Lets_Do_This=与音乐共舞！
General_Cancel=取消
General_Confirm=开始吧！
General_Back=返回
General_Never=从不
General_Always=总是
Options_Audio_Effect=音效
Options_Audio_Master=整体
Options_Audio_Music=音乐
Options_Audio_Offset=偏移量（Offset）调节
Options_Audio_OffsetWizard=偏移量（Offset）设置向导
Options_Audio_Offset_Description=更低（负值）的偏移量意味着与音乐原有节奏相比，你需要稍微迟一点来作击打。\n通常运行偏移量向导并调整到一个恰当的值可以使你在玩的过程中更舒适。
Options_Audio_Volume=音量
Options_DeleteAllUnrankedMaps=删除所有非 Ranked 图
Options_DeleteWarning=将会删除{0}张图。
Options_ForceFolderPermissions=修复文件夹权限
Options_ForceFolderPermissions_Successful=已重置 osu! 文件夹权限。
Options_ForceFolderPermissions_Tooltip=给 osu! 提供自身文件夹的读 / 写权限（在 Vista 以上且用户账户控制（UAC）启用时有用）\n可能会消耗一些时间。
Options_Graphics_Combo=连击提示图
Options_Graphics_Combo_Tooltip=当连击数达到一定数值时，屏幕边缘将弹出一个人物图像。（图像由所用的皮肤决定）
Options_Graphics_CustomResolution=自定义
Options_Graphics_ResolutionBorderless=（无边框）
Options_Graphics_Detail=详细设置
Options_Graphics_DirectX_Tooltip=默认渲染器。\n使用着色器来提升性能，但在古董机上可能表现更糟。\n如果没遇到问题，建议打开此选项。
Options_Graphics_Fire=连击火焰
Options_Graphics_Fire_Tooltip=当你达到 30 连击以上时，窗口底部会出现火焰。\n需要显卡支持 Pixel Shader 2.0。\n如果显卡不支持，此选项将被自动禁用。
Options_Graphics_FpsCounter=显示帧数（FPS）
Options_Graphics_FpsCounter_Tooltip=在屏幕的右下角显示当前游戏程序的帧数（FPS）。
Options_Graphics_LowEnd_Tooltip=关闭 osu! 中所有的视觉特效，建议只在你总是感到画面延迟的时候使用。\n注意这不会解决偶尔的卡顿，那是其他进程在占用硬盘或 CPU 造成的。
Options_Graphics_FrameLimiter=帧数限制：
Options_Graphics_FrameLimiter_120=120fps
Options_Graphics_FrameLimiter_VSync=垂直同步
Options_Graphics_FrameLimiter_LowLatency=垂直同步（低延迟）
Options_Graphics_FrameLimiter_Unlim=无限制
Options_Graphics_FrameLimiter_UnlimGreen=无限制（游戏中）
Options_Graphics_Fullscreen=全屏模式
Options_Graphics_Fullscreen_Tooltip=开启全屏模式。可以降低 Windows 7 以上系统的鼠标延迟。
Options_Graphics_HitLighting=击打闪光
Options_Graphics_HitLighting_Tooltip=在击打提示后方加上一个轻柔的闪光。
Options_Graphics_Language=语言
Options_Graphics_LowEnd=低配置模式
Options_Graphics_OpenGl_Tooltip=跨平台的渲染器。只建议在延迟或掉帧严重（或没有着色器支持时）时启用。
Options_Graphics_Progress=进度条位置：
Options_Graphics_Progress1=右上角（饼状）
Options_Graphics_Progress2=右上角（条状）
Options_Graphics_Progress3=右下角
Options_Graphics_Progress4=底部（长条）
Options_Graphics_Renderer=渲染器
Options_Graphics_ResolutionNative=（原始）
Options_Graphics_ResolutionStandard=标准屏幕：
Options_Graphics_ResolutionWidescreen=宽屏幕：
Options_Graphics_RestartRequired=osu! 需要重新启动来使本次改动生效。
Options_Graphics_ScreenResolution=屏幕分辨率
Options_Graphics_Screenshot=截图格式：
Options_Graphics_Screenshot1=PNG（无损）
Options_Graphics_Screenshot2=JPEG（空间较小）
Options_Graphics_SelectLanguage=语言：
Options_Graphics_SelectResolution=分辨率：
Options_Graphics_Shader=着色器效果
Options_Graphics_Shader_Tooltip=在游戏中启用着色器特效（闪烁、模糊、偏色等）\n极其推荐，但需要支持 Pixel Shader 2.0 且性能较高的显卡。\n如果显卡不支持，此选项将被自动禁用。
Options_Graphics_Snaking=渐出滑条
Options_Graphics_Snaking_Tooltip=滑条从起始点逐渐滑出。\n只要不是机器配置很差，这都会运行得很流畅，强烈推荐开启。
Options_Graphics_Softening=柔化滤镜
Options_Graphics_Softening_Tooltip=启用柔化滤镜。有些人喜欢，也有人讨厌哦 ;)
Options_Graphics_Video=背景视频
Options_Graphics_Video_Tooltip=启用背景视频播放。\n如果你玩有背景视频的图时感觉很卡，试着关掉这个功能。
Options_HeaderBlurb=改变 osu! 的设置
Options_Input_ConfirmExit=退出 osu! 前总是需要确认
Options_Input_ConfirmExit_Tooltip=总是在退出 osu! 时弹出提示以避免误操作。即使此功能关闭，在某些时候仍然会弹出提示。
Options_Input_DisableButtons=在游戏中禁用鼠标按键
Options_Input_DisableButtons_Tooltip=这个选项将在游戏过程中禁用所有的鼠标按键。\n为使用键盘点击的玩家设计。
Options_Input_DisableWheel=在游戏中禁用鼠标滚轮
Options_Input_DisableWheel_Tooltip=在游戏中，你可以用鼠标滚轮控制音量以及暂停游戏。\n此选项将禁用这个功能。
Options_General=常规
Options_Input_KeyBindings=按键设置
Options_Input_MouseSensitivity=鼠标灵敏度
Options_Input_MouseSensitivity_Tooltip=默认的速度与你鼠标的通常速度相同。
Options_Input_Tablet=强制启用触屏 / 数位板支持
Options_Input_Tablet_Tooltip=如果你在使用平板电脑 / 触屏 / 数位板，但点击没有被正确识别，请启用此选项。
Options_Input_Wii=启动 Wiimote / TaTaCon 支持
Options_Input_Wii_Tooltip=启用 Wii 太鼓控制器和 Wiimote 支持。\n启用前请先确认你的 Wiimote 是否已经通过蓝牙配对。
Options_LoggedIn=哈喽，{0}。欢迎来到osu!
