoadSave_ErrorTooManyRepeats=Slider has too many repetitions. (Over 9000!)
HitObjectManager_LoadSave_TestModeDirtyDialog=Your beatmap will be saved in order to test it.
HitObjectManager_LoadSave_SaveChangesDialog=Do you really wish to save changes to this beatmap?
HitObjectManager_LoadSave_FileAlreadyExistsDialog=File exists with the same metadata!  Do you wish to overwrite?
Options_UsePerBeatmapManiaSpeed=Remember osu!mania scroll speed per beatmap
Options_UsePerBeatmapManiaSpeed_Tooltip=Per-beatmap scroll speeds will be stored and used.
Options_ScaleManiaSpeedWithBPM=Scale osu!mania scroll speed with BPM
Options_ScaleManiaSpeedWithBPM_Tooltip=The scroll speed will depend on the current beatmap's base BPM.\nWith this enabled, faster beatmaps will scroll faster.
CommonUpdater_CheckingForUpdates=Checking for updates...
CommonUpdater_ErrorOccurred=An error occurred during the last update attempt.
CommonUpdater_RestartRequired=A restart is required to complete an update.
CommonUpdater_PerformingUpdates=Performing updates...
CommonUpdater_PatchingFilePercentage=Patching {0}
CommonUpdater_DownloadingFile=Downloading {0}
CommonUpdater_DownloadingRequiredFiles=Downloading {0} required files
CommonUpdater_DownloadingRequiredFiles2=Downloaded {0} of {1} required files
CommonUpdater_Updated=Your osu! is up-to-date!
CommonUpdater_UpdatingGeneral=Your game client is being updated
Maintenance_OsuIsAlreadyUpdating=osu! is already updating.
Maintenance_OsuIsAlreadyRunning=Please close osu! to continue
Maintenance_Hi=Hi!
Maintenance_Bye=Bye!
Maintenance_ErrorOccurred=An error occurred! Please check your internet connection.
Maintenance_ChooseInstallFolder=Please choose a location to install osu!
Maintenance_InstallationPath=osu! will install to {0} in {1}...
Maintenance_InstallationPath2=Click here to change the location.
Maintenance_Uninstall=osu! will uninstall in {0}...
Maintenance_Uninstall2=All beatmaps / scores / replays / data will be wiped.
Maintenance_Uninstalling=osu! is uninstalling...
Maintenance_Farewell=We're sad to see you leave :(
BanchoClient_NeedSupporter=You need to be a supporter to use multiplayer on "Cutting Edge" builds.\nPlease change your Release Stream to Stable in options.
BanchoClient_TournamentMatchReady=Your tournament match is ready. You will be automatically moved to the tournament server in {0} seconds.
Options_OpenOsuFolder=Open osu! folder
Options_ClientLocked=Your client has been locked due to inappropriate behaviour. Please wait until your infringement is over.
User_Neverplayed=Never played
UserProfile_StopSpectating=Stop Spectating
UserProfile_StartSpectating=Start Spectating
UserProfile_CantSpectate=Please return to the main menu to start spectating.
UserProfile_ViewProfile=View Profile
UserProfile_SignOut=Sign Out
UserProfile_ChangeAvatar=Change Avatar
UserProfile_StartChat=Start Chat
UserProfile_Invitetogame=Invite to Game
UserProfile_CancelFriendship=Revoke Friendship
UserProfile_AddFriend=Add as Friend
UserProfile_ReportUser=Report User...
UserProfile_UnignoreUser=Stop Ignoring User
UserProfile_IgnoreUser=Ignore User
OsuDirect_DownloadNotAvailable=This download is no longer available.\nClick for more details.
Player_CantLoadBeatmap=Beatmap could not be loaded successfully.
Player_CantLoadAudio=Beatmap audio could not be loaded successfully.
Player_CantLoadReplay=Replay data could not be loaded successfully.
Player_RetriesCounting={0} retries and counting...
Player_LocalBeatmapOffset=Using local beatmap offset ({0}ms)
Player_ToggleScoreboard=Hit <{0}> to toggle scoreboard!
Player_ScoreBoardShowStatus=The scoreboard will be hidden after this break ends!
Player_ScoreBoardShowStatus2=The scoreboard will be shown at all times!
Player_OffsetChangeUnpause=Offset can only be changed while game is not paused.
Player_LocalBeatmapOffsetSet=Local beatmap offset set to {0}ms
Player_WaitBeforePausing=Wait at least one second before pausing again.
Player_PressToViewReplay=Press F1 to view replay
Player_ClickToResume=Click to resume gameplay.
Player_OtherSpectators=Other Spectators ({0})
Player_Spectators=Spectators ({0})
Player_SpectatorsMissingBeatmap=Missing Beatmap
Player_ErrorDuringScoreCalculation=An error occurred during score calculation.
PlayerTest_Early=Early
PlayerTest_Late=Late
PlayerVs_SkipRequest=Skip request sent!
PlayerVs_WaitingForPlayers=Waiting for players...
PlayerVs_FailedButKeepGoing=You have failed, but you can keep playing!
PlayerVs_MultiplayerExit=Hit 'Escape' once more to exit this multiplayer match.
PlayerVs_WaitingForFinish=Waiting for all players to finish...
ConfigMania_OsuManiaSpeedSet=osu!mania speed set to {0}
ConfigMania_BPMscale=BPM scale
ConfigMania_Fixed=fixed
BanchoClient_TournamentMatchFinished=Thanks for your participation in the tournament. You will be returned to public Bancho momentarily.
Options_Menu_Triangles=Triangles
Options_Menu_Triangles_Tooltip=You know you want them.
ScoreManager_ReplayCorrupt=Unable to read the requested replay file.
Options_Menu_Parallax=Parallax
Options_Menu_Parallax_Tooltip=Add a parallax effect based on the current cursor position.
Options_Gameplay_Hidden_Approach=Show approach circle on first "Hidden" object
Options_Gameplay_Hidden_Approach_Tooltip=Sometimes it can be hard to judge when to click the first hitobject when playing with Hidden on.\nThis allows you to see the first hitobject's approach circle.
Options_Input_AbsoluteToOsuWindow=Map absolute raw input to the osu! window
Options_Input_AbsoluteToOsuWindow_Tooltip=Input devices with absolute positioning such as tablets usually affect the entire screen area.\nThis allows your tablet screen area to be entirely dedicated to the osu! window.
Options_Audio_Device=Devices
Options_Audio_AudioDevice=Output device:
AudioEngine_NewDeviceDetected=A new audio device was detected. You can switch to it from the options menu.
Options_TabSkin_SplitLayout=Co-op Layout
Options_TabSkin_BindAlternateSpecialKeys=Bind alternate special keys
ConfigManager_SongFolderNotFound=Custom songs folder could not be found. Restoring to default.
Update_Misc=Misc.
Options_Editor_Stacking=Stacking
Options_Editor_Stacking_Tooltip=Display hitobjects stacked in the editor.
Skin_ErrorEncountered=One or more errors occured while loading your skin.\nClick here to find out more.
AIMapset_MissingCTBDiff=This mapset needs at least 2 Catch the Beat diffs.
AIMapset_HardDiffRequired=This mapset cannot have an Insane diff. without a Hard diff.
AIMapset_MapsetMissingDiff=This mapset is missing diff: {0}
AIMapset_UninheritedTimingPointsConflictWithDiff=Uninherited timing points conflict with {0} diff.
BloomRenderer_InitializationFailed=Bloom initialization failed - disabling bloom effects.
BlurRenderer_InitializationFailed=Blur initialization failed - disabling blur effects.
Options_Gameplay_MinimumStars=Display beatmaps from
Options_Gameplay_MaximumStars=up to
Options_Gameplay_Stars=stars
Screenshot_LoginRequired=You must be logged in to upload screenshots.
GameBase_ResolutionChangeFailed=Failed to change screen resolution. It may be unsupported by your display or graphics card.
Menu_NewFrameworkVersion=osu! is switching to .NET Framework v4. Your system needs an update for osu! to continue working. Click here for more info!
GameBase_UpdateFailedFrameworkVersion=Your osu! is no longer being updated because your .NET Framework is out-of-date. Please click here to resolve the issue!
Maintenance_DotNetInstall=Microsoft .NET Framework v4 will now be installed...
Maintenance_WaitingForDotNetComplete=Waiting for .NET v4 install to complete...
Maintenance_DotNetFailed=Could not install .NET Framework v4. Click here to manually download and install.
Options_Graphics_Letterboxing=Letterboxing
Options_Graphics_Letterboxing_Tooltip=Always use the full native resolution but display osu! in a smaller centered portion of the screen.\nUseful to get the low latency of full screen with a smaller game resolution.
Options_Graphics_LetterboxPositionX=Horizontal position
Options_Graphics_LetterboxPositionY=Vertical position
Tournament_MessageRememberCredentials=Please make sure you have the \"Remember Username\" and \"Remember Password\" boxes checked in the options.
Tournament_ClientCouldNotConnect=The tournament client could not connect. Please check your internet connection.
Tournament_MessageNoAccess=You do not have access to the tournament client. Please contact tournaments@ppy.sh.
Tournament_AnnotationText=Annotation text:
Tournament_BestOf=Best of:
Tournament_MakeAMultiplayerRoomWithFormat=Make a multiplayer room with format:
GameBase_UpdateFailedGlContext=We are unable to obtain a supported GL renderer. Please update your graphics card drivers.\n\nClick for more information.
ModSelection_Mod_Easy_OsuMania=Reduces overall difficulty - more forgiving HP drain, less accuracy required.
ModSelection_Mod_Hidden_OsuMania=The notes fade out before you hit them!
ModSelection_Mod_Fade_OsuMania=The notes appear lower from the top!
ModSelection_Mod_Random_OsuMania=Shuffle around the notes!
ModSelection_Mod_KeyCoop_OsuMania=Double the key amount, double the fun!
ModSelection_Mod_Hidden_Taiko=The notes fade out before you hit them!
ModSelection_Mod_Easy_Taiko=Reduces overall difficulty - notes move slower, less accuracy required.
GameBase_FileMoveError=Error moving {0}.
GameBase_SkinImportError=Unable to import skin {0}.
GameBase_ConfirmExit=Are you sure you want to exit osu!?
GameBase_ExitDownloadCancel=Exiting will cancel all active downloads!
GameBase_NewBeatmapAvailable=New beatmap available - visit song select to finish importing!
GameBase_SetMapBackground=Would you like to use {0} as your map's background?
SongSetup_MetadataCannotBeSaved=Beatmap cannot be saved with current metadata. Reverting to previous metadata.
GameBase_FileImportError=An error occurred while importing files.
Files_PathTooLong=Path is too long.
Player_QualifiedWarning=This map is in a qualified state.\nNo performance points will be awarded.\nAll scores will be deleted when it is ranked.
UserReportDialog_Title=Report this user
UserReportDialog_ReportedUser=Reported user:
UserReportDialog_SelectReason=Select Reason:
UserReportDialog_ReasonInsults=Insulting me / others
UserReportDialog_ReasonSpamming=Spamming
UserReportDialog_ReasonFoulPlay=Foul play
UserReportDialog_ReasonUnwantedContent=Linking inappropriate content (NSFW, screamers, reflinks, viruses)
UserReportDialog_ReasonNonsense=Nonsense
UserReportDialog_ReasonOther=Other (type below)
UserReportDialog_AdditionalInfo=Additional info:
UserReportDialog_SendReport=Send report
Options_CompatibilityMode=Compatibility mode
Options_CompatibilityMode_Tooltip=If you're having trouble running osu!
Options_FullscreenLatencyWarning=Running without fullscreen mode will increase your input latency!
Options_FullscreenCompatibilityWarning=Fullscreen mode is currently unavailable when compatibility mode is in use.
BeatmapImport_OldPackFormat=Old beatmap pack format detected. Pack must be extracted manually.
GameBase_ErrorWhileProcessingFiles=An error occurred while processing files. See IO.log for details.
Options_CompatibilityModeWarning=Compatibility mode may increase overall input latency and reduce game performance.
Options_CompatibilityModeForcedWarning=osu! is forced to run in compatibility mode. Please try updating your graphics card drivers to resolve this!
GameBase_DetectedBackgroundApp=Detected {0} running in the background. This may adversely affect osu! performance. Please consider closing it!
Options_DetectPerformanceIssues=Detect performance issues
Options_DetectPerformanceIssues_Tooltip=osu! will actively look for and alert you of issues with your PC which could be hurting your game performance.
Player_MusicVolumeWarning=Your music volume is set to 0%! Click here to restore it.
Options_ReduceDroppedFrames=Reduce dropped frames
Options_ReduceDroppedFramesTooltip=Users which experience regular dropped/stutter frames should try turning this on. May reduce frame rate slightly.
BanchoClient_PasswordReset=Your account password has been reset. Please click here to create a new password!
BanchoClient_Verification=You need to verify your identity to play online! Please click here to continue.
BanchoClient_PendingVerification=Pending verification...
SongSelection_DifficultyFilteredWarning=Beatmaps are currently filtered by difficulty.\nClick here to change the range.
DatabaseHelper_SaveFailed=Database save failed. Check runtime.log for details.
Options_SkinPreview=Preview gameplay
BeatmapManager_ErrorWhileProcessing=Error while processing {0}
Options_CompatibilityModeForcedOptimusWarning=Compatibility mode has been forced for better compatibility with NVIDIA Optimus systems.
Options_ShowChatMessageNotifications=Show chat message notifications
Options_ShowChatMessageNotificationsTooltip=A notification will be shown when new chat messages arrive.
SongSelection_NoMapsVisible=There are no maps visible!
SongSelection_CantDeleteAllMaps=You can't delete all your beatmaps at once!
SongSelection_ConfirmDeleteManyBeatmaps=Are you sure you want to delete {0} beatmaps?
RankingDialog_LocalRanking=You achieved the #{0} score on local rankings!
RankingDialog_GuestPlayerName=Guest player name:
RankingDialog_SaveReplay=Save replay to Replays folder
RankingDialog_AddOnlineFavourite=Add as online favourite
RankingDialog_LoadingResults=Loading results...