Options_MarkMapsPlayed=将所有图标记为已玩过
Options_MarkMapsPlayed_Success=已将所有图标记为“已玩过”。
Options_MarkMapsPlayed_Tooltip=将歌曲列表中所有图上代表“未玩过”的粉红色去除。
Options_Online_ActiveUser=当前用户
Options_Online_AlertsPrivacy=提示与隐私
Options_Online_AllowPublicInvites=允许来自所有玩家的多人游戏邀请
Options_Online_AllowPublicInvites_Tooltip=取消此选项会限定多人游戏邀请者只能为好友。
Options_Online_ChatAudibleHighlight=当其他人提到你的名字时播放音效
Options_Online_ChatAudibleHighlight_Tooltip=当其他人在聊天室中提到你的名字时将播放一个音效。
Options_Online_ChatFilter=过滤冒犯性词汇
Options_Online_ChatFilter_Tooltip=尝试过滤可能冒犯特定文化或低龄人群的词汇。
Options_Online_ChatHighlight=当其他玩家提到你的名字时弹出通知
Options_Online_ChatHighlight_Tooltip=当其他人在聊天时提到你的名字时，一条信息将在屏幕底部闪现（包括游戏时）。
Options_Online_ChatHighlights=聊天高亮词汇（以半角空格分隔）
Options_Online_ChatIgnoreList=屏蔽以下玩家的发言（以半角空格分隔）
Options_Online_ChatIgnoreList_Tooltip=在名字后面加上 @ 符号及 c / h / p字母（可复选），可在聊天室 / 关键字（Highlight） / 私聊中忽略此玩家。\n对于名字中有空格的玩家，可以用下划线来代替空格，例如 "GG Time" → "GG_Time"
Options_Online_ChatPrivateTabs=在新标签页中显示私聊消息
Options_Online_ChatPrivateTabs_Tooltip=勾选时，私聊内容会开新标签页显示。\n否则直接显示在当前频道。
Options_Online_ChatRemoveForeign=过滤非英文字符
Options_Online_ChatRemoveForeign_Tooltip=删除任何处于标准 ASCII（英文）范围外的字符。\n对于因非英文字符感觉卡的用户有帮助。
Options_Online_ClickToLogin=点击登录！
Options_Online_DisplayCityLocation=显示你的所在城市或地区
Options_Online_DisplayCityLocation_Tooltip=默认情况下，其他人仅能看到你所在的国家或地区。启用此选项将会使其他玩家可以看到你所在的城市。\n这些信息通常是比较准确的。
Options_Online_HideChat=游戏中自动隐藏聊天窗口
Options_Online_HideChat_Tooltip=勾选时，聊天窗口将在游戏时自动隐藏。\n聊天窗口将在休息时间和前奏、结尾显示。
Options_Online_InGameChat=游戏内聊天
Options_Online_Integration=关联
Options_Online_MsnIntegration=关联到 MSN Live 状态
Options_Online_MsnIntegration_Tooltip=你的 Windows Live Messenger 将显示游戏中播放的歌曲。
Options_Online_NotifyFriends=显示好友上线 / 离线通知
Options_Online_NotifyFriends_Tooltip=当你的好友上线 / 离线时将显示通知。
Options_Online_PopupDuringGameplay=游戏中实时显示通知
Options_Online_PopupDuringGameplay_Tooltip=选择是否允许彩色通知窗口在游戏时出现在屏幕底部。\n如果未选中此选项，通知将只在非游戏状态时显示。
Options_Online_ShowChatTicker=聊天消息提示
Options_Online_ShowChatTicker_Tooltip=在聊天窗口不可见时，在屏幕底部显示单行新消息。
Options_Online_ShowSpectators=显示旁观者
Options_Online_ShowSpectators_Tooltip=游戏时会在左上显示一个观众列表。\n如果你隐藏了此项，你将无法知道是否有其他玩家正在旁观你。
Options_Online_YahooIntegration=关联到雅虎通状态
Options_Online_YahooIntegration_Tooltip=你的雅虎通将显示你游戏中播放的歌曲。
Options_Online_LogPrivateMessages=保存私聊记录
Options_Online_LogPrivateMessages_Tooltip=启用此选项后，所有私聊消息将会自动以 txt 格式自动保存到 Chat 文件夹下。
Options_Online_BlockNonFriendPM=只接收好友发来的私聊消息
Options_Online_BlockNonFriendPM_Tooltip=启用此选项后，你的好友列表以外的用户无法向你发送私聊消息。
Options_Online_BlockNonFriendPM_Toggle_On=已设置为只接收好友发来的私聊消息。
Options_Online_BlockNonFriendPM_Toggle_Off=已设置为接收所有人发来的私聊消息。
Options_Options=设定
Options_TabAudio=音频
Options_TabGraphics=画面
Options_TabInput=输入
Options_TabMaintenance=管理
Options_TabOnline=在线
Options_SkinSelect=当前皮肤：
SongSelection_AudioError=载入此图的音频时出现错误...