RankingDialog_CheckingMapRating=Checking map rating...
RankingDialog_MapRank=Map Rank
RankingDialog_Overall=Overall
RankingDialog_Accuracy=Accuracy
RankingDialog_RankedScore=Ranked Score
RankingDialog_TotalScore=Total Score
RankingDialog_ToNextRank=To Next Rank
RankingDialog_PlaysSince={0:#,0} plays since {1}
RankingDialog_PassRate={0}% pass rate
RankingDialog_OnlineFavouriteAdded=Online favourite added!
RankingDialog_SendingRating=Sending rating...
RankingDialog_RatingResult=Thanks for your input! This beatmap now has an average rating of {0}.
RankingDialog_OnlineRanking=Congratulations - you achieved online rank #{0}!
RankingDialog_OnlineRankingHigherPrevious=You have previously set a higher online record.
RankingDialog_RatingSuggestion=Please take a second to rate this beatmap by clicking as many stars as you want to rate!
AchievementDialog_Loading=Loading a medal...
AchievementDialog_Unlocked=MEDAL UNLOCKED
BeatmapImport_ChangeDetected=A change was detected in your beatmaps folder while osu! was closed. Please avoid making manual changes to this folder!\n\nIf you have missing beatmaps, press F5 at song select to process them.
BeatmapTreeManager_SilverSS=Silver SS
BeatmapTreeManager_SilverS=Silver S
BeatmapTreeManager_NoRankAchieved=No Rank Achieved
BeatmapTreeManager_NotYetCalculated=Not yet calculated
BeatmapTreeManager_MinutesOrLess={0} minute(s) or less
BeatmapTreeManager_OverMinutes=Over {0} minutes
BeatmapTreeManager_UnderBPM=Under {0} BPM
BeatmapTreeManager_OverBPM=Over {0} BPM
MapStatus_All=All
MapStatus_Ranked=Ranked
MapStatus_RankedPlayed=Ranked (Played)
MapStatus_Qualified=Qualified
MapStatus_Pending=Pending
MapStatus_Graveyard=Graveyard
MapStatus_NotSubmitted=Not Submitted
MapStatus_Unknown=Unknown
BeatmapTreeManager_Keys={0} Keys
BeatmapTreeManager_Other=Other
BeatmapTreeManager_Today=Today
BeatmapTreeManager_Yesterday=Yesterday
BeatmapTreeManager_LastWeek=Last Week
BeatmapTreeManager_MonthsAgo={0} month(s) ago
BeatmapTreeManager_OverMonthsAgo=Over {0} months ago
BeatmapTreeManager_Never=Never
OnlineSelection_New=New Releases
OnlineSelection_TopRated=Top Rated
OnlineSelection_MostPlayed=Most Played
OnlineSelection_Status=Display:
OnlineSelection_ShowAlreadyDownloadedMaps=Show already downloaded maps
OnlineSelection_Mode=Mode:
General_Searching=Searching...
DatabaseHelper_LowDiskSpace=WARNING: You are runnning very low on disk space! Clear up some disk space in order to keep things running smoothly!
Update_Localisation=Updating localised text...
SongSelection_OnlineRanking=Online Ranking
SongSelection_LocalRanking=Local Ranking
General_Localise_Finish=Localised text has been updated!
General_Localise_Fail=Localised text update failed.
ChatEngine_Help13=Send a private message to {0}.
General_Okay=Okay
General_Use=Use
General_Preview=Preview:
General_Error=Error
ChatEngine_Ranking=Ranking:
Player_FailScreenProgress=Map Progress: {0:0.00}%\nAccuracy: {1:0.00}%
InputManager_MouseButtonsStatus=Mouse buttons are {0}.
InputManager_MouseButtonsStatus_Enabled=enabled
InputManager_MouseButtonsStatus_Disabled=disabled
EditorControl_EnableDecimalSettings=Maps uploaded to Titanic cannot have decimal difficulty settings. Maps made using this feature should only be uploaded to bancho! Would you still like to enable?
OptionsSkin_OpenSkinsFolder=Open Skins Folder
OptionsSkin_RandomSkin=Random Skin
RankingDialog_GameVersionLabel=Set On Game Version: {0}
RankingDialog_BeforeVersion=Before {0}
SongSelection_TooltipScoreCTB=Achieved on {0}\nFruits:{1} Drops:{2} Droplets:{3} Miss:{4}\nAccuracy:{5:0.00}%\nMods:{6}
SongSelection_RankingPanel=Ranking Panel
SongSelection_DisplayTitleEditor=Display Title Editor
SongSelection_RecalculateStarRating=Recalculate Star Ratings
SongSelection_WildWest=howdy stranger
SongSelection_BeatmapHash=Beatmap Hash
SongSelection_GhostNoResults=No matching beatmaps
SongSelection_Rank_LocalRankingSelectedMod=Local Ranking (Selected Mod)
SongSelection_BeatmapSetID=BeatmapSetID
SongSelection_Clears=Clears
SongSelection_ScrollSpeed=Scroll Speed:
SongSelection_RecalculatingInProgress=(Old star rating, calculation in progress)
SongSelection_OldStarRating=(Old star rating)
SongSelection_DifficultyCalculationProgress=Difficulty calculation in progress ({0} beatmaps remaining)
SongSelection_ExportOsz=Export .osz
SongSelection_MaxCombo=Max Combo
SongSelection_CopyBeatmapID=Copy Beatmap ID
SongSelection_CopyBeatmapsetID=Copy Beatmapset ID
ScoreDialog_SelectedScore=Selected Score
ScoreDialog_SelectedUserScore=Selected {0}'s score
ScoreDialog_ViewReplay=View Replay
ScoreDialog_ViewScoreOnline=View Score Online
ScoreDialog_ExportRawReplay=Export RawReplayCompressed
ScoreDialog_UseTheseMods=Use These Mods
Player_PressToSaveReplay=Press F2 to save replay
Menu_GeneralInformation_ModLine=Mod version {0} by Digitalfear117 and friends on {1}.
OnlineLogin_LoginMessage=Please enter your osu! username and password.\nIf you don't have an account, click below to create one!
OnlineLogin_PlayOffline=Play Offline
MainMenu_Changelog=Changelog
MainMenu_Browser=Web Browser
MainMenu_OtherClients=Cool Clients
MainMenu_ButtonStyle_Solo=solo
MainMenu_ButtonStyle_Multi=multi
MainMenu_ButtonStyle_Playlists=playlists
MainMenu_ButtonStyle_Play=play
MainMenu_ButtonStyle_Edit=edit
MainMenu_ButtonStyle_Browse=browse
MainMenu_ButtonStyle_Settings=settings
MainMenu_ButtonStyle_Back=back
MainMenu_ButtonStyle_Exit=exit
MainMenu_ButtonStyle_DailyChallenge=daily challenge
MainMenu_ButtonStyle_Tests=tests
MainMenu_ButtonStyle_Special=special
MainMenu_ButtonStyle_Rulesets=rulesets
MainMenu_ButtonStyle_Servers=servers
MainMenu_ButtonStyle_Campaign=campaign
MainMenu_ButtonStyle_Charts=charts
MainMenu_ButtonStyle_BgSelector=bg selector
MainMenu_ButtonStyle_CookieSelector=cookie selector
MainMenu_ButtonStyle_MpCalculator=mp calculator
MainMenu_ButtonStyle_Direct=direct
MainMenu_ButtonStyle_Options=options
MainMenu_ButtonStyle_Multiplayer=multiplayer
MainMenu_ButtonStyle_Translator=translator
MainMenu_ButtonStyle_Tutorial=tutorial
MainMenu_ButtonStyle_Store=store
MainMenu_ButtonStyle_Blackjack=blackjack
MainMenu_MrLadybugDialog=Become a Mr. Ladybug Enjoyer?\nThis unlocks special Mr. Ladybug goodies.\nEnable now?
MainMenu_MrLadybugDialog_Yes=Yes, enable it!
MainMenu_MrLadybugDialog_No=Not right now
MainMenu_MrLadybugTooltip_AccessMinigames=Access custom mini games here!
MainMenu_MrLadybugTooltip_EnjoyerGoodJob=You are a Mr. Ladybug Enjoyer. Good job.
MainMenu_MrLadybugEnjoyerEnabled=Enabled! New options have been unlocked!
MainMenu_MrLadybugModeEnabled=Mr. Ladybug Mode enabled!
MapStatus_Approved=Approved
Options_Time_Minute={0} minute
Options_Time_Minutes={0} minutes
Options_Time_Hour={0} hour
Options_Time_Hours={0} hours
Options_Custom_Dropdown_Disabled=Disabled
Options_Custom_Dropdown_Vanilla=Vanilla
Options_Custom_Dropdown_Classic=Classic
Options_Custom_Dropdown_ClassicDefault=Classic (default)
Options_Custom_Dropdown_UseSkinStyle=Use skin style (default)
Options_Custom_Dropdown_DigitalClient=Digital Client (default)
Options_Graphics_DontUseFullscreeninDirectX=^ Don't FUCKING USE this in DirectX! If you want fullscreen USE OPENGL
Options_Graphics_DirectXFullscreenWarning=Using fullscreen in DirectX can cause FULL SYSTEM CRASHES\nwhen you ALT-TAB\nTHIS IS A BUG WITH ALL CLIENTS BEFORE 2015. \nYou can still enable this BUT I AM WARNING YOU NOW\nthat this shit can cause problems
Options_Graphics_DirectXFullscreenWarning_Yes=Switch to OpenGL and use fullscreen
Options_Graphics_DirectXFullscreenWarning_No=I have SEVERE BRAIN DAMAGE
Options_Graphics_OpenGL_Modified_Tooltip=New and improved OpenGL renderer using modern OpenTK just like stable! Big thanks to Khangaroo!\nOffers higher compatibility for more hardware while supporting all the same features as DirectX.
Options_Graphics_DirectX_Modified_Tooltip=The original XNA DirectX 9 renderer. Offers all the same features as our updated OpenGL renderer, but may have lower performance. Use this renderer if OpenGL has issues on your computer.
Options_Graphics_DirectX_64Bit_Tooltip=DirectX cannot be enabled on 64 bit builds, sorry!
Options_Graphics_FrameLimiter_CustomFrameLimit=Custom frame limit:
Options_Graphics_FrameLimiter_CustomFrameLimiter=Custom frame limiter
Options_Graphics_FrameLimiter_UsePreciseTiming=Precise frame limiter
Options_Graphics_FrameLimiter_UsePreciseTiming_Tooltip=Uses a waitable timer instead of sleeping, which should stabilize frame times
Options_Graphics_Benchmark=Benchmark
Options_Graphics_BenchmarkScores=Benchmark Scores
Options_Graphics_AccuracyDisplayMode=Accuracy display mode:
Options_Graphics_AccuracyDisplayMode_Display1=Standard (default)
Options_Graphics_AccuracyDisplayMode_Display2=Minimum achievable
Options_Graphics_AccuracyDisplayMode_Display3=Maximum achievable
Options_Graphics_BenchmarkSubmissionPrompt=Are you okay with submitting your hardware info for the benchmark test? This is NOT required and it is up to you if you want to enable this. This is the information it will send:\n\n- Renderer you selected in osu! (OpenGL or DirectX)\n- CPU, Number of CPU Cores, Number of Logical Processors (threads)\n- Your GPU name\n- Your total RAM\n- Your Operating System name\n- Your OS Architecture (64-bit or 32-bit)\n- Motherboard Manufacturer, Motherboard
Options_Graphics_BenchmarkEnableUnlimitedFPS=Please set FPS to fully Unlimited to run the benchmark.
Options_Graphics_FireHeight=Combo fire height:
Options_Graphics_FireHeight_Tooltip=Adjust the maximum height of combo fire.
Options_Graphics_Localization_Star_Tooltip=Offers extra translations for Digital Client specific text! This language is {0}% translated!
Options_Graphics_Snaking_Out=Snaking out sliders
Options_Graphics_Snaking_Out_Tooltip=Sliders gradually snake in from their starting point.
Options_TabSkin_SkinSelection=Skin Selection
Options_TabSkin_SkinCustomization=Skin Customization
Options_TabSkin_LearnAboutSkinningFeatures=Learn about Digital Client skinning features!
Options_TabSkin_SkinStyle=Skin Style Options:
Options_TabSkin_SkinStylePreferOldGraphics=Prefer old graphics
Options_TabSkin_SkinStylePreferOldGraphics_Tooltip=Allows you to keep old graphics where still compatible, but with the other features of 2013 skins. User card may need a game restart to update
Options_TabSkin_SkinStyleDropdown=Skin Style:
Options_TabSkin_SkinStyleDropdown_Modern=Modern (default)
Options_TabSkin_SkinStyleMapComboColorDropdown=Map Combo Colours:
Options_TabSkin_SkinStyleMapComboColorDropdown_Default=Default behavior
Options_TabSkin_SkinStyleMapComboColorDropdown_SkinOnly=Only use skin colours
Options_TabSkin_SkinStyleMapComboColorDropdown_MapOnly=Only use map colours
Options_TabSkin_SkinStyleModernHP=Force modern style hp bar
Options_TabSkin_SkinStyleModernHP_Tooltip=If your skin lacks hpbar assets, the game will fallback to either the old or new hpbar based on skin style. This forces the game to always use the modern one.