SongSelection_BeatmapBy=作者：{0}
SongSelection_BeatmapInfo=长度：{0:00}:{1:00}　BPM：{2:0}　物件数：{3:#,0}
SongSelection_BeatmapInfo2=圈数：{0:#,0}　滑条数：{1:#,0}　转盘数：{2:#,0}
SongSelection_BeatmapInfoCreator=作者：{0}
SongSelection_ClearedScores=已清除 {0} 的本机成绩
SongSelection_ClearLocalScores=清除本地成绩
SongSelection_CustomOffset=你的 Offset：{0}{1}ms / 推荐 Offset：{2}{3}ms
SongSelection_Delete=删除……
SongSelection_DeleteAllDifficulties=是，把所有难度都删除！
SongSelection_DeletedFromDisk=已将 {0} 移到回收站！
SongSelection_DeleteFromDisk=你确定要把“{0}”删除？
SongSelection_DeleteOnlyThisDifficulty=是，但只删除这个难度
SongSelection_DeleteThisBeatmap=是，删除整组图！
SongSelection_DeleteAllVisible=删除所有画面上可见的谱面！！
SongSelection_DifficultyInfo_Tooltip_Osu=缩圈时间（AR）：{0:0.##}ms\n300：+-{1:0.##}ms\n100：+-{2:0.##}ms\n50：+-{3:0.##}ms\n转盘难度：{4:0.##}\n物件半径(CS)：{5:0.##}
SongSelection_DifficultyInfo_Tooltip_Taiko=300(良)：+-{0:0.##}ms\n100(可)：+-{1:0.##}ms
SongSelection_DifficultyInfo_Tooltip_CatchTheBeat=下落时间(AR)：{0:0.##}ms\n水果半径(CS)：{1:0.##}
SongSelection_DifficultyInfo_Tooltip_Mania=MAX：+-{0:0.##}ms\n300：+-{1:0.##}ms\n200：+-{2:0.##}ms\n100：+-{3:0.##}ms\n50：+-{4:0.##}ms
SongSelection_DiscardLocalChanges=对，放弃我的修改！
SongSelection_Edit=编辑
SongSelection_GoOnline=点击地球图标显示在线排行榜！
SongSelection_HasFriend=有好友在榜上
SongSelection_KeepLocalChanges=不，我需要这些修改！
SongSelection_ListingScores=歌曲列表 / 成绩
SongSelection_LoginFirst=在访问此歌曲在线成绩之前，你必须先登录！
SongSelection_MatchesFound=找到{0:#,0}个结果！
SongSelection_MatchFound=找到{0:#,0}个结果！
SongSelection_NextPage=下一页
SongSelection_NoBeatmaps=你现在没有图！请在开始之前至少在 Songs 目录下放入至少一张图或者音乐文件。\n现在将自动打开 osu! 网站的图谱下载页面。
SongSelection_NoCancel=不要~~~不是这个意思啦><
SongSelection_NoPersonalRecordSet=尚无个人记录
SongSelection_NotYetMapped=尚未制作
SongSelection_OnlineRecord=个人最佳成绩
SongSelection_OpenOptions=点击下面的选项可以在你的默认浏览器中载入相应的页面。
SongSelection_OptionHoverSelect=自动选择
SongSelection_OptionReturn=自动跳回
SongSelection_PreviousPage=上一页
SongSelection_Ranked=只显示 Ranked 图
SongSelection_RefreshScores=刷新榜单
SongSelection_RemovedFromFavouritesA={0} 已从收藏夹A中移除。
SongSelection_RemovedFromFavouritesB={0} 已从收藏夹B中移除。
SongSelection_RemovedFromUnplayedSongs={0} 已从“未玩过的歌曲”中移除。
SongSelection_RemoveFromFavouritesA=从收藏夹A中移除
SongSelection_RemoveFromFavouritesB=从收藏夹B中移除
SongSelection_RemoveFromUnplayed=从“未玩过的歌曲”中移除
SongSelection_Reply=快速回复
SongSelection_Reset=没有找到相符的结果。请按 Esc 键重新搜索。
SongSelection_ScoreList=得分：{0:#,0}　({1:#,0}x)
SongSelection_ScorePagination=当前第{0:#,0}页，共{1:#,0}页
SongSelection_Search=搜索：
SongSelection_Searching=搜索中...
SongSelection_SelectASong=请选择一首歌曲！
SongSelection_SongPaneDifficulty=难度：{0} ({1})
SongSelection_ThisBeatmap=你选择了：{0}\n你想对此谱面做什么？
SongSelection_ThisCollection={0}\n你想对此收藏夹做什么？
SongSelection_TooltipHoverDelay=悬停在谱面上一小段时间后，自动选择此谱面。
SongSelection_TooltipReturn=光标移出歌曲列表时将返回当前选择的谱面。
SongSelection_TooltipScore=记录日期：{0}\n300:{1:#,0} 100:{2:#,0} 50:{3:#,0} Miss:{4:#,0}\n准确度：{5:0.00}%\nMods：{6}
SongSelection_TooltipScoreMania=记录日期：{0}\nMAX:{1:#,0} 300:{2:#,0} 200:{3:#,0} Bad:{4:#,0}\n准确度：{5:0.00}%\nMods：{6}
SongSelection_TooltipSwitchToLocal=切换到本地排行榜
SongSelection_TooltipSwitchToOnline=切换到在线排行榜
SongSelection_Topic=该谱面的官方论坛讨论帖
SongSelection_TypeToBegin=直接输入搜索内容
SongSelection_Unplayed=只显示未玩
SongSelection_Unranked=只显示非Ranked谱面
SongSelection_UpdateNotAvailable=现在暂时无法更新。
SongSelection_WarningDestroyChanges=更新将会使你丢失对这张谱面所做的一切更改。你确定要更新吗？
SongSelection_WebAccess=快速访问此谱面在网络上的相关内容
Bancho_ChatWarning=这个频道只能使用英文进行交流，请勿使用其他语言。\n中文聊天请到 #chinese 频道。
Bancho_NoFriendPMBlocked={0} 目前只接收好友发送的私聊消息！
Options_Input_Joystick=启用手柄支持
Options_Input_Joystick_Tooltip=如果你使用手柄或者控制器玩 osu!mania 模式的话请启用这个选项。
Options_TabGameplay=游戏
Options_Gameplay_IgnoreBarline=隐藏小节线
General_File_UnknownType=对不起，osu!不知道怎么处理这种类型的文件...
General_File_EnterEditor=在添加背景图片或视频之前，请先进入编辑器。
General_NewVersion=发现 osu! 新版本！请回到主界面更新。
General_Close=关闭
Lobby_NoMatch=没有发现游戏房间。\n点击“建立新房间”创建一个新房间！
Lobby_ExistMapOnly=只显示已有图的房间
Lobby_FriendOnly=只显示有好友的房间
Lobby_ShowFull=显示满员房间
Lobby_ShowLocked=显示上锁房间
Lobby_LoginFirst=你必须连接上服务器（Bancho）之后才能创建房间。
Lobby_QuickJoin_Fail=快速加入失败！
Lobby_Bancho_Fail=必须连接到服务器（Bancho）之后才能联机比赛！
Lobby_MatchFull=此房间已满！
Lobby_Join_Fail=加入房间失败！
Lobby_Join=正在加入...