Options_TabSkin_CuttingEdgeHpBarOrder=CuttingEdge hp bar order
Options_TabSkin_CuttingEdgeHpBarOrder_Tooltip=Enabling this will fix skins that work on cuttingedge, but not stable
Options_TabSkin_SkinStyleModernSpinner=Force modern style spinners
Options_TabSkin_SkinStyleModernSpinner_Tooltip=This will force spinners to render using the new assets no matter what. More similar to how Stable works
Options_TabSkin_Generate1xSkinFiles=Generate @1x skin assets
Options_TabSkin_AlwaysUseHighResolutionSprites=Always use high resolution sprites
Options_TabSkin_AlwaysUseHighResolutionSprites_Tooltip=Always use the HD (@2x) elements of a skin even if the game resolution is less than or equal to 800p
Options_TabSkin_Slider=Slider Options:
Options_TabSkin_SliderStyle=Slider Style:
Options_TabSkin_DisableSliderends=Force disable sliderends
Options_TabSkin_DisableSliderends_Tooltip=Allows you to disable sliderends even on the default skin, or without having to edit your skin
Options_TabSkin_MatchSliderHitcircleColour=Match slider border to hitcircle colour
Options_TabSkin_MatchSliderHitcircleColour_Tooltip=Changes the colour of the slider border depending on the hitcircle's colour
Options_TabSkin_TexturedSliderInfoNotification=Make sure to add a custom slider_body.png image to your skin! This image will be used for the slider body itself, it can be just about anything!
Options_TabSkin_Cursor=Cursor Options:
Options_TabSkin_Cursor_RGBCursor=RGB cursor and trail
Options_TabSkin_Cursor_RGBCursor_Tooltip=RGB rainbow cursor and cursor trail like in Ramadan client
Options_TabSkin_Cursor_RGBUnStableCursor=Use un!stable's color algorithm and speed
Options_TabSkin_Cursor_RGBUnStableCursor_Tooltip=un!stable uses a different algorithm for changing colors, and it changes color faster
Options_TabSkin_Cursor_ForceOSCursor=Force OS cursor
Options_TabSkin_Cursor_ForceOSCursor_Tooltip=Don't show the skin's cursor, instead show your system cursor (except in replays)
Options_TabSkin_CursorTrail=Cursor Trail Options:
Options_TabSkin_CursorTrail_Dropdown1=SDF
Options_TabSkin_CursorTrail_Dropdown2=Atrias style
Options_TabSkin_CursorTrail_Dropdown3=Time based
Options_TabSkin_CursorTrail_Dropdown4=Smooth blur
Options_TabSkin_CursorTrail_Dropdown5=Bright blur
Options_TabSkin_CursorTrail_Dropdown6=No blur
Options_TabSkin_CursorTrail_Dropdown7=Legacy sprite based
Options_TabSkin_SDFComboColorCursorTrail=SDF combo color cursor trail
Options_TabSkin_SDFComboColorCursorTrail_Tooltip=Matches the cursor trail to the current combo color as you are playing
Options_TabSkin_CursorTrailLength=Cursor trail length:
Options_TabSkin_CursorTrailLength_Tooltip=Changes how long it takes cursor trails to fade out
Options_TabSkin_CursorTrailDensity=Cursor trail density:
Options_TabSkin_CursorTrailDensity_Tooltip=Changes the amount of cursor trails spawned for certain styles. Does not affect default or bright cursor trails
Options_TabSkin_Taiko=Taiko skin settings:
Options_TabSkin_TaikoSkinPlacement=Taiko Skin Placement:
Options_TabSkin_TaikoSkinPlacementNew=Always New
Options_TabSkin_TaikoSkinPlacementOld=Always Old
Options_TabSkin_CtB=Catch the Beat skin settings:
Options_TabSkin_CtB_MrLadybugCatcher=Mr. Ladybug catcher
Options_TabSkin_CtB_MrLadybugCatcher_Tooltip=The cutest catcher of all time!
Options_TabTheme=Theme
Options_TabTheme_Section_Misc_MoreOptions=More Options:
Options_TabTheme_Global=Global Theming
Options_TabTheme_Global_Font=Font Options:
Options_TabTheme_Global_FontSelection=Font Selection:
Options_TabTheme_Global_FontSelection_Dropdown_StandardFonts=--- Standard osu! fonts ---
Options_TabTheme_Global_FontSelection_Dropdown_InstalledFonts=--- Installed fonts ---
Options_TabTheme_Global_FontTest=Font Tester
Options_TabTheme_Global_FontOverride=Global font override
Options_TabTheme_Global_FontOverride_Tooltip=Some assets were designed with specific fonts in mind, this will override those fonts.
Options_TabTheme_Global_FontOverride_Warning=Some fonts may not work well! Some assets require a restart to take effect!
Options_TabTheme_Global_Checkbox=Checkbox Options:
Options_TabTheme_Global_CheckboxStyle=Checkbox Style:
Options_TabTheme_Global_CheckboxStyle_Dropdown_3=Nov 2008 (main)
Options_TabTheme_Global_CheckboxOverride=Global checkbox override
Options_TabTheme_Global_CheckboxOverride_Tooltip=This page, and certain editor themes force different checkbox themes, this will override that.
Options_TabTheme_Global_SliderBar=SliderBar Options:
Options_TabTheme_Global_SliderBarStyle=Slider Bar Style:
Options_TabTheme_Global_SliderBarStyleMarkdown_TypeDefault=2010 (default)
Options_TabTheme_Global_SliderBarStyleOverride=Global slider bar override
Options_TabTheme_Global_SliderBarStyleOverride_Tooltip=This page, and certain editor themes force different sliderbar themes, this will override that.
Options_TabTheme_Global_VolumeAdjuster=Volume Adjuster Options:
Options_TabTheme_Global_VolumeAdjusterStyle=Volume Adjuster Style:
Options_TabTheme_Global_VolumeAdjusterStyle2015Blur=Disable blur with 2015 triangles style
Options_TabTheme_Global_VolumeAdjusterStyle2015Blur_Tooltip=Removes the semi-transparent black bar below the 2015 triangle volume adjuster
Options_TabTheme_Global_VolumeAdjusterStyle2015BlueTrack=Blue volume track with 2015 osu!next style
Options_TabTheme_Global_VolumeAdjusterStyle2015BlueTrack_Tooltip=Changes the unfilled volume colour to blue
Options_TabTheme_Global_VolumeAdjusterStyle_Triangles=2015 triangles
Options_TabTheme_Global_VolumeAdjusterStyle_Stable=2015 osu!next (Stable)
Options_TabTheme_Global_VolumeAdjusterStyle_JJOnline=JJ Online
Options_TabTheme_Global_Sound=Sound Options:
Options_TabTheme_Global_Sound_DisableKeyboardSounds=Disable keyboard sounds
Options_TabTheme_Global_Sound_DisableKeyboardSounds_Tooltip=Disables the sound effects heard while typing
Options_TabTheme_Global_Sound_DisableModernSoundEffects=Disable modern sound effects
Options_TabTheme_Global_Sound_DisableModernSoundEffects_Tooltip=Disables sound effects for checkboxes, buttons, sliderbars, and dropdowns added in late 2014.
Options_TabTheme_Global_Sound_SongSelectExpandStyle=Select Expand Style:
Options_TabTheme_Global_Button=Button Options:
Options_TabTheme_Global_ButtonStyle=Button Style:
Options_TabTheme_Global_ButtonStyle_Dropdown_Modern=Modern
Options_TabTheme_Global_MrLadybugButtons=Mr. Ladybug buttons
Options_TabTheme_Global_MrLadybugButtons_Tooltip=Adds Mr. Ladybug to all buttons
Options_TabTheme_Global_SplashScreen=Splash Screen Options:
Options_TabTheme_Global_SplashScreenSkip=Skip splash screen
Options_TabTheme_Global_SplashScreenSkip_Tooltip=Skips showing the osu! cookie while the game launches
Options_TabTheme_Global_SplashScreenCookie=Use selected cookie in the splash screen
Options_TabTheme_Global_SplashScreenCookie_Tooltip=Shows your cookie on the starting splash screen
Options_TabTheme_Global_FormOptions=Form Options:
Options_TabTheme_Global_FormOptions_WinFormDark=Winform dark mode
Options_TabTheme_Global_FormOptions_WinFormDark_Tooltip=Forms are mostly seen in the editor, but the login box is also a form in this version of the game!
Options_TabTheme_Global_FormOptions_OldLoginForm=Old login form
Options_TabTheme_Global_FormOptions_OldLoginForm_Tooltip=Brings back the old login popup window
Options_TabTheme_Global_FormOptions_ImGui=ImGui forms
Options_TabTheme_Global_FormOptions_ImGui_Tooltip=Replaces some legacy winforms with ImGui forms (very experimental)
Opions_TabTheme_Global_FormOptions_ExtraDarkFormst=Extra dark form mode
Options_TabTheme_Global_FormOptions_ExtraDarkForms_Tooltip=Forces all forms to go full dark mode, but loses all color added to them. Can look a bit monotone.
Options_TabTheme_Global_FPSCounter=FPS Counter Options:
Options_TabTheme_Global_FPSCounter_FPSCounterStyle=FPS Counter Style:
Options_TabTheme_Global_FPSCounter_ShowFrameTimeWithFPSCounter=Show frame time with FPS counter
Options_TabTheme_Global_FPSCounter_ShowFrameTimeWithFPSCounter_Tooltip=Shows the frametime along with the FPS, like Stable
Options_TabTheme_Global_FPSCounter_UseOriginalAnimation2015=Enable original animation with 2015 style
Options_TabTheme_Global_FPSCounter_UseOriginalAnimation2015_Tooltip=This restores the original scale down animation for the performance drop bar
Options_TabTheme_Global_Misc_DropdownStyle=Dropdown Style:
Options_TabTheme_Global_Misc_DropdownStyle_Dropdown_Lazer=Stable Lazer Transitional
Options_TabTheme_Global_Misc_TooltipScale=Tooltip Scale Multiplier:
Options_TabTheme_Global_Misc_TooltipScale_Tooltip=This is the current size!
Options_TabTheme_Global_Misc_AppIcon=App Icon:
Options_TabTheme_Global_Misc_AppIcon_Dropdown_1=2007 (default)
Options_TabTheme_Global_Misc_MassiveNotificationStyle=Massive Notification Style:
Options_TabTheme_Global_Misc_MassiveNotificationStyle_Dropdown_MrLadybugJumpscare=Mr. Ladybug jumpscare
Options_TabTheme_Global_Misc_MassiveNotificationStyle_Dropdown_MrLadybugEmojiJumpscare=Mr. Ladybug emoji jumpscare
Options_TabTheme_Global_Misc_MusicControlStyle=Music Control Style:
Options_TabTheme_Global_Misc_MrLadybugEnjoyer=I am a Mr. Ladybug enjoyer
Options_TabTheme_Global_Misc_CannotDisableMrLadybugEnjoyer=You cannot disable this, Mr. Ladybug would be very sad
Options_TabTheme_Global_Misc_IneligibileMrLadybugEnjoyer=You are not eligible to enjoy Mr. Ladybug
Options_TabTheme_Global_Misc_StartupSong=Startup Song:
Options_TabTheme_Global_Misc_InstantMenuNavigation=Instant menu navigation
Options_TabTheme_Global_Misc_InstantMenuNavigation_Tooltip=Disables fade transitions between menus
Options_TabTheme_Global_Misc_BackButtonStyle=Back Button Style:
Options_TabTheme_Global_Misc_AprilFoolsMode=April fools mode
Options_TabTheme_MainMenu_MainMenuDesign=Main Menu Design:
Options_TabTheme_MainMenu_MainMenuDesign_InterfaceStyle=Main Menu Interface Style
Options_TabTheme_MainMenu_MainMenuDesign_InterfaceStyle_Dropdown_20081=Apr 2008 (placeholder asset)
Options_TabTheme_MainMenu_MainMenuDesign_InterfaceStyle_Dropdown_20082=Apr 2008 (main) (default)
Options_TabTheme_MainMenu_MainMenuDesign_InterfaceStyle_Dropdown_20131=Mar 7th, 2013
Options_TabTheme_MainMenu_MainMenuDesign_InterfaceStyle_Dropdown_20132=Mar 16th, 2013
Options_TabTheme_MainMenu_MainMenuDesign_InterfaceStyle_Dropdown_20133=Mar 18th, 2013 (main)
Options_TabTheme_MainMenu_MainMenuDesign_InterfaceStyle_Dropdown_1=Aeris classic
Options_TabTheme_MainMenu_MainMenuDesign_InterfaceStyle_Dropdown_4=Basic menu
Options_TabTheme_MainMenu_MainMenuDesign_LazerInterfaceBarStyle=Lazer Menu Bar Style:
Options_TabTheme_MainMenu_MainMenuDesign_LazerInterfaceBarStyle_Dropdown_TriangleBar=Force triangle themed bar
Options_TabTheme_MainMenu_MainMenuDesign_LazerInterfaceBarStyle_Dropdown_GrayBar=Force gray bar
Options_TabTheme_MainMenu_MainMenuDesign_ShowCharts=Show charts instead of special
Options_TabTheme_MainMenu_MainMenuDesign_ShowCharts_Tooltip=Charts do not NOT work yet, and Titanic does not have charts support yet. This will only show up with the 2013 user interface style
Options_TabTheme_MainMenu_MainMenuDesign_ModernLetterbox=Modern bottom/top background bars (Stable)
Options_TabTheme_MainMenu_BackgroundOptions=Background Options:
Options_TabTheme_MainMenu_BackgroundOptions_ChangeBG=Change Background
Options_TabTheme_MainMenu_BackgroundOptions_BackgroundSource=Background Source:
Options_TabTheme_MainMenu_BackgroundOptions_BackgroundSource_SelectedBackground=Selected background
Options_TabTheme_MainMenu_BackgroundOptions_BackgroundSource_BeatmapBackground=Beatmap background
Options_TabTheme_MainMenu_BackgroundOptions_BackgroundSource_SkinBackground=Skin background
Options_TabTheme_MainMenu_CookieOptions=Cookie Options:
Options_TabTheme_MainMenu_CookieOptions_ChangeCookie=Change Cookie
Options_TabTheme_MainMenu_CookieOptions_RotateCookie=Rotate cookie
Options_TabTheme_MainMenu_CookieOptions_RotateCookie_Tooltip=Rotates the osu! cookie on the Main Menu. Blame KatouMegumi
Options_TabTheme_MainMenu_CookieOptions_ChristmasHat=Lazer Christmas 2024 hat
Options_TabTheme_MainMenu_CookieOptions_ChristmasHat_Tooltip=This element can be skinned too
Options_TabTheme_MainMenu_CookieOptions_HideMainMenuBottomButtons=Hide bottom buttons
Options_TabTheme_MainMenu_CookieOptions_HideMainMenuBottomButtons_Tooltip=Hides the changelog, web browser, and cool clients buttons
Options_TabTheme_MainMenu_VisualizerOptions=Visualizer Options:
Options_TabTheme_MainMenu_VisualizerOptions_VisualizerStyle=Visualizer Style:
Options_TabTheme_MainMenu_VisualizerOptions_VisualizerStyleDropdown_Default=2013 (default)
Options_TabTheme_MainMenu_VisualizerOptions_VisualizerMultiplier=Visualizer Multiplier:
Options_TabTheme_MainMenu_VisualizerOptions_VisualizerMultiplier_Tooltip=Change the radius of the visualizer
Options_TabTheme_MainMenu_VisualizerOptions_VisualizerKiaiColor=emsu! Visualizer Kiai Colour:
Options_TabTheme_MainMenu_VisualizerOptions_VisualizerKiaiColorDropdown_Blue=Blue
Options_TabTheme_MainMenu_VisualizerOptions_VisualizerKiaiColorDropdown_Gold=Gold
Options_TabTheme_MainMenu_VisualizerOptions_VisualizerKiaiColorDropdown_Custom=Custom
Options_TabTheme_MainMenu_VisualizerOptions_VisualizerKiaiColorDropdown_MrLadybugRed=Mr. Ladybug red
Options_TabTheme_MainMenu_VisualizerOptions_VisualizerSpinRate=emsu! Visualizer Spin Rate:
Options_TabTheme_MainMenu_VisualizerOptions_VisualizerSpinRate_Tooltip=Change how fast the emsu! visualizer rotates
Options_TabTheme_MainMenu_VisualizerOptions_VisualizerHexisStyle=Hexis Visualizer Style:
Options_TabTheme_MainMenu_VisualizerOptions_VisualizerHexisStyleDropdown_HexisOnly=Hexis menu only (default)
Options_TabTheme_MainMenu_VisualizerOptions_VisualizerSpinCheckbox=Enable emsu! visualizer spin
Options_TabTheme_MainMenu_VisualizerOptions_VisualizerSpinCheckbox_Tooltip=Make the emsu! visualizer spin based on the song bpm when enabled
Options_TabTheme_MainMenu_TriangleOptions=Triangle Options:
Options_TabTheme_MainMenu_TriangleOptions_TriangleStyle=Triangle Style:
Options_TabTheme_MainMenu_TriangleOptions_TriangleStyleDropdown_BetaRounded=Beta rounded triangles
Options_TabTheme_MainMenu_TriangleOptions_TriangleStyleDropdown_Modern=Modern triangles
Options_TabTheme_MainMenu_TriangleOptions_TriangleStyleDropdown_HighResBeta=High-res beta triangles
Options_TabTheme_MainMenu_TriangleOptions_TriangleStyleDropdown_emsuEmilia=emsu! Emilia triangles
Options_TabTheme_MainMenu_TriangleOptions_TriangleStyleDropdown_emsuCoin=emsu! coin triangles
Options_TabTheme_MainMenu_TriangleOptions_TriangleStyleDropdown_GPUDrawn=GPU drawn triangles (default)
Options_TabTheme_MainMenu_TriangleOptions_TriangleStyleDropdown_MrLadybug=Mr. Ladybug triangles
Options_TabTheme_MainMenu_TriangleOptions_TriangleStyleDropdown_Lazer=Lazer triangles
Options_TabTheme_MainMenu_TriangleOptions_TriangleStyleDropdown_Hexagon=b99 Titanic hexagons
Options_TabTheme_MainMenu_TriangleOptions_TriangleMultiplier=Triangle Multiplier:
Options_TabTheme_MainMenu_TriangleOptions_TriangleMultiplier_Tooltip=Change how many triangles spawn per second
Options_TabTheme_MainMenu_TriangleOptions_TriangleDim=Triangle Dim Settings:
Options_TabTheme_MainMenu_TriangleOptions_TriangleDim_Dropdown1=Dim when idle (default)
Options_TabTheme_MainMenu_TriangleOptions_TriangleDim_Dropdown2=Never dim triangles
Options_TabTheme_MainMenu_TriangleOptions_TriangleDim_Dropdown3=Always dim triangles
Options_TabTheme_MainMenu_TriangleOptions_TriangleVerticalFlip=Vertically flip triangles
Options_TabTheme_MainMenu_TriangleOptions_TriangleVerticalFlip_Tooltip=Flips some triangles vertically like they did in the early development of this feature
Options_TabTheme_MainMenu_TriangleOptions_TriangleRotate=Rotate triangles
Options_TabTheme_MainMenu_TriangleOptions_TriangleRotate_Tooltip=Continuously rotates triangles as they fall down
Options_TabTheme_MainMenu_TriangleOptions_TriangleSpeed=Triangle Speed:
Options_TabTheme_MainMenu_TriangleOptions_TriangleSpeed_Tooltip=Controls the speed at which triangles move across the screen
Options_TabTheme_MainMenu_StarOptions=Star Options:
Options_TabTheme_MainMenu_StarOptions_EnableStars=Enable main menu stars
Options_TabTheme_MainMenu_StarOptions_Shape=Star Texture:
Options_TabTheme_MainMenu_StarOptions_Texture_Dropdown_1=New star (default)
Options_TabTheme_MainMenu_StarOptions_Texture_Dropdown_2=Old star (classic)
Options_TabTheme_MainMenu_StarOptions_Texture_Dropdown_3=menu-osu-small (fraljer)
Options_TabTheme_MainMenu_StarOptions_ColorAlgorithm=Star Colour:
Options_TabTheme_MainMenu_StarOptions_ColorAlgorithm_Standard=Standard (white)
Options_TabTheme_MainMenu_StarOptions_ColorAlgorithm_Rainbow=Random (rainbow)
Options_TabTheme_MainMenu_StarOptions_ColorAlgorithm_oldsu=Pastel (oldsu!)
Options_TabTheme_MainMenu_StarOptions_UseSkin=Use skin textures
Options_TabTheme_MainMenu_StarOptions_UseSkin_Tooltip=Force the game to use your skin's star textures
Options_TabTheme_MainMenu_StarOptions_StarMultiplier=Star Multiplier:
Options_TabTheme_MainMenu_StarOptions_StarMultiplier_Tooltip=Change how often new stars appear
Options_TabTheme_MainMenu_StarOptions_StarOffbeat=Draw stars offbeat (oldsu! style)
Options_TabTheme_MainMenu_StarOptions_StarOffbeat_Tooltip=Splits star rendering and music beat. Replicates oldsu!'s star behavior
Options_TabTheme_MainMenu_BannerImageOptions=Banner Image Options:
Options_TabTheme_MainMenu_BannerImageOptions_BannerSource=Banner Image Source:
Options_TabTheme_MainMenu_BannerImageOptions_BannerSource_Dropdown_Titanic=Titanic (default)
Options_TabTheme_MainMenu_BannerImageOptions_BannerSource_Dropdown_Bancho=Bancho
Options_TabTheme_MainMenu_BannerImageOptions_BannerFallback=Fallback to Titanic's banner
Options_TabTheme_MainMenu_BannerImageOptions_BannerFallback_Tooltip=If there is no banner image on bancho it will instead show the titanic iceberg
Options_TabTheme_MainMenu_Tips_MainMenuTips=Main Menu Tip Style:
Options_TabTheme_MainMenu_Tips_Description=Enable all the types of tips you want to see!
Options_TabTheme_MainMenu_Tips_Digital_Tooltip=Show Digital Client menu tips
Options_TabTheme_MainMenu_Tips_Vanilla_Tooltip=Show vanilla menu tips
Options_TabTheme_MainMenu_Tips_Oldsu_Tooltip=Show oldsu menu tips
Options_TabTheme_MainMenu_Tips_Lazer_Tooltip=Show lazer menu tips
Options_TabTheme_MainMenu_Tips_OtherModdedClients=Other modded clients
Options_TabTheme_MainMenu_Tips_OtherModdedClients_Tooltip=Show menu tips from other clients
Options_TabTheme_MainMenu_Tips_Copypastas=osu! copypastas
Options_TabTheme_MainMenu_Tips_Copypastas_Tooltip=Show osu! copypastas as menu tips
Options_TabTheme_MainMenu_Misc_Snow=Snow Style:
Options_TabTheme_MainMenu_Misc_Snow_Dropdown_Halloween=Halloween
Options_TabTheme_MainMenu_Misc_Snow_Dropdown_CurrentCookie=Current cookie
Options_TabTheme_MainMenu_Misc_Snow_Dropdown_ForceDefault=Force default skin's snow
Options_TabTheme_MainMenu_Misc_Snow_Dropdown_MrLadybug=Mr. Ladybug
Options_TabTheme_MainMenu_Misc_Snow_Dropdown_GexBell=Gex bell
Options_TabTheme_MainMenu_Misc_Snow_Dropdown_Beachball=Beach ball
Options_TabTheme_MainMenu_Misc_MenuShake=Disable menu shake activation
Options_TabTheme_MainMenu_Misc_MenuShake_Tooltip=Disables the activation of menu when shaking the cursor
Options_TabTheme_MainMenu_Misc_Copyright=Copyright Style:
Options_TabTheme_MainMenu_Misc_Copyright_Dropdown_1=March 2008 edit
Options_TabTheme_MainMenu_Misc_Copyright_Dropdown_5=Ramadan client
Options_TabTheme_MainMenu_Misc_IdleTimer=Remove idle timer
Options_TabTheme_MainMenu_Misc_IdleTimer_Tooltip=Stops the menu from resetting back to just the osu! cookie
Options_TabTheme_MainMenu_Misc_GexDirectButton=Gex direct button
Options_TabTheme_MainMenu_Misc_GexDirectButton_Tooltip=Changes the osu!direct button to say beatmaps
Options_TabTheme_MainMenu_Misc_HolidayLightShow=Holiday Light Show Style:
Options_TabTheme_MainMenu_Misc_HolidayLightShow_Dropdown_LazerLights=Lazer holiday lights
Options_TabTheme_MainMenu_Misc_HolidayLightShow_Dropdown_GameplayPreview=Gameplay preview
Options_TabTheme_MainMenu_Misc_Heartbeat=Heartbeat Style:
Options_TabTheme_MainMenu_Misc_Heartbeat_Christmas2014=Christmas 2014
Options_TabTheme_Special=Special Screen (Legacy Mode Selector)
Options_TabTheme_Special_TaikoFruitsModeButton=CtB/Taiko Mode Buttons:
Options_TabTheme_Special_TaikoFruitsModeButtonDropdown_Placeholder=Oct 20th, 2008 (placeholder)
Options_TabTheme_Special_TaikoFruitsModeButtonDropdown_Beta=Oct 25th, 2008
Options_TabTheme_Special_TaikoFruitsModeButtonDropdown_Main=Nov 2008 (main) (default)
Options_TabTheme_Special_SpecialBG=Use main menu background in special
Options_TabTheme_Special_SpecialBG_Tooltip=In case the old background wasn't doing it for you
Options_TabTheme_Special_ManiaModeButton=Mania Mode Buttons:
Options_TabTheme_Special_ManiaModeButtonDropdown_Beta=Sep 2012 (placeholder)
Options_TabTheme_Special_ManiaModeButtonDropdown_Main=Oct 2012 (main) (default)
Options_TabTheme_Special_MrLadybugPainterModeButton=Mr. Ladybug Painter Button:
Options_TabTheme_Special_MrLadybugPainterModeButtonDropdown_Alpha=Placeholder by Patchouli
Options_TabTheme_Special_MrLadybugPainterModeButtonDropdown_Beta=Beta green
Options_TabTheme_Special_MrLadybugPainterModeButtonDropdown_Main=Pumpkin spice (default)
Options_TabTheme_Options_OldOptionsBG=Use old options background
Options_TabTheme_Options_OldOptionsBG_Tooltip=In older versions of the game, the options screen had it's own background image (that was also skinnable). Enabling this brings back the old options-background
Options_TabTheme_Special_OldOptionsBGDropdown=Old Options Background Style:
Options_TabTheme_Special_OldOptionsBGDropdown_1=2007
Options_TabTheme_Special_OldOptionsBGDropdown_2=Mar 2008
Options_TabTheme_Special_OldOptionsBGDropdown_3=May 2008
Options_TabTheme_Special_OldOptionsBGDropdown_4=2009
Options_TabTheme_Editor_Theme=Editor Design:
Options_TabTheme_Editor_ThemeDropdown=Editor Theme:
Options_TabTheme_Editor_ThemeDropdown_2008=2008 (default)
Options_TabTheme_Editor_PlaybackRate=150% Playback Option:
Options_TabTheme_Editor_PlaybackRate_Dropdown_Modern=With 2013+ editors (default)
Options_TabTheme_Editor_PlaybackRate_Dropdown_All=With all editors
Options_TabTheme_Editor_EditorTips=Editor Tip Style:
Options_TabTheme_Editor_EditorTips_Dropdown_All=All (default)
Options_TabTheme_Editor_CenterManiaPlayfield=Center Mania playfield
Options_TabTheme_Editor_CenterManiaPlayfield_Tooltip=Puts the playfield in the middle of the screen instead of to the left
Options_TabTheme_Editor_Waveform=Waveform Options:
Options_TabTheme_Editor_WaveformDropdown=Waveform Style:
Options_TabTheme_Editor_WaveformDropdown_Simple=Simple
Options_TabTheme_Editor_WaveformDropdown_ThreeBand=Three-band (default)
Options_TabTheme_Editor_WaveformDropdown_Lazer=Lazer
Options_TabTheme_Editor_WaveformDropdown_FLStudioMinimeters=FL Studio/Minimeters
Options_TabTheme_Editor_Waveform_UnderManiaPlayfield=Show waveform under Mania playfield
Options_TabTheme_Editor_Waveform_UnderManiaPlayfield_Tooltip=Requires the waveform to not be disabled. Shows the waveform under the playfield instead of the timeline in Mania compose mode
Options_TabTheme_SongSelect_Style=Song Select Design:
Options_TabTheme_SongSelect_Style_SongSelectionStyle=Song Select Style:
Options_TabTheme_SongSelect_Style_SongSelectionStyle_Dropdown_1=Modern layout classic graphics
Options_TabTheme_SongSelect_Style_SongSelectionStyle_Dropdown_2=rosuka Client