ModSelection_Title=Mod 可以让你以不同的方式来进行游戏。有些 Mod 对你的游戏分数会有影响，还有一些仅供娱乐。
ModSelection_Reduction=降低难度
ModSelection_Increase=增加难度
ModSelection_Special=特殊
ModSelection_Reset=重置所有 Mod
ModSelection_Mod_Easy=降（ti）低（gao）总体难度——更（man）大（ping）的圈（xiang），HP下降更慢，缩圈速度变慢，更（ji）低（gao）的准（du）确（tu）要求，有2次机会原地满状态复活。
ModSelection_Mod_NoFail=不管怎么样，你都失败不了。
ModSelection_Mod_HalfTime=减<<<<<<速（0.75倍速）
ModSelection_Mod_HardRock=各方面的难度都增加一点...
ModSelection_Mod_SuddenDeath=不全连，便失败（按下切换到Perfect）
ModSelection_Mod_Perfect=不SS，便重试。
ModSelection_Mod_DoubleTime=加>>>>>>>>>>>速（1.5倍速）（按下切换到Nightcore）
ModSelection_Mod_Nightcore=洞次打次洞次打次~
ModSelection_Mod_Hidden=没有缩圈，圆圈渐隐，分数略微提高。
ModSelection_Mod_Flashlight=限制视野，在连击100x时再缩小视野一次，200x时缩到最小。准备好记(shuang)忆(ping)力(mu)了么？
ModSelection_Mod_Relax=你不用点击，只需移动。\n让你点击/敲击用的手指放松一下。\n** 不计入排名 **
ModSelection_Mod_Relax2=光标会自动移动，跟着节奏点就好。\n** 不计入排名 **
ModSelection_Mod_Relax_CatchTheBeat=用鼠标来控制小人。\n** 不计入排名 **
ModSelection_Mod_Relax_Taiko=放松！你不会再被突然出现的转盘、累人的擂鼓和意外的“咔”弄得晕头转向。\n（无视红蓝判定）\n** 不计入排名 **
ModSelection_Mod_SpunOut=转盘会自动完成。
ModSelection_Mod_Autoplay=来看看精彩绝伦的自动表演。（按下切换到 Cinema ）
MenuTip_1=添加新谱面的方法：1. 把 .osz 文件拖入 osu! 的窗口；2. 直接双击 .osz 文件；3. 在浏览器下载完成后选择“打开”。
MenuTip_2=当你在有大量谱面的列表中选歌时，可以按住左键拖拽列表，或者按住右键快速定位。
MenuTip_3=在任何地方都可以按下 F8 / F9 加入 osu! 聊天！
MenuTip_4=在谱面上右击或者点击 Beatmap Options 会显示谱面管理菜单。
MenuTip_5=如果你觉得有操作延迟，那么你可以尝试到设定里调高帧数限制。或者启用全屏模式，这应该会有所改善。如果嫌全屏的画面太大的话可以用 不缩放画面 功能。
MenuTip_6=遇到快速连打时，可以试试交替使用左右键，或者使用键盘上的 Z / X 键来啪啪啪！
MenuTip_7=如果视频无法播放，在发帖报告 bug 前请先阅读 wiki！
MenuTip_8=按下 F12 可以截图哦，拿到好成绩时别忘记了。
MenuTip_9=你可以通过用旁观功能来观摩其他玩家游戏以得到更多的游戏技巧。按 F9 展开玩家列表然后点击你打算旁观的玩家！
MenuTip_10=如果作者更新了谱面，你可以通过快捷按钮迅速更新到最新版本。
MenuTip_11=Wiki 里有很多很多有用的资讯。去读读吧。
MenuTip_12=你知道吗？只要简单地双击或者把 .osz 文件拖动到 osu! 的游戏窗口中就能载入新的谱面。
MenuTip_13=在成绩界面按下 F2 ，你可以导出任何一个在线或者本地回放。
MenuTip_14=如果玩过的每张图里节拍听起来都觉得太早或者太晚或太蠢，可以试试在选项（Option）中调节全局偏移量（offset）。
MenuTip_15=最快的找图方法是直接在选曲界面中输入标题 / 艺术家 / 作图者。
MenuTip_16=聊天窗口可以在游戏中自动关闭，点击打开聊天窗口后屏幕右下角的开关按钮可以进行切换。
MenuTip_17=在游戏中可以用鼠标滚轮来调节音量。如果你觉得这个功能碍事，可以在选项（Option）中禁用。
MenuTip_18=点击鼠标中键可以快速暂停/继续游戏。如果你觉得它碍事，这个功能也可以在设置（option）中禁用。
MenuTip_19=你可以在游戏中快速访问歌曲的网页排行榜和讨论帖子，只需要点击成绩列表上方的气泡小图标。
MenuTip_20=自定义你的 osu! 外观，你可以在官网论坛的 Skinning 板块下载皮肤！
MenuTip_21=按下 F8 可以打开游戏内的聊天窗口。你可以输入 !help 或者 /help 来查看有哪些命令。
MenuTip_22=记住要经常停下来休息一下。你的双手是要为你服务一生的，而不仅仅是 osu!。
MenuTip_23=别无视 Unranked 的谱面。如果你找到了你喜欢的 Unranked 谱面，你可以给谱面制作者提些建设性的意见，这样这个谱面被 Rank 的可能性会更大。
MenuTip_24=在多人模式中，你可以和其他人一起进行游戏！
MenuTip_25=想知道某个玩家来自哪里吗？按下 F9，然后把光标悬停在该玩家的用户框上！
MenuTip_26=在歌曲界面按 F5 可以刷新和强制重载全部歌曲。
MenuTip_27=按下 Shift+F12 可以截屏并自动上传到网上。
MenuTip_28=你可以自己在设定（Option）>输入里面设定按键。
MenuTip_29=在歌曲选择页面搜索时可以指定符合的条件的图，如“AR>8 OD=9”。\n支持的关键词有：AR、OD、HP、CS、BPM、Stars（星数）、Length（歌曲长度）和Drain（图谱长度），（最后两项的单位为秒）。
MenuTip_30=游戏中按住 Ctrl+R 一小会儿，马上可以重玩！（可在设置中自定义按键。）