Options_TabTheme_SongSelect_Style_SongSelectionStyle_LazerStyleMapDisplay=Lazer style map display
Options_TabTheme_SongSelect_Style_SongSelectionStyle_LazerStyleMapDisplay_Tooltip=Lazer style thumbnail wrap on song select
Options_TabTheme_SongSelect_Leaderboard=Leaderboard Options:
Options_TabTheme_SongSelect_Leaderboard_DropdownColour=Dropdown Border Colour:
Options_TabTheme_SongSelect_Leaderboard_DropdownColour_Purple=Purple
Options_TabTheme_SongSelect_Leaderboard_DropdownColour_Orange=Orange
Options_TabTheme_SongSelect_Leaderboard_DropdownColour_Blue=Blue
Options_TabTheme_SongSelect_Leaderboard_ModernLeaderboard=Use modern leaderboard in classic skin style
Options_TabTheme_SongSelect_Leaderboard_ModernLeaderboard_Tooltip=This lets you use friend ranking, selected mod dropdowns in classic skin style
Options_TabTheme_SongSelect_Leaderboard_ShowLeaderboardPosition=Show leaderboard position
Options_TabTheme_SongSelect_Leaderboard_ShowLeaderboardPosition_Tooltip=Showing leaderboard positions makes it easier to see where a score sits, but leaves less room for usernames
Options_TabTheme_SongSelect_Leaderboard_ModernImage=Use modern images with classic leaderboard
Options_TabTheme_SongSelect_Leaderboard_ModernImage_Tooltip=This enables the normally unused modern style switch to global, and view on forums buttons that exist on stable
Options_TabTheme_SongSelect_BeatmapCard=Beatmap Card Options:
Options_TabTheme_SongSelect_BeatmapCard_AlwaysThumbnails=Always show thumbnails
Options_TabTheme_SongSelect_BeatmapCard_AlwaysThumbnails_Tooltip=This will show the thumbnails on the beatmap cards even in classic skin style
Options_TabTheme_SongSelect_BeatmapCard_NoAlwaysThumbnails=Never show thumbnails
Options_TabTheme_SongSelect_BeatmapCard_NoAlwaysThumbnails_Tooltip=This will disable the thumbnails on the beatmap cards even in modern skin style\nThis was added for wine users that cannot load song selection otherwise
Options_TabTheme_SongSelect_BeatmapCard_DimText=Dim text on unselected difficulties
Options_TabTheme_SongSelect_BeatmapCard_DimText_Tooltip=Dims the artist and title text for all non selected difficulties on a set. Matches stable
Options_TabTheme_SongSelect_BeatmapCard_ForceThumbnailPositioning=Force thumbnail positioning
Options_TabTheme_SongSelect_BeatmapCard_ForceThumbnailPositioning_Tooltip=Even if a beatmap lacks a thumbnail, don't push the text to the left to fill in the gap. Disabling matches stable
Options_TabTheme_SongSelect_BeatmapOptionsDialog=Beatmap Options Dialog:
Options_TabTheme_SongSelect_BeatmapOptionsDialog_WildWest=howdy stranger
Options_TabTheme_SongSelect_BeatmapOptionsDialog_WildWest_Tooltip=the wild west is dangerous for city folk
Options_TabTheme_SongSelect_BeatmapOptionsDialog_ExportNDS=Add "Export for NDS" option
Options_TabTheme_SongSelect_BeatmapOptionsDialog_ExportNDS_Tooltip=Allows you to export maps in the special format for echo's osu! port for the nintendo ds
Options_TabTheme_SongSelect_TopRow=Top Row Options:
Options_TabTheme_SongSelect_TopRow_ManiaScroll=Mania Scroll Speed Display:
Options_TabTheme_SongSelect_TopRow_ManiaScrollDropdown_1=Basic
Options_TabTheme_SongSelect_TopRow_ManiaScrollDropdown_2=Detailed
Options_TabTheme_SongSelect_TopRow_ClassicYellowStar=Classic yellow stars for online star rating
Options_TabTheme_SongSelect_TopRow_ClassicYellowStar_Tooltip=If this is enabled you won't be able to see the pp estimates for taiko, catch the beat, or mania
Options_TabTheme_SongSelect_TopRow_b99RankedStatus=b99 Titanic status ranked icons
Options_TabTheme_SongSelect_TopRow_b99RankedStatus_Tooltip=These icons were made by gsxr4o0 for the b99 Titanic modded client
Options_TabTheme_SongSelect_BottomRow=Bottom Row Options:
Options_TabTheme_SongSelect_BottomRow_SelectOptions=Disable selection-options
Options_TabTheme_SongSelect_BottomRow_SelectOptions_Tooltip=This will completely remove the option, so this won't make sense if you use these options often
Options_TabTheme_SongSelect_BottomRow_SongSelectBottom=Remove songselect-bottom click property
Options_TabTheme_SongSelect_BottomRow_SongSelectBottom_Tooltip=For those putting massive images down there for some reason
Options_TabTheme_SongSelect_BottomRow_b99StartButton=b99 start button
Options_TabTheme_SongSelect_BottomRow_b99StartButton_Tooltip=Replaces the osu! cookie with the start button from 2007 clients
Options_TabTheme_SongSelect_BottomRow_RemoveCookie=Remove osu! cookie
Options_TabTheme_SongSelect_BottomRow_RemoveCookie_Tooltip=Hides the osu! cookie at the bottom-right during song select. (Blame Nikku)
Options_TabTheme_SongSelect_unstableVisualizer=un!stable Visualizer Options:
Options_TabTheme_SongSelect_unstableVisualizer_CatVisualizer=un!stable cat visualizer
Options_TabTheme_SongSelect_unstableVisualizer_CatVisualizer_Tooltip=Extremely important port from Khangaroo's McOsu fork
Options_TabTheme_SongSelect_unstableVisualizer_FasterCatVisualizer=Faster un!stable cat visualizer
Options_TabTheme_SongSelect_unstableVisualizer_FasterCatVisualizer_Tooltip=MORE!!!!!!!!!!!
Options_TabTheme_SongSelect_unstableVisualizer_HolidayCatVisualizer=Festive un!stable cat visualizer
Options_TabTheme_SongSelect_unstableVisualizer_HolidayCatVisualizer_Tooltip=Adds a hat to the cat visualizer
Options_TabTheme_SongSelect_Misc_AutoScroll=Disable automatic scroll
Options_TabTheme_SongSelect_Misc_AutoScroll_Tooltip=peppy why
Options_TabTheme_SongSelect_Misc_BeatmapBlur=Disable beatmap enter blur
Options_TabTheme_SongSelect_Misc_BeatmapBlur_Tooltip=One of my least favorite features added in the 2013 redesign
Options_TabTheme_SongSelect_Misc_LazerGhost=Lazer no map result ghost
Options_TabTheme_SongSelect_Misc_LazerGhost_Tooltip=minetoblend cooked with this one
Options_TabTheme_SongSelect_Misc_RememberSongSelectMode=Remember song select mode
Options_TabTheme_SongSelect_Misc_RememberSongSelectMode_Tooltip=Remember if you were in play mode or edit mode when returning from the editor
Options_TabTheme_SongSelect_Misc_OldStarRating=Old star ratings
Options_TabTheme_SongSelect_Misc_OldStarRating_Tooltip=Shows the old star ratings in song select. Blame kurboh
Options_TabTheme_SongSelect_Misc_ApplyHTDTNC=Apply mod audio preview
Options_TabTheme_SongSelect_Misc_ApplyHTDTNC_Tooltip=Adjusts playback and pitch of mods in song selection (DT/NC/HT)
Options_TabTheme_RankingScreen=Ranking Screen
Options_TabTheme_RankingScreen_Connect=Connect header and ranking Panel
Options_TabTheme_RankingScreen_Connect_Tooltip=This extends the black bar down to fill the gap, can look good on some skins
Options_TabTheme_RankingScreen_DontShowGameVersion=Don't show game version
Options_TabTheme_RankingScreen_DontShowGameVersion_Tooltip=Makes the ranking panel look more like vanilla, blame huberatelier
Options_TabTheme_RankingScreen_Style=Ranking Screen Style:
Options_TabTheme_UserCard=User Cards
Options_TabTheme_UserCard_BackgroundStyle=User Card Background Style:
Options_TabTheme_UserCard_HideRank=Hide rank
Options_TabTheme_UserCard_HideRank_Tooltip=Hide the global rank on user cards
Options_TabTheme_UserCard_HidePerformancePoints=Hide performance points
Options_TabTheme_UserCard_HidePerformancePoints_Tooltip=Hide the pp value on user cards
Options_TabTheme_UserCard_HideScore=Hide score
Options_TabTheme_UserCard_HideScore_Tooltip=Hide the ranked score on user cards
Options_TabTheme_UserCard_HideAccuracy=Hide accuracy
Options_TabTheme_UserCard_HideAccuracy_Tooltip=Hide the accuracy line on user cards
Options_TabTheme_UserCard_HidePlayCount=Hide play count
Options_TabTheme_UserCard_HidePlayCount_Tooltip=Hide play count on user cards
Options_TabTheme_UserCard_HideLevel=Hide level
Options_TabTheme_UserCard_HideLevel_Tooltip=Hide the level on user cards
Options_TabGameplay_GeneralGameplay=General Gameplay
Options_TabGameplay_GeneralGameplay_Nightcore=Nightcore options:
Options_TabGameplay_GeneralGameplay_Nightcore_Dropdown_On=Force Nightcore on
Options_TabGameplay_GeneralGameplay_Nightcore_Dropdown_Off=Force Nightcore off
Options_TabGameplay_GeneralGameplay_NightcoreMetronome=Nightcore metronome:
Options_TabGameplay_GeneralGameplay_NightcoreMetronome_Dropdown_1=Nightcore only (default)
Options_TabGameplay_GeneralGameplay_NightcoreMetronome_Dropdown_2=Enabled with both DoubleTime and Nightcore
Options_TabGameplay_GeneralGameplay_NightcoreMetronome_Dropdown_3=Always enabled
Options_TabGameplay_GeneralGameplay_NightcoreMetronome_Dropdown_4=Always disabled
Options_TabGameplay_GeneralGameplay_MissSound=Miss sound options:
Options_TabGameplay_GeneralGameplay_MissSound_Dropdown_1=Play miss sound if combo > 20 (default)
Options_TabGameplay_GeneralGameplay_MissSound_Dropdown_2=Play miss sound on first miss or combo > 20
Options_TabGameplay_GeneralGameplay_MissSound_Dropdown_3=Always play miss sound
Options_TabGameplay_GeneralGameplay_URText=UR text options:
Options_TabGameplay_GeneralGameplay_URText_Dropdown_1=Do not show UR above error bar
Options_TabGameplay_GeneralGameplay_URText_Dropdown_2=Show UR above error bar (default)
Options_TabGameplay_GeneralGameplay_URText_Dropdown_3=Show UR above error bar even in CtB
Options_TabGameplay_GeneralGameplay_RealtimePP=Realtime pp options:
Options_TabGameplay_GeneralGameplay_RealtimePP_Dropdown_1=Above hit error bar
Options_TabGameplay_GeneralGameplay_RealtimePP_Dropdown_2=Below hp bar
Options_TabGameplay_GeneralGameplay_RealtimePP_Dropdown_3=Above combo counter
Options_TabGameplay_GeneralGameplay_RealtimePP_Dropdown_5=Below accuracy
Options_TabGameplay_GeneralGameplay_AutoSkipIntro=Auto skip intro
Options_TabGameplay_GeneralGameplay_AutoSkipIntro_Tooltip=Auto skip song intros if possible
Options_TabGameplay_GeneralGameplay_EnableCoins=Enable osu!coins
Options_TabGameplay_GeneralGameplay_EnableCoins_Tooltip=Enable the osu!coin easter egg from 2015
Options_TabGameplay_VisualSettings_PassRequirement=Change visual settings without needing to pass the map
Options_TabGameplay_VisualSettings_PassRequirement_Tooltip=In 2013 you were not allowed to change visual settings for a map until you passed it once. This removes that requirement
Options_TabGameplay_VisualSettings_FullDimRange=Allow full background dim range on any beatmap
Options_TabGameplay_VisualSettings_FullDimRange_Tooltip=In 2013 you were not allowed to fully dim the backgrounds for maps with storyboards. This removes that requirement
Options_TabGameplay_VisualSettings_GlobalDim=Use a global background dim for all maps
Options_TabGameplay_VisualSettings_GlobalDim_Tooltip=If disabled, the default dim of 30% will be used, however your previous global dim will be stored
Options_TabGameplay_VisualSettings_HideRetries=Hide retry count
Options_TabGameplay_VisualSettings_HideRetries_Tooltip=Hides the retry count on the top left of the screen
Options_TabGameplay_VisualSettings_RelaxHUD=Enable HUD with relax
Options_TabGameplay_VisualSettings_RelaxHUD_Tooltip=When playing relax normally, misses, accuracy drops, and the hp bar are hidden. This restores those items
Options_TabGameplay_VisualSettings_OldBreak=Old break style
Options_TabGameplay_VisualSettings_OldBreak_Tooltip=Brings back the accuracy and rank showcase seen in 2008 clients during map breaks
Options_TabGameplay_VisualSettings_DisableAccuracyFromHUD=Disable accuracy from the scoreboard
Options_TabGameplay_VisualSettings_DisableAccuracyFromHUD_Tooltip=This hides the accuracy under the score from the scoreboard. Blame Cartman
Options_TabGameplay_VisualSettings_DisableComboCounter=Disable combo counter
Options_TabGameplay_VisualSettings_DisableComboCounter_Tooltip=This hides the combo counter in all modes
Options_TabGameplay_VisualSettings_NoMoreAngry=No more angry osu!
Options_TabGameplay_VisualSettings_NoMoreAngry_Tooltip=Disables the osu! is angry message when deleting a background from a map
Options_TabGameplay_VisualSettings_DisableBeatmapTitle=Disable the beatmap title in gameplay
Options_TabGameplay_VisualSettings_DisableBeatmapTitle_Tooltip=Disables the map title text that normally appears at the start of a map
Options_TabGameplay_VisualSettings_AlwaysShowMods=Always show mods
Options_TabGameplay_VisualSettings_AlwaysShowMods_Tooltip=Shows mods at all times during gameplay.
Options_TabGameplay_VisualSettings_InstantScoreDisplay=Instant score display
Options_TabGameplay_VisualSettings_InstantScoreDisplay_Tooltip=Disables the score and accuracy increase and decrease animations, like McOsu
Options_TabGameplay_VisualSettings_InstantComboCounter=Instant combo counter
Options_TabGameplay_VisualSettings_InstantComboCounter_Tooltip=Disables the combo counter increase and decrease animations, like McOsu
Options_TabGameplay_BeatmapLoading=Beatmap Loading
Options_TabGameplay_BeatmapLoading_AutomaticLeadIn=Automatic lead-in time
Options_TabGameplay_BeatmapLoading_AutomaticLeadIn_Tooltip=Only disable this if you are modding a map and checking for older clients
Options_TabGameplay_BeatmapLoading_DecimalStoryboardMovement=Allow for decimal storyboard movement
Options_TabGameplay_ReplayImporting=Replay Importing
Options_TabGameplay_ReplayImporting_SaveClientVersionForReplays=Attempt to save client version for all local replays
Options_TabGameplay_ReplayImporting_SaveClientVersionForReplays_Tooltip=If you import lots of extremely old format replays (b232 to b904) the scores.db file may run into issues
Options_TabGameplay_GeckoNet_EnableGeckoNet=Enable GeckoNet
Options_TabGameplay_GeckoNet_EnableGeckoNet_Tooltip=Enable GeckoNet, RetroGecko's custom protocol for viewing cursors in multiplayer, and sharing skins and beatmaps directly!
Options_TabGameplay_GeckoNet_ShowMultiCursor=Show cursors in multiplayer
Options_TabGameplay_GeckoNet_ShowMultiCursor_Tooltip=Allows you to see other players' cursors in multiplayer when other players are using GeckoNet
Options_TabGameplay_GeckoNet_UploadCursor=Upload cursor from skin
Options_TabGameplay_GeckoNet_UploadCursor_Tooltip=Upload the cursor textures and settings from your current skin when joining a multiplayer lobby, so others can see them.
Options_TabGameplay_GeckoNet_CursorTransparency=Cursor transparency:
Options_TabGameplay_GeckoNet_CursorTransparency_Tooltip=Controls how transparent cursors should be in multiplayer ({0}%)
Options_TabGameplay_GeckoNet_CursorTransparency_NormalMultiplayerTransparency=Normal multiplayer:
Options_TabGameplay_GeckoNet_CursorTransparency_TAGMultiplayerTransparency=TAG multiplayer:
Options_TabGameplay_HardRockModifiers=Hardrock Modifiers
Options_TabGameplay_HardRockModifiers_FlipBackground=Flip background
Options_TabGameplay_HardRockModifiers_FlipBackground_Tooltip=Flip background and video when HR is enabled.
Options_TabGameplay_HardRockModifiers_FlipStoryboard=Flip storyboard
Options_TabGameplay_HardRockModifiers_FlipStoryboard_Tooltip=Flip storyboard when HR is enabled.
Options_TabGameplay_HardRockModifiers_FlipIndicators=Flip hitcircle combo numbers
Options_TabGameplay_HardRockModifiers_FlipIndicators_Tooltip=Flip hitcircle combo numbers when HR is enabled.
Options_TabGameplay_FlashlightModifiers=Flashlight Modifiers
Options_TabGameplay_FlashlightModifiers_MaxComboSize=Force maximum Flashlight combo size
Options_TabGameplay_FlashlightModifiers_MaxComboSize_Tooltip=Force Flashlight mod to always be at it's most difficult size (200x combo).
Options_TabGameplay_SuddenDeathModifiers=Sudden Death Modifiers
Options_TabGameplay_SuddenDeathModifiers_AutoRetry=Auto retry Sudden Death
Options_TabGameplay_SuddenDeathModifiers_AutoRetry_Tooltip=Auto retry when failed with Sudden Death mod
Options_TabGameplay_EasyModifiers=Easy Modifiers
Options_TabGameplay_EasyModifiers_DisableEasyRespawnPause=Disable Easy mod respawn pause
Options_TabGameplay_EasyModifiers_DisableEasyRespawnPause_Tooltip=Don't pause the game while respawning
Options_TabGameplay_osu_BetaSmoke=Use beta style smoke
Options_TabGameplay_osu_BetaSmoke_Tooltip=This very early implementation of smoke was likely only seen by peppy during development, can cause lag!
Options_TabGameplay_osu_DontTintApproachCircles=Don't tint approach circles
Options_TabGameplay_osu_DontTintApproachCircles_Tooltip=Makes approach circles white instead of using combo colors
Options_TabGameplay_CtB_DisableHyperfruitDim=Disable dim effect when hyperfruit is caught
Options_TabGameplay_CtB_DisableHyperfruitDim_Tooltip=In clients before 2015, catching hyperfruits caused the entire background to dim to 100% temporarily. peppy why.
Options_TabGameplay_CtB_OldCtBKeyboardInput=Use the old catch keyboard input handling
Options_TabGameplay_CtB_OldCtBKeyboardInput_Tooltip=This can make maps WAY harder. Blame OldCTB
Options_TabGameplay_CtB_OldCtBMovementControls=Use b476 movement speed (touhou style movement)
Options_TabGameplay_CtB_OldCtBMovementControls_Tooltip=In the earliest versions of CtB, movement worked like in touhou. Holding dash slowled you down to what we now consider walking speed, and normal movement speed matches what is now dashing speed.
Options_TabGameplay_Taiko_ShowTaikoTitle=Show song title under the playfield
Options_TabGameplay_Taiko_ShowTaikoTitle_Tooltip=Turns off the gameplay title for taiko
Options_TabGameplay_Mania_Leftover=These were leftover from the development of Mania. In theory these still work.
Options_Gameplay_IgnoreManiaSample=Ignore osu! samples
Options_Gameplay_IgnoreManiaSample_Tooltip=Ignore all samples from converted osu! beatmaps
Options_Gameplay_IgnoreBarline_Tooltip=Stops ColourBarline from being loaded from skins
Options_TabArcade=Arcade
Options_TabArcade_Header=Touch Behaviour
Options_TabAracde_EnableTouchscreen=Enable Touchscreen Support
Options_TabArcade_Recalibrate=Recalibrate
Options_TabArcade_ArcadeInfo=These options exist for the original osu! Arcade from 2011.
Options_TabArcade_Warning=Clicking these options without an ELO Touchscreen Monitor may crash your game.
Options_TabArcade_MonitorInfo=I suspect peppy used a 24" Widescreen ELO Touchscreen Monitor, possibly the Elo 2400LM 24" since it appears to be 16:10
Options_TabArcade_LearnMore=Learn more about osu! Arcade
Options_TabAudio_ShiftTab1=You can use SHIFT + CONTROL and Scroll Up or Down with your mouse to
Options_TabAudio_ShiftTab2=Adjust volume ANYWHERE in the client!
Options_TabAudio_BetterTimeInterpolation=Better time interpolation (experimental)
Options_TabAudio_BetterTimeInterpolation_Tooltip=Tries to fix the stutter that happens at the start of some maps
Options_TabInput_60FPSReplays=60fps replays
Options_TabInput_60FPSReplays_Tooltip=Enables 60fps replays for all game modes
Options_TabOnline_HardwareSubmission=Allow hardware submission in built in benchmark
Options_TabOnline_HardwareSubmission_Tooltip=This is not required to be enabled to submit benchmark scores
Options_TabOnline_DiscordRPC=Enable Discord Rich Presence
Options_TabOnline_DiscordRPC_Tooltip=This will show some info about the current state of the game on your Discord profile.\nThis includes current map being played, your Titanic profile, and username of a person you are watching/spectating.
Options_TabOnline_DiscordRPC_WineWarning=Discord Rich Presence might have issues on Wine.\nIt MIGHT work if you use an RPC bridge, no isolation, and the official Discord client for Linux.\nThis is planned to be fixed in the future.
Options_TabOnline_MyMapAlias=My Map alias (comma-separated list)
Options_TabCredits=Credits
Options_TabCredits_Header=This client was made by:
Options_TabCredits_Thanks=Thanks to anyone I missed!
Options_TabCredits_UnwillingParticipants=Code taken from other osu! mods:
Options_TabCredits_UnaffiliatedWith=(These people are not affiliated with digital client)
Options_TabCredits_osuDevelopers=Gigachad osu! developers
Options_TabCredits_Localizers=Digital Client Localizers:
Options_TabCredits_BecomeLocalizer=We are still looking for localizers, join today!
Options_TabMaintenance_FileLoading=File Loading
Options_TabMaintenance_SystemInteraction=System Interaction
Options_TabMaintenance_EditorBackupAndAutosave=Editor Backup and Autosave
Options_TabMaintenance_DangerZone=Danger Zone
Options_TabMaintenance_OpenBeatmapFolder=Open beatmap folder
Options_TabMaintenance_OpenCollectionLocation=Open collection location
Options_TabMaintenance_DeleteProfilePictureCache=Delete profile picture cache
Options_TabMaintenance_RedownloadLazer=You already have osu!(lazer), want to redownload?
Options_TabMaintenance_RunningUnder=Digital Client running under
Options_TabMaintenance_7ZipExtraction=Use 7-Zip for beatmap extraction
Options_TabMaintenance_7ZipExtraction_Tooltip=Enabling this will allow repacked 2007 maps to extract correctly. Maps with subfolders may not extract correctly though
Options_TabMaintenance_TextEditor=Text Editor:
Options_TabMaintenance_AddTextEditor=Add text editor
Options_TabMaintenance_SelectTextEditor=Select Text Editor
Options_TabMaintenance_EditorNotFound=Editor not found at {0}
Options_TabMaintenance_ErrorSelectingTextEditor=Error selecting text editor: {0}
Options_TabMaintenance_SomeFeaturesIncompatible=Some features don't work in this compatiblity build:
Options_TabMaintenance_DiscordRPCIncompatible=Discord RPC
Options_TabMaintenance_SelectBeatmapDirectory=Select beatmap directory
Options_TabMaintenance_SelectSkinDirectory=Select skin directory
Options_TabMaintenance_SelectCollectionFile=Select collection file
Options_TabMaintenance_SelectNesRomsDirectory=Select NES ROMs directory
Options_TabMaintenance_CopyScreenshotsToClipboard=Copy screenshots to clipboard
Options_TabMaintenance_CopyScreenshotsToClipboard_Tooltip=Copies any screenshot you make to your clipboard.
Options_TabMaintenance_OpenNesRomsFolder=Open NES ROMs folder
Options_TabMaintenance_EditorBackup_BackupOnSave=Backup on save
Options_TabMaintenance_EditorBackup_BackupOnSave_Tooltip=Writes a compressed version of the previous file to the Backups folder on every save
Options_TabMaintenance_EditorBackup_AutosaveInterval=Autosave interval
Options_TabMaintenance_EditorBackup_AutosaveInterval_Tooltip=In minutes, 0 to disable
Options_TabMaintenance_EditorBackup_AutosaveMyOwnMaps=Only autosave maps you own
Options_TabMaintenance_EditorBackup_AutosaveMyOwnMaps_Tooltip=Only autosaves maps if you made them or if your name is in the diff name. Also includes any names listed as a My Maps alias
Options_TabMaintenance_EditorBackup_AutosaveDirectlyToBackups=Write autosaves directly to backups
Options_TabMaintenance_EditorBackup_AutosaveDirectlyToBackups_Tooltip=Instead of autosaves overwriting the main map file, this writes them to the Backups folder instead
Options_Lazer_BeforeProceedTitle=Before you proceed...
Options_Lazer_BeforeProceedBody=osu!(lazer) will be downloaded, installed and opened on your PC.\nBoth osu! clients will be installed, so you have the option to return to osu! stable at any point.\nOnce the new client opens, you can import all data from your existing install.
Options_Lazer_ConfirmButton=Sounds good!
Options_Lazer_CancelButton=I've changed my mind
Options_Lazer_InstallProgressTitle=Install progress
Options_Lazer_DownloadingStep=Downloading osu!(lazer)...
Options_Lazer_InitDownload=Initialising download...
Options_Lazer_DownloadFailed=osu!(lazer) failed to download. Please try again later.
Options_Lazer_InstallerMissing=osu!(lazer) installer was not found. Please try again.\nThis is still a work in progress.
Options_Lazer_InstallStartedWait=Installation has started in the background, please wait...
MrLadybugPainter_ColorPicker=Color Picker
MrLadybugPainter_UnknownXNAColorName=Unknown XNA color name.
MrLadybugPainter_CustomPallete=Edit Custom Palette
MrLadybugPainter_ResetPalleteNames=Reset Names to Defaults
MrLadybugPainter_Name=Name:
MrLadybugPainter_EditColor=Edit Color
MrLadybugPainter_Color=Color
MrLadybugPainter_InvalidColor=Invalid color on row {0}.\nExamples: #RRGGBB, #AARRGGBB, 0xAARRGGBB, 4294901760, 255,0,0,255
MrLadybugPainter_InvalidColorCaption=Invalid Color
MrLadybugClicker_Header=Mr. Ladybug Clicker!