User_Filter_All=全部
User_Filter_Friends=好友
User_Filter_Near=附近
User_Filter_Country=国家
OsuIsAngry=不要……不要把背景图删掉的说！人家会……生气的哦！！！！！！>A<\n如果真的不想看到人家，那就用「背景暗化」吧……呜呜……
FunSpoiler_PlayFirst=至少完成这首歌曲一次以解锁所有设置选项！
FunSpoiler_Visual=画面
FunSpoiler_Settings=设置
FunSpoiler_BackgroundDim=背景暗化：
FunSpoiler_Toggles=选项
FunSpoiler_Storyboard=禁用 Storyboard
FunSpoiler_Video=禁用视频
FunSpoiler_Skin=禁用谱面自带皮肤
FunSpoiler_Skin_Tooltip=不使用谱面自带的皮肤，使用你自己的。
FunSpoiler_Hitsounds=禁用谱面自带音效
FunSpoiler_Hitsounds_Tooltip=谱面所附带的音效将被忽略。
FunSpoiler_Restart=请重新开始以使设置生效
FunSpoiler_Dim_Tooltip=暗度 {0}%
Lobby_InProgress=显示已开始游戏的房间
Options_ResetAllBindings=全部重置
Options_ResetAllBindings_Confirm=确定要把所有按键都重置为默认设定吗？
Option_Graphics_ShowUnicode=以原语言显示歌曲信息
Option_Graphics_ShowUnicode_Tooltip=如果可能，歌曲标题将以原始语言显示（例如，Hatsune Miku将会显示为 初音ミク）。
BossKeyActivated=osu! 隐藏到这里了哦 Ow<
BossKeyActivated_Tooltip=你按下了老板键。按下老板键可以一键隐藏 osu!。此消息不会再次显示。
Userlog_RetryCount=你连续重试了 {1} <{2}> 总共 {0:#,0} 次
Userlog_PlayCount=你这次打开 osu! 已经玩 {0:#,0} 次了。
Userlog_Watch={0} 正在围观你。
Userlog_TopRank=你在 {1} <{2}> 上得到了第 {0:#,0} 名
Userlog_Multiplayer=你在 {1:#,0} 人的多人游戏中排名第 {0:#,0} 位 ({2} <{3}>)
Bancho_TargetIsSilenced={0} 已经被禁言，目前无法回复你的消息。
Options_Language_Confirm=部分界面（如用户列表）的语言设置将在 osu! 重启后生效。是否立即重启？
Update_InProgress=osu! 正在更新，请稍候！
Update_ClickToUpdate=osu! 有新版本可用！点击此处更新。
Update_RecentChanges=最新更新（点击关闭）
Update_Added=新增
Update_Fixed=修复
Update_ViewChangelog=查看完整的更新记录...
Update_Restart=osu! 将重新启动以完成更新。
Update_Complete=osu! 已经更新到最新版本：（{0}）！
Options_TabSkin=外观
Options_TabSkin_Mania=osu!mania 皮肤设置
Options_TabSkin_Column=键数
Options_TabSkin_Special=栏位排列
Options_TabSkin_SpecialPos=特殊键在边上时显示在左边
Options_TabSkin_UpsiedDown=上下颠倒（DDR风格）
Options_TabSkin_ShowJudgement=显示精确判定线
Options_TabSkin_Key=按键设置
Options_TabSkin_Save=保存设置
Options_TabSkin_CustonKey=在键盘/手柄上按下相应栏位的按键。按 Esc 返回。
SongSelection_Rank_Local=本地排行
SongSelection_Rank_Country=国内排行
SongSelection_Rank_Top=全球排行
SongSelection_Rank_Mod=全球排行（所选 Mod）
SongSelection_Rank_Friends=好友排行
Collection_EnterName=选择一个收藏夹或点击这里新建一个收藏夹
Collection_Mapset=添加全部难度
Collection_Select=加入收藏夹
SongSelection_Collection=管理收藏夹
Update_ClickToUpdate1=osu! 已更新，将在下次重启后生效。
Update_ClickToUpdate2=点击此处立即重新启动！
General_Loading=加载中...
Options_RunUpdater=启动 osu! 更新程序
Options_TabSkin_ScoreMeter=分数计模式：
Options_Graphics_Meter0=无
General_Colour=色块模式
Options_Graphics_Meter2=打击偏差
AudioEngine_Unknown=未知
AudioEngine_NoPermissions=osu! 没有权限加载这首歌曲。\n请在选项 → 管理中选择“修复文件夹权限”。
EditorTip_1=按“H”键显示快捷键列表！
EditorTip_2=按“V”键可以快速跳转到最后一个物件。再按一次可以跳到音乐的结尾。
EditorTip_3=正确地确定曲子的节拍（Timing）很重要。Timing不准确的图难以正确摆放物件，玩家也根本没法玩。如果你需要timing方面的帮助，可以把图提交到Beatmap Help板块，或者在 #modreqs 请求进行timing检查。
EditorTip_4=距离锁定（Distance Snap）可以帮助你决定物件间的距离，即根据节拍间的时间间隔决定空间距离。
EditorTip_5=转盘要使用适当！合格的转盘在开自动演示时至少获得1000分额外加分.