MrLadybugClicker_ClickCount=Clicks: {0:N0}
MrLadybugClicker_ClicksPerSecond=Clicks Per Second: {0:F1}
MrLadybugClicker_LeaderboardButton_Top=Mr. Ladybug
MrLadybugClicker_LeaderboardButton_Bottom=Clicker Leaderboard
MrLadybugClicker_SpecialRewardHint=(Special reward awaits!)
MrLadybugClicker_InputHint=Click the Mr. Ladybug Cookie with your mouse buttons, or with {0}, {1}, {2}, {3}. These keys can be rebound in settings.
MrLadybugClicker_MilestoneReached=You have reached {0:N0} clicks!
MrLadybugClicker_NextMilestone=Next milestone: {0:N0}
MrLadybugClicker_MaxClicks=You have achieved the ULTIMATE click count! \nMr. Ladybug is impressed beyond measure!
MrLadybugClicker_RulesTitle=Mr. Ladybug Clicker Rules
MrLadybugClicker_RulesNoAutoclicker=Do not use an autoclicker, using one will result in a ban.
MrLadybugClicker_RulesHaveFun=Play fair and have fun!
MrLadybugClicker_Unlock_Congrats=CONGRATULATIONS! \nYou've unlocked {0}!
MrLadybugClicker_Unlock_Notifications=the Mr. Ladybug notification style
MrLadybugClicker_Unlock_Buttons=the Mr. Ladybug buttons
MrLadybugClicker_Unlock_Triangle=Mr. Ladybug triangles
MrLadybugClicker_Unlock_Visualizer=the Mr. Ladybug emsu! visualizer
MrLadybugClicker_Unlock_Cookie=the Mr. Ladybug cookie
MrLadybugClicker_Unlock_Snow=Mr. Ladybug snow
MrLadybugClicker_Unlock_Catcher=the Mr. Ladybug catcher
MrLadybugClicker_Unlock_Emoji=the Mr. Ladybug Emoji notification
MrLadybugClicker_RewardsStrip=Rewards
MrLadybugClicker_RewardsTitle=Unlocks
MrLadybugClicker_Rewards_Notifications=Mr. Bug notification style
MrLadybugClicker_Rewards_Triangles=Mr. Ladybug triangles
MrLadybugClicker_Rewards_Visualizer=Mr. Bug emsu! visualizer color
MrLadybugClicker_Rewards_Cookie=Mr. Ladybug cookie
MrLadybugClicker_Rewards_Snow=Mr. Ladybug snow
MrLadybugClicker_Rewards_Catcher=Mr. Ladybug catcher
MrLadybugClicker_Rewards_Emoji=Mr. Bug emoji notification style
MrLadybugClicker_UpdateClicksFailed=Failed to update clicks: {0}
MrLadybugClicker_Session_NotLoggedIn=You are not logged in! Your current progress won't get recorded.
MrLadybugClicker_Session_InitFailed=Failed to initialize session, your scores won't be recorded: {0}
MrLadybugClicker_Session_DecodeFailed=Failed to decode session, your scores won't be recorded: {0}
MrLadybugClicker_Session_DecodeNull=Failed to decode session, your scores won't be recorded (session == null)
MrLadybugClicker_Session_Mismatch=Your online score does not match the offline score ({0} online, {1} offline)
MrLadybugClicker_Session_UseOnline=Use online score
MrLadybugClicker_Session_UseOffline=Use offline score
MrLadybugClicker_Session_Received_ID=Session ID: {0}
MrLadybugClicker_Session_Received_Session=Received online session!
MrLadybugClickerLeaderboard_Header=Mr. Ladybug Clicker Leaderboard
MrLadybugClickerLeaderboard_LoadScoresFailed=Failed to load scores: {0}
MrLadybugClickerLeaderboard_UpdateUsernameFailed=Failed to update username: {0}
MrLadybugClickerLeaderboard_UpdateUsernameSuccess=Username updated successfully!
MrLadybugClickerLeaderboard_TooltipUnavailable=Per-client breakdown unavailable
MrLadybugClickerLeaderboard_TooltipTotal=Total: {0}
MrLadybugClickerLeaderboard_TooltipEntry={0}: {1}  (last: {2})
MrLadybugClickerLeaderboard_LastPlayed=Last Played: {0}
MrLadybugClickerLeaderboard_UpdateUsernameButton=Update username
MrLadybug_Jumpscare1=Mr. Ladybug has been summoned!
MrLadybug_Jumpscare2=You've awakened Mr. Ladybug!
MrLadybug_Jumpscare3=Mr. Ladybug smiles upon you.
MrLadybug_Jumpscare4=MEGA MR. LADYBUG APPEARS!
MrLadybug_Jumpscare5=Mr. Ladybug is pleased with your dedication!
MrLadybugBlitz_Title=Mr. Ladybug Blitz
MrLadybugBlitz_Mode_Blitz=Blitz
MrLadybugBlitz_Mode_Classic=Classic
MrLadybugBlitz_Mode_Endless=Endless
MrLadybugBlitz_Mode_Leaderboard=Leaderboard
MrLadybugBlitz_SecretPasswordMessage=Mr. Ladybug is happy you remembered his secret password!
MrLadybugBlitz_UseSkinAssets=Use Skin Assets
MrLadybugBlitz_UsePatchouliGems=Use Patchouli Gems
MrLadybugBlitz_LevelGoalTextFix=Level and Goal Text Fix
MrLadybugBlitz_LevelGoalTextFix_Tooltip=Fixes some modern skins text placement for the scoreboard
MrLadybugBlitz_GemCount=Gem Count:
MrLadybugBlitz_GemCount_5_Default=5 Gems (Default)
MrLadybugBlitz_GemCount_7_Expert=7 Gems (Expert)
MrLadybugBlitz_Instructions_Endless=Match 3+ jewels! Press E to end game and submit score. ESC to exit.
MrLadybugBlitz_Instructions_Default=Match 3+ jewels! ESC to exit
MrLadybugBlitz_NoMoreMoves_GameOver_FinalScore=No more moves! Game Over! Final score: {0}
MrLadybugBlitz_NoMoreMoves_GameOver_FinalScore_PressR=No more moves! Game Over! Final score: {0} - Press R to restart
MrLadybugBlitz_NoMoreMoves_BonusTime=No more moves! BONUS TIME! Scoring special gems...
MrLadybugBlitz_BonusTime=BONUS TIME! Scoring special gems...
MrLadybugBlitz_FinalScore=Final Score: {0}
MrLadybugBlitz_GameOver_PressRToRestart=Game Over! Press R to restart
MrLadybugBlitz_GameEnded_FinalScore_PressR=Game ended! Final score: {0} - Press R to restart
MrLadybugBlitz_Classic_LevelLabel=Level:
MrLadybugBlitz_Classic_GoalLabel=Goal:
EditorMenuItem_Compose_SliderCurveType=Slider Curve Type
EditorMenuItem_Compose_SliderCurveType_Linear=Linear (No Curves)
EditorMenuItem_Compose_SliderCurveType_Catmull=Catmull-Rom (Shaped Curves)
EditorMenuItem_Compose_SliderCurveType_Bezier=Bézier (Smooth Curves)
EditorMenuItem_Compose_SliderCurveType_Perfect=Perfect-Curve (Circular Curves)
EditorMenuItem_Compose_PerfectCurveOptions=Perfect-Curve Slider Options
EditorMenuItem_Compose_PerfectCurveOptions_TwoPoint=Two Point Fallback
EditorMenuItem_Compose_PerfectCurveOptions_FourPoint=Four Point Or More Fallback
EditorMenuItem_Compose_DecimalDifficultySettings=Decimal Difficulty Settings
EditorMenuItem_Compose_RememberSliderCurveType=Remember Slider Curve Type
EditorMenuItem_Compose_EnableSliderCurveTypeHotkeys=Enable Slider Curve Type Hotkeys
EditorMenuItem_Compose_UnhingedBeatSnapDivisor=Unhinged Beat Snap Divisor
EditorMenuItem_Compose_UnhingedDistanceSnapping=Unhinged Distance Snapping
EditorMenuItem_Compose_PerfectCurveConverter=Perfect-Curve Converter
EditorMenuItem_Compose_LegacySliderReverse=Legacy Slider Reverse (Control G)
EditorMenuItem_Compose_MergeObjectsIntoSlider=Merge objects into slider
EditorMenuItem_Compose_ConvertWhistlesToClaps=Convert Whistles to Claps
EditorMenuItem_Compose_AIPatternGenerator=AI Pattern Generator {0}
EditorMenuItem_Compose_AIPatternGenerator_AprilFoolsAddition=(April Fools)
EditorMenuItem_Design_ComboColourPicker=Automatic Combo Colour Picker
EditorMenuItem_Design_MediaReencoder=Media Reencoder
EditorMenuItem_Design_StoryboardDecimalFixer=Storyboard Decimal Fixer
EditorMenuItem_View_GridLevelZero=0 (Legacy)
EditorMenuItem_View_GridLineSettings=Grid Line Settings
EditorMenuItem_View_EditorDimLevel=Editor Dim Level
EditorMenuItem_View_PlayfieldVisualizer=Playfield Visualizer
EditorMenuItem_View_StableAnimationSpeed=Stable Animation Speed
EditorMenuItem_View_OffscreenWarning=Show Offscreen Warning
EditorMenuItem_View_LoopMusic=Loop Music
EditorMenuItem_File_ExportAsOsz2=Export as osz2...
EditorMenuItem_File_TestMode=Test Mode
EditorMenuItem_File_UseAsTemplate=Use as Template for a New Set...
EditorMenuItem_Timing_LargerBPMAdjustments=Use Larger BPM Adjustments (Stable)
EditorMenuItem_Timing_HitsoundToTimingPoint=Hitsound to Timing Point
EditorMenuItem_Edit_AngledFlip=Angled Flip
EditorTip_35=Press 'H' to bring up the quick-reference shortcuts list!
EditorTip_36=Press 'V' to quickly jump to the last hit-circle. Press it again to jump to the end of the audio.
EditorTip_37=Use spinners sparingly! Autoplay must be able to obtain at least 1000 bonus score for the spinner to be considered playable.
EditorTip_38=Generally speaking, the harder the beatmap, the longer combos tend to be, but don't make them too long! Up to 15-18 beats are acceptable.
EditorTip_39=Try to put some breaks in your beatmap to allow players a moment's rest! Ideally, breaks should be between 5-15 seconds and occur every 40 seconds-1 minute of play time, but this can vary depending on the song.
EditorTip_40=If you want to make a more difficult version of a beatmap, try adding more beats where possible, use less or faster sliders, make combos longer, and change the difficulty settings at the Song Setup screen.
EditorTip_41=If you want to make an easier version of a beatmap, try adapting the core rhythm and flow of your original beatmap whilst tweaking your beatmap's difficulty settings through Song Setup.
EditorTip_42=Try arranging beats and sliders in patterns of lines, curves or angles to make your beatmap more intuitive to play and nice to watch. Grid Snapping may help you with this.
EditorTip_43=If you have placed some beats and then change the timing settings, don't forget to resnap the beats and recalc the sliders from the Options menu, then snap manually any beats that are still misplaced.
EditorTip_44=In some songs, the tempo can change in certain places. In this case, you should use the Timing screen to make additional timing sections with the offset being the point where the song's tempo changes.
EditorTip_45=Bookmarks can help you and others move quickly to important points in your beatmap. Hover your mouse over the seek bar at the bottom of the Editor screen to display the Bookmark buttons.
EditorTip_46=When placing a slider, click often along its path to create waypoints that you can adjust to make it smoother. You can add a waypoint after placing a slider by holding Ctrl and clicking on the line between two waypoints. Right clicking on a waypoint will remove it.
EditorTip_47=Extra-lengthy spinners are tiring, while short spinners are disorienting. Try to keep your spinners a few seconds long, and avoid placing a lot of spinners one after the other.
EditorTip_48=Place bookmarks at important points in your beatmap, such as at the start of a change in timing, after a break, or at the start of song's verse, chorus or bridge. But don't go overboard!
EditorTip_49=Use the J/K keys to shift selected beats backward/forward by one timing division.
EditorTip_50=Who stole my cake D:
EditorTip_51=If you decide to abandon a beatmap, please make a notification in that beatmap's thread if it has been submitted already. Abandoned beatmaps are automatically graveyarded after a period of inactivity - if you wish to revive your map, simply ask a BAT!
EditorTip_52=Any element of gameplay can be skinned on a per-beatmap level. Just use the same naming structure used by skins.
EditorTip_53=Using live-mapping (Ctrl-Tab) allows you to place hitcircles with your Taiko keybinds, enabling you to map rhythms very quickly. This also works exceptionally well when creating osu!mania maps as well.
EditorTip_54=Make sure sliders don't overlap other sliders or especially themselves.
EditorTip_55=If you find any bugs report them to Digitalfear117!
EditorTip_56=Peppy thought he could stop me from placing Catmulls sliders, he was wrong!
EditorTip_57=Try the new Unhinged Distance Spacing and Unhinged Beat Snap Divisor!
EditorTip_58=Decimal settings work in the editor and can be enabled under the Compose section. Remember that all maps uploaded to Titanic cannot use decimal settings, this is meant for Bancho mapping!
EditorTip_59=Try out the ported Grid Level 0 by Nikku!
EditorTip_60=The Automatic Combo Colour Picker makes it easy to quickly choose combo colours from your background!
EditorTip_61=AiMod has been updated to offer more useful checks
EditorTip_62=The Perfect Curve Converter is the perfect tool to ensure all slider shapes in your map work on any osu! client!
EditorTip_63=You can change the dim level in the Editor!
EditorTip_64=Try editing the Grid Line Settings! Their rotation, colour, and draw depth are configurable!
EditorTip_65=Sliders and circles can be merged to make even crazier sliders!
EditorTip_66=There is a special version of Mapping Tools for Digital Client!
EditorTip_67=The Media Reencoder allows you to quickly convert audio files to mp3 or ogg, and video files to mp4, avi, or mpeg-1!
EditorTip_68=Skin Style changes how animations work in the Editor! Modern Skin Style makes the animation speed closer to Stable, and Classic Skin Style works closer to old clients!
EditorTip_69=In addition to beatmap combo colours, you also set the slider track colour, and the slider border colour in Song Setup!
EditorTip_70=Make sure to try out the different Editor Themes! You can change the Editor to look like 2007, 2008, 2013, 2014 versions of osu!, Stable Lazer Transitional, or even 2013 Hexis!
DisplayTitleEditor_PreviewTitle=Preview Title
DisplayTitleEditor_PreviewTitle_Tooltip=Play the title animation
DisplayTitleEditor_Reset_Tooltip=Reset the title
DisplayTitleEditor_Save_Tooltip=Save the title
DisplayTitleEditor_Close_Tooltip=Close the display title editor
DisplayTitleEditor_MoreInfo=More Info
DisplayTitleEditor_MoreInfo_Tooltip=View the wiki page
DisplayTitleEditor_CopyToClipboard=Copy to Clipboard
DisplayTitleEditor_CopyToClipboard_Tooltip=Copy the display title to your clipboard
DisplayTitleEditor_EditLine=Edit Line:
DisplayTitleEditor_Bold=Bold
DisplayTitleEditor_PreviewWait=Preview Wait
DisplayTitleEditor_PreviewTime=Preview Time
DisplayTitleEditor_ShowTitle=Show Title
DisplayTitleEditor_Size=Size:
DisplayTitleEditor_Time=Time:
DisplayTitleEditor_Wait=Wait:
DisplayTitleEditor_Hold=Hold:
DisplayTitleEditor_ColorPreview=Color Preview
DisplayTitleEditor_TitleSaved=Title saved
DisplayTitleEditor_TitleCopied=Title copied to clipboard
Translator_Subtitle=Translate text into another language!
Translator_ApiKeyHeader=DeepL API Key:
Translator_TextToTranslate=Text to translate:
Translator_Button_Translate=Translate
Translator_Tooltip_SwapLanguages=Swap languages
Translator_Overlay_SelectSourceLanguage=Select source language
Translator_Overlay_SelectTargetLanguage=Select target language
Translator_Warning_DoNotTranslateDigitalStrings=Do NOT use this tool to translate Digital Client Strings!
Translator_Status_Translating=Translating...
Translator_Notice_TranslationInProgress=Translation is in progress! Please wait.
Translator_Notice_NoValidTranslationToCopy=No valid translation to copy to clipboard.
Translator_Notice_TranslationCopied=Translation copied to clipboard!
Translator_Error_PleaseEnterText=Please enter text to translate.
Translator_Error_SelectSourceLanguage=Please select a base language.
Translator_Error_SelectTargetLanguage=Please select a target language.
Translator_Error_TranslationFailed=Translation failed.
Translator_Error_TextPrefix=Error: {0}
Translator_Error_MissingApiKey=Please enter your DeepL API key in the API Key field.\n\nGet a free API key at: {0}
Translator_Error_NoTranslationFound=No translation found in response.
Translator_Error_ApiStatusCode=API returned status code: {0}
MenuTip_31=You are running a test build. Please note that it may be unstable :)
DigitalMenuTip_1=Mr. Ladybug Enjoyers have access to special mini-games and client customizations! Become one today in Settings!
DigitalMenuTip_2=You can customize the look of your client by changing "Skin Style" in the Skin tab of Settings!
DigitalMenuTip_3=The "Theme" tab in Settings offers over 75 different customization options for the client!
DigitalMenuTip_4=Check out the Skinning Wiki for Digital Client in the Web Browser!
DigitalMenuTip_5=Try the Benchmark feature to see how well your PC can play osu!
DigitalMenuTip_6=Mr. Ladybug is very cute.
DigitalMenuTip_7=You can skin the no results ghost in song select.
DigitalMenuTip_8=You can change the color of the cross menu bar renderer in your skin.ini.
DigitalMenuTip_9=You can customize the look of the editor with 6 different themes!
DigitalMenuTip_10=Try out the different triangle styles!
DigitalMenuTip_11=Hovering leaderboard scores will tell you its pp value and which client the score was set on.
DigitalMenuTip_12=Use Control + Shift + Scroll Wheel to change your volume from anywhere in the client!
DigitalMenuTip_13=No, I am not backporting the 2014 options overlay. Control + O will launch settings though.
DigitalMenuTip_14=You should try Ocarina of Time Randomizer!
DigitalMenuTip_15=Make sure to try FloppyBord!
DigitalMenuTip_16=When will someone port Doom to Digital Client? Will you be the one to do it?
DigitalMenuTip_17=If you mod this client and add a new feature, send the code to me so it can be officially added to the client.
DigitalMenuTip_18=You can calculate the megapixels of any image in the megapixel calculator.
DigitalMenuTip_19=Digital Client can load 3D models! Maybe one day we will make a 3D game inside of Digital Client.
DigitalMenuTip_20=You should try modding this client! You can download dnSpyEx and edit the client. Note: you cannot log into Titanic with a modified client.
DigitalMenuTip_21=Digital Client should work even on Windows 2000! Make sure to use the .NET Framework 2.0 Compatibility EXE if you try it.
DigitalMenuTip_22=The Basic Menu Interface was created after Oreeeee asked why the osu! main menu doesn't look like the Saints Row 2 main menu.
DigitalMenuTip_23=Digital Client probably wouldn't exist if peppy didn't remove the ability to add Catmull sliders in the editor in 2010.
DigitalMenuTip_24=Check out b99 Titanic!
DigitalMenuTip_25=Check out Retro Gecko!
DigitalMenuTip_26=Check out b394a Definitive!
DigitalMenuTip_27=Check out oldsu!
DigitalMenuTip_28=Check out un!stable!
DigitalMenuTip_29=Check out neosu!
DigitalMenuTip_30=Titanic is awesome!
DigitalMenuTip_31=Have you gone for a walk today? A little exercise goes a long way!
DigitalMenuTip_32=One day I want to make my own camera.
DigitalMenuTip_33=Chotoo was a very good guinea pig; I miss that little guy.
DigitalMenuTip_34=Digital Client started on July 6th, 2024!
DigitalMenuTip_35=Digital Client wouldn't be possible without the hard work of all its contributors! Thanks so much to everyone who helps out!
DigitalMenuTip_36=Peppy and the osu! developers' hard work cannot be understated—make sure to give them the love they deserve for keeping this amazing game free to win!
DigitalMenuTip_37=Digital Client has reached over 1900 downloads as of 12/29/2025!
DigitalMenuTip_38=Play more Flashlight.
DigitalMenuTip_39=:MrLadybug:
DigitalMenuTip_40=Don't play osu! while driving.
OldsuMenuTip_1=Welcome back to oldsu!
OldsuMenuTip_2=osu!FlandreMod attempts to fix inconveniences caused by the 2008 client. We don't and won't ever change gameplay.
OldsuMenuTip_3=If you prefer a 100% 2008 experience, the comfort features can be disabled in Settings -> FlandreMod.
OldsuMenuTip_4=This project started at the beginning of October 2020!
OldsuMenuTip_5=Beyley is cute uwu
OldsuMenuTip_6=Titanic support added by Levi, Oreeeee, and Digitalfear117!
OldsuMenuTip_7=Huge shoutouts to Furball (formerly Eevee, founder of oldsu!) for allowing us to revive this client!
LazerMenuTip_1=Press {0} anywhere in the game to toggle the toolbar!
LazerMenuTip_2=Press {0} anywhere in the game to access settings!
LazerMenuTip_3=All settings are dynamic and take effect in real-time. Try changing the skin while watching autoplay!
LazerMenuTip_4=New features are coming online every update. Make sure to stay up-to-date!
LazerMenuTip_5=If you find the UI too large or small, try adjusting UI scale in settings!
LazerMenuTip_6=Try adjusting the "Screen Scaling" mode to change your gameplay or UI area, even in fullscreen!
LazerMenuTip_7=What used to be "osu!direct" is available to all users just like on the website. You can access it anywhere using {0}!
LazerMenuTip_8=Seeking in replays is available by dragging on the progress bar at the bottom of the screen or by using the left and right arrow keys!
LazerMenuTip_9=Try scrolling right in mod select to find a bunch of new fun mods!
LazerMenuTip_10=Most of the web content (profiles, rankings, etc.) are available natively in-game from the icons on the toolbar!
LazerMenuTip_11=Get more details, hide, or delete a beatmap by right-clicking on its panel at song select!
LazerMenuTip_12=Check out the "playlists" system, which lets users create their own custom and permanent leaderboards!
LazerMenuTip_13=Toggle advanced frame / thread statistics with Ctrl-F11!
LazerMenuTip_14=You can pause during a replay by pressing {0}!
LazerMenuTip_15=Most hotkeys in the game are configurable. Check the bindings panel under input settings!
LazerMenuTip_16=Your gameplay HUD can be customised by using the skin layout editor. Open it at any time via {0}!
LazerMenuTip_17=You can create mod presets to make toggling your favourite mod combinations easier!
LazerMenuTip_18=Many mods have customisation settings that drastically change how they function. Click the Customise button in mod select to view settings!
LazerMenuTip_19=Press {0} to switch to a random skin!
LazerMenuTip_20=While watching a replay, press {0} to toggle replay settings!
LazerMenuTip_21=You can easily copy the mods from scores on a leaderboard by right-clicking on them!
LazerMenuTip_22=Ctrl-Enter at song select will start a beatmap in autoplay mode!
LazerMenuTip_23="Lazer" is not an English word. The correct spelling for the bright light is "laser".
LazerMenuTip_24=Multithreading support means that even with low "FPS" your input and judgements will be accurate!
LazerMenuTip_25=All delete operations are temporary until exiting. Restore accidentally deleted content from the maintenance settings!
LazerMenuTip_26=Take a look under the hood at performance counters and enable verbose performance logging with Ctrl-F2!
LazerMenuTip_27=When your gameplay HUD is hidden, you can press and hold {0} to view it temporarily!
LazerMenuTip_28=Drag and drop any image into the skin editor to load it quickly!
LazerMenuTip_29=Try holding your right mouse button near the beatmap carousel to quickly scroll to an absolute position!
LazerMenuTip_30=Shift-click on a beatmap panel in the beatmap listing overlay to quickly download or view the beatmap in song select!
OtherModdedClientsMenuTip_1=Welcome to osu!Atoka.
EditorModeCompose_ComposeMapLLM={0} Mapping Integration
BeatmapTreeManager_TitanicOriginals=Titanic Originals
BeatmapTreeManager_Cleared=Cleared
BeatmapTreeManager_NotCleared=Not Cleared
BeatmapTreeManager_Below1Star=Below 1 star
BeatmapTreeManager_StarSingle={0} star
BeatmapTreeManager_StarPlural={0} stars
BeatmapTreeManager_Above10Stars=Above 10 stars
AIMeta_DifficultyNameUnicode=Difficulty name contains unicode characters.
AIMeta_DrainTimeTooShort=Drain time should be over {0} seconds.
AIMeta_WholeValueRequired={0} must be a whole value on Titanic.
AIMeta_NoCustomComboColours=This map does not have custom combo colours.
AIMeta_NotEnoughCustomComboColours=At least {0} custom combo colours are required.
AIMeta_MissingTagCategory=Missing {0} tag ({1}).
AIMetaTaiko_BadOdHpTaiko=Overall difficulty and HP drain rate should be between 4 and 7.
AIDesign_BackgroundTooLargeCustom=Background image is larger than {0}.
AIDesign_BackgroundTooSmall=Background image is smaller than {0}.
AIDesign_BackgroundFileTooLarge="{0}" has a file size exceeding {1} MB ({2:0.##} MB).
AIDesign_StoryboardSpriteDecimal={0} sprite declaration(s) with decimal X/Y positions in {1}. Use the Storyboard Decimal Fixer to fix these.
AIDesign_StoryboardMovementDecimal={0} {1} command(s) with decimal coordinates in {2}. Use the Storyboard Decimal Fixer to fix these.
AIMapset_MultipleAudioFiles=There are {0} song files in your map directory!
AIMapset_NonPreferredVideoFormat=Video file "{0}" uses a video format not supported by all clients. AVI, WMV, and FLV are the safest compatible formats. Use the Media Re-encoder tool to convert the video.
AICompose_ObjectEndUnsnapped=Object's end is not snapped! Off by {0:+#;-#;0}ms.
AICompose_ObjectEndSlightlyUnsnapped=Object's end is slightly unsnapped! Off by {0:+#;-#;0}ms.
AICompose_PerfectCurveNotSupported=Perfect Curve sliders do not work on older clients. Convert this to Bezier using the Perfect Curve Converter.
AICompose_SliderTooManyPoints=Slider has an absurdly large amount of points!
AICompose_SlidersScoreTooRarely=Sliders in this map score less often than once per second.
AICompose_NoHitsounds=There are no hitsounds on any objects. Hitsounds are required for rankable beatmaps.
AITiming_BeatmapTooLongRank=Your beatmap is over {0} minutes long. Consider shortening it if it's aimed at rank not approval.
AITiming_BeatmapTooShortRankable=Your beatmap is shorter than {0} seconds. It must be at least {0} seconds to be rankable.
AITiming_LeadInTooShort=Not enough manual lead-in. The difficulty needs {0}ms more lead-in so that the first object appears at or after {1}ms.
AITiming_LeadInTooLong=Too much manual lead-in. Remove {0}ms of lead-in so that the first object is closer to {1}ms.
AITiming_LeadInUnnecessary=This difficulty has {0}ms of manual lead-in but it does not need any. It should be removed.
AITiming_FirstInheritedPoint=Inherited timing point before the first uninherited timing point!
AITiming_FirstUninheritedKiai=First uninherited timing point toggles kiai!
AITiming_LowAudioBitrateDetailed=Audio bitrate is too low. The audio file is {0} kbps, the minimum is {1} kbps.
AITiming_HighAudioBitrateDetailed=Audio bitrate is too high. The audio file is {0} kbps, the maximum for a {1} file is {2} kbps.
AITiming_NoBreaktime=No breaktime in this diff. Consider adding some breaks for player to recover.