EditorTip_6=如果你需要帮助，不要大喊“求助～～～～！”或“应援团～～～～！”。请尝试阅读网站上的FAQ、百度osu贴吧的置顶和精品贴，或在 #modhelp 里提问，或者在Beatmap Help板块发帖。
EditorTip_7=一般来说，比较难的图，Combo的长度通常也会比较长。不过也不要太长！一般可以接受最多15-18个物件。
EditorTip_8=放在同一位置的物件在游戏时会堆叠起来。如果想看看它们是什么情况，请进入 查看 → 堆叠效果。
EditorTip_9=如果你要在转盘后放物件，请尝试保持足够的时间间隔。这样玩家就不会反应不过来。
EditorTip_10=用AiMod（Ctrl+Shift+A）可以查出图中的潜在问题。
EditorTip_11=你可以用复制（Ctrl+C）粘贴（Ctrl+V）摆放重复的节奏排列。可以试试水平镜像（Ctrl+H）、垂直镜像（Ctrl+J）和旋转（Ctrl+>和Ctrl+<）。
EditorTip_12=你可以使用Whistle、Finish和Clap音效来强调某时刻的节拍。但过度使用只会适得其反。
EditorTip_13=你应该试着在图中加入休息段，让玩家可以稍作休息。理想情形下，休息段应该是5-15秒长，每过40秒到1分钟的游戏时间放一段。不过根据歌曲节奏不同，可能会有出入。
EditorTip_14=在可能的地方加入更多的打击圈，用更快的滑条速度，让最大连击数更多，或在Song setup的Difficulty settings中增加难度，可以让你的图变得更难。
EditorTip_15=摆放物件时尽量接近歌曲的中心节奏可以让你的图更容易（就是说要做简单点就不要让note满天飞啦><）。
EditorTip_16=Grid Snapping可以让你尽量把圈圈和滑条摆在格点上，有时候你也可以让它们组成各种几何图形，可以让你的图更具可玩性和美观。
EditorTip_17=你应该要经常测试自己的图，这样可以发现其中的问题和改进的方法。
EditorTip_18=使用（Ctrl+ ↑/↓）键，或用右下角的按键来调整回放速度，可能会对你的timing、测量offset、放note有帮助
EditorTip_19=如果作图中途时修改了timing设定，请记住要重新排列物件在时间轴上的位置。
EditorTip_20=部分歌曲的节奏不止一种，在变奏时要在正确的offset上在timing panel添加timing区间以适应新的节奏。
EditorTip_21=移动鼠标到屏幕下的时间轴，单击“+”号对这个歌曲的可以放梗的地方添加标记吧。
EditorTip_22=在放置滑条时，沿其路径创建中途点，可以让它更顺畅。在放置滑条后，按住Ctrl键并在两个中途点之间点击，可以增加新的中途点。右击中途点可以移除。
EditorTip_23=很长的转盘会让玩家累死，太短的转盘会让玩家晕死。所以转盘的长度设定在几秒中就好。同时也要避免放置一串转盘。
EditorTip_24=对着物件右键单击鼠标可以删除它。在空的地方单击右键可以建立新的combo。
EditorTip_25=在歌曲变奏时、breaktime开始、或一些不错的梗可以用bookmark功能标记。
EditorTip_26=按J/K键可以把所选的物件在时间轴上向前/向后移一格。
EditorTip_27=按F5或点击屏幕底下的Test按键可以进入测试模式。它可以帮你检测出物件的摆放问题，也可以让你特地玩这首歌的某一段。
EditorTip_28=点击屏幕左上角的+/-按键或者按住 alt的同时滚动鼠标滚轮可以使时间轴放大/缩小。
EditorTip_29=用Ctrl+up/down调整回放速度来来检查timing设置。
EditorTip_30=想坑掉你没rank的图么？不用担心，Pending/WIP中的图过一段时间（28天）没有更新就会自动转入Graveyard状态。如果想填坑，在你的个人资料页中找到那个图，点 Resurrect 即可恢复Pending状态。
EditorTip_31=你可以为你的图修改皮肤，在图的文件夹中放下皮肤文件即可。
EditorTip_32=复制物件时，剪切板里同时也会有用文本表示的物件的时间、位置、combo数。对你在论坛里交流时会很有帮助。
EditorTip_33=太鼓和osu!mania专谱可以使用实时做图功能（Ctrl+Tab），可以在播放音乐的同时用相应的按键放置物件。
EditorTip_34=确保滑条没有重叠，尤其是不要和自身重叠。
SongSelection_NeedSupporter=对不起，目前只有赞助玩家可以使用这项功能！
SongSelection_NoNetworkConnection=登录后才能查看在线排行！
Options_KeyOverlay=显示按键表示框
Options_KeyOverlay_Tooltip=在自己玩时也显示按键状态指示框。\n录像和直播时很有用。
Options_OsuManiaLayout=osu!mania键位排列
Options_Layout_LeftToRight=从左到右
Options_Layout_Symmetrical=对称
Options_ManiaSpecial_Normal=普通模式
Options_ManiaSpecial_Left=特殊键模式（左侧）
Options_ManiaSpecial_Right=特殊键模式（右侧）
Options_Skin=皮肤
Options_UseSkinSamples=使用皮肤中的音效
Options_UseSkinSamples_Tooltip=如果没有选中，音效会使用osu!的默认音效。
Options_UseTaikoSkin=太鼓模式中使用太鼓皮肤
Options_UseTaikoSkin_Tooltip=如果选中这个选项，并且已经下载太鼓皮肤，在进行太鼓模式游戏时总是使用太鼓皮肤。
Options_UseSkinCursor=总是使用皮肤中的光标
Options_UseSkinCursor_Tooltip=不使用某些谱面中的皮肤自带的光标。
Options_ForceSliderRender=强制使用皮肤的滑条样式
Options_ForceSliderRender_Tooltip=总是使用皮肤中指定的滑条渲染样式。当其它的渲染方式与电脑不兼容时可以选上。
Options_OffsetWizard_NotTimed=使用offset向导前请先选择已经正确设置了timing的图！
OptionsBindKey_ChangeBinding=按下希望绑定的按键...\n按Esc取消。
OptionsBindKey_ConflictsWarning=提示：请注意避免按键冲突！
OptionsOffsetWizard_Instructions=使用上下方向键或鼠标滚轮改变offset。\n退出此向导后全局offset会自动生效。
OptionsOffsetWizard_UniversalOffset=全局Offset：
OptionsOffsetWizard_TickOther=打在另一拍上
OptionsOffsetWizard_HalfTick=两拍一响
OptionsOffsetWizard_DoubleTick=每拍两响
OptionsSkin_ImportFailed=无法导入皮肤：{0}。请检查文件并重试。
OptionsSkin_GetMore=获取更多皮肤
OptionsSkin_Random=随机选曲
OptionsSkin_Available=可用的皮肤：
OptionsSkin_Previous=<< 上一页
OptionsSkin_Next=>> 下一页
Menu_BAT=你是谱面审核团队的成员。\n你帮助别人编辑谱面并且让大家玩得开心，干得好！
Menu_Supporter=您是赞助玩家。\n感谢您的慷慨支持！
Menu_RunningSeconds={0}秒
Menu_GeneralInformation=你共有{0}张谱面！\nosu!已经运行了{1}。\n当前时间{2}。
Menu_GeneralInformation_Offline=你共有{0:#,0}张谱面！\n登录后可以启用在线功能。
Lobby_Header=多人游戏大厅
Lobby_NewGame=建立新房间
Lobby_QuickJoin=快速加入
Lobby_BackToMenu=返回主菜单
Lobby_All=全部
Lobby_Search=搜索：
Lobby_Hide=隐藏
Lobby_Filters=过滤
Lobby_NoBeatmapsAvailable=没有谱面！
Lobby_FilteredMatches=显示{1:#,0}个房间中的{0:#,0}个。
LobbyMatch_InProgress=（游戏中）
LobbyMatch_ChangingBeatmap=正在换图...
MatchSetup_TeamMode=分组方式：
MatchSetup_WinCondition=胜利条件：
MatchSetup_ComboColour_Tooltip=选择接力模式（Co-op）中到了你自己负责的部分时物件的颜色。\n一个好的颜色可以帮助你读图。
General_Default=默认
MatchSetup_ComboColour=接力颜色：
MatchSetup_Header=多人游戏房间
MatchSetup_YouAreAPlayer=你是玩家。
MatchSetup_YouAreTheHost=你是房主！
MatchSetup_Ready=准备！
MatchSetup_LeaveMatch=离开房间
MatchSetup_GameName=房间名称
MatchSetup_ChangePassword=修改密码...
MatchSetup_Beatmap=地图
MatchSetup_ChangeBeatmap=更改...
MatchSetup_Mods=Mods
MatchSetup_FreeMods=允许自由选择Mod
MatchSetup_CurrentPlayers=当前玩家
MatchSetup_ChangeTeam=换到另一队
MatchSetup_MoveToThisSlot=移到这一格
MatchSetup_LockThisSlot=锁定这一格
MatchSetup_Pause=暂停
MatchSetup_HitEscapeToLeave=再按一次Esc以离开游戏。
MatchSetup_CantChangeMod=准备状态下不能更改Mod
MatchSetup_NoTaikoCoop=非osu!谱面不能使用接力（Tag Coop）模式！
MatchSetup_UserActionsHeader=对{0}的操作：
MatchSetup_TransferHostPrivileges=把房主交给此玩家
MatchSetup_Kick=踢走此玩家
MatchSetup_UserOptions=用户选项
MatchSetup_NeedsBancho=连上服务器（Bancho）后才能进行多人游戏！
MatchSetup_StartGame=开始游戏！
MatchSetup_ForceStartGame=强制开始游戏！
MatchSetup_NotReady=取消准备
MatchSetup_KickAndLock=踢走此玩家并锁上这一格。
MatchSetup_Player_Tooltip=等级：{0:0}\n准确率：{1:0.00}%\n所在地：{2}
MatchSetup_SlotOpen=开放
MatchSetup_Locked=已关闭
MatchSetup_UnlockThisSlot=解锁这一格
MatchSetup_NoMap=[没有此图]
MatchSetup_Playing=[游戏中]
MatchSetup_HostIsChangingTheMap=房主正在换图。
MatchSetup_PleaseWait=请稍候！
MatchSetup_UpdateToLatest=点击此处更新此图
MatchSetup_DownloadThisMap=点击此处下载此图
MatchSetup_YouDontHaveThisMap=你没有这张图
MatchSetup_NeverPlayed=从未玩过
MatchSetup_BeatmapInfo=BPM：{0}　长度：{1:00}:{2:00}\n上次玩的时间：{3}
MatchSetup_DownloadingUpdate=正在下载更新...
MatchSetup_BecameHost=你成为了房主！
CollectionSprites_AddSetToCollection=把所有难度加入收藏夹
CollectionSprites_AddToCollection=加入收藏夹
CollectionSprites_RemoveSetFromCollection=把所有难度从收藏夹中移除
CollectionSprites_RemoveFromCollection=从收藏夹中移除
CollectionSprites_Added=已将{0}加入“{1}”。
CollectionSprites_Removed=已从“{1}”中移除{0}。
CollectionDialog_Collection=收藏夹
CollectionDialog_DeleteCollection=删除此收藏夹
CollectionDialog_SelectACollectionFirst=请先选择一个收藏夹！
CollectionDialog_ConfirmDeleteCollection=确定要删除{0}吗？
BanchoClient_FindingClosestServer=正在寻找最近的服务器...
BanchoClient_ConnectionLost=失去服务器连接。正在重连...
BanchoClient_ConnectingToBancho=正在连接到Bancho...
BanchoClient_Connecting=正在连接...
BanchoClient_LoggingIn=正在登录...
BanchoClient_ConnectionFailedWillKeepRetrying=连接失败。仍将继续重试。
BanchoClient_ConnectionFailedRetryingIn30s=连接失败。30秒后重试...
BanchoClient_Disconnected=连接已断开。
BanchoClient_AuthenticationFailed=Bancho用户验证失败。请在主画面点击用户面板，并检查用户名/密码是否正确。
BanchoClient_OldVersion=Bancho连接失败：osu!版本太旧，需要更新后才能连线游戏。
BanchoClient_NoMoreAccounts=请勿再注册帐号。osu!严禁使用多重帐号（小号）。
BanchoClient_ErrorOccurred=服务器发生错误。
BanchoClient_ReceivingData=正在接收数据...
BanchoClient_BanchoRestart=Bancho正在重启，请稍候...
BanchoClient_WelcomeToBancho=欢迎来到Bancho！
BanchoClient_CommandHelp=输入!help可以查看服务器指令帮助，输入/help可以查看客户端指令帮助。
BanchoClient_Behaviour=如果发现恶意行为（刷屏/人身攻击/谩骂），可以输入!report <用户名> <理由>联系管理员。
BanchoClient_ConnectionTimedOut=网络连接超时...
BanchoClient_WelcomeUser={0}酱，欢迎来到 osu!Bancho！
BanchoClient_Reconnecting=正在重新连接...
ScoreDialog_ScoreManagement=成绩管理
ScoreDialog_DeleteScore=删除此成绩
ScoreDialog_ExportReplay=导出回放
Score_SubmissionDisabled=当前osu!版本禁用了成绩上传。
Score_SubmittingScore=正在上传成绩...
Score_ErrorNoUser=错误：这个用户名不存在。如果你改过用户名，请在主画面重新登录！
Score_ErrorPassword=错误：你的密码已被更改。请重新登录。
Score_ErrorBeatmap=错误：这张图不计入在线排名。可能这个图目前没有被rank，也可能是这个图的ranked状态可能发生了改变，或者是你擅自修改了这个图。
Score_ErrorDisabled=错误：所选的游戏模式或mod目前禁用。详见osu!官网。
Score_ErrorVersion=错误：osu!版本太旧，无法上传成绩。请运行osu!更新程序。
Score_SubmissionFailed=成绩上传失败。将在{0}分钟后重试。
ScoreManager_DontHaveBeatmap=你没有此回放文件对应的图。
ScoreManager_SavedReplayToFile=回放文件已保存至{0}。
ScoreManager_ReplayFailed=该成绩的回放记录无法播放。
Tips_ManiaSpeedChange=按{0}/{1}来加快/减慢物件的下落速度。
GameBase_Updater_Changelog=点击查看新版本有哪些变化！
InputManager_MouseButtonsDisabledWarning=鼠标按键已禁用！按{0}键重新启用。
InputManager_HostFailed=该玩家失败了！
InputManager_HostIsSelectingASong=此玩家正在选图。。。
InputManager_HostPaused=暂停中。。。
InputManager_Buffering=正在缓冲{0:0.0}%...
ChatEngine_SortName=名字
ChatEngine_SortRank=排名
ChatEngine_SortLocation=地区
ChatEngine_SortTimeZone=时区
ChatEngine_SortWorldMap=世界地图
ChatEngine_Filter=过滤：
ChatEngine_LockPanels=锁定面板
ChatEngine_LockPanels_Tooltip=选定该项目后用户面板将不再自动刷新，新用户也不会被显示。
ChatEngine_ToggleChat_Tooltip=打开/关闭聊天框(F8)。
ChatEngine_ToggleOnlineUsers_Tooltip=打开/关闭在线用户面板(F9)。
ChatEngine_Ticker_Tooltip=聊天框隐藏时于屏幕底部显示最新一行的聊天信息
ChatEngine_AutoHide_Tooltip=启用时，在游戏进行中聊天窗口自动隐藏。\n在前奏、休息和尾奏时会显示。
ChatEngine_TabComplete=匹配的玩家：
ChatEngine_PrivateMessageReceived=你收到了'{0}'发来的私信。点此查看！
ChatEngine_Mention={0}'提到了你的名字。点此看看他说了什么！
ChatEngine_UsersConnected=在线玩家数：{0:#,0}
ChatEngine_SilenceNotification=你在{0:#,0}分钟内不能说话。详见官网的个人资料（profile）页面。
ChatEngine_FriendsOnline=已上线：{0}
ChatEngine_FriendsOffline=已下线：{0}
ChatEngine_MustBeEditMode=必须在编辑器中打开编辑器链接！
ChatEngine_AlreadyInMatch=你已经加入游戏！请先退出当前游戏。
ChatEngine_NotConnected=你不在线上。
ChatEngine_ExitEditorForSpectator=开始旁观前请先退出编辑器。
ChatEngine_UserNotOnline=此玩家不在线。
ChatEngine_FriendAddSelf=你一定很孤独:(
ChatEngine_FriendRemoveSelf=对不起，你必须学会与自己相处。
ChatEngine_Help1=聊天命令帮助：
ChatEngine_Help2=输入!help查看Bancho帮助
ChatEngine_Help3=向好友列表中添加(addfriend)/删除(delfriend)用户。
ChatEngine_Help4=设置离开消息（回复至发私信给你的人）。把消息留空可取消离开状态。
ChatEngine_Help5=给Bancho发送消息，如：WHERE<玩家名字>
ChatEngine_Help6=打开与指定用户私聊的聊天页。
ChatEngine_Help7=清除当前聊天页。
ChatEngine_Help8=显示此帮助。
ChatEngine_Help9=本次登录中屏蔽指定用户所发的消息。
ChatEngine_Help10=取消屏蔽用户。
ChatEngine_Help11=快捷键帮助。
ChatEngine_Help12=以第三人称视角发送自己的动作消息。
ChatEngine_HelpNowPlaying=发送当前正在听或玩的歌曲。
ChatEngine_HelpReply=回复最后一条私信。
ChatEngine_HelpSavelog=将最近聊天消息保存至文本文件。
ChatEngine_HelpSpectate=开始旁观<用户名>。
ChatEngine_HelpDisablePrivateMessage=快速切换是否希望接收好友发来的私信。
ChatEngine_HelpKeys=聊天窗口快捷键帮助：
ChatEngine_HelpPageUpDown=滚动聊天窗口。也可以使用鼠标滚轮。
ChatEngine_HelpAutocomplete=自动补完当前输入的昵称。
ChatEngine_HelpToggleChat=打开/关闭聊天窗口。
ChatEngine_HelpToggleOnlineUsers=打开/关闭扩展聊天窗口。
ChatEngine_HelpCopyPaste=复制/粘贴。
ChatEngine_HelpJumpTab=切换至相应的标签页。
ChatEngine_LastPrivateMessageWentOffline={0}已下线，目前无法收到你的信息。
ChatEngine_LastPrivateMessageNotExist=你还没有开始私人对话！
ChatEngine_Unignore=已取消屏蔽{0}。
ChatEngine_UnignoreFailed=你没有屏蔽{0}。
ChatEngine_IgnoreFailed=你已经屏蔽了{0}。
ChatEngine_CloseTab=输入/close可关闭此标签页。
ChatEngine_ExportChat=聊天记录已保存至{0}。
BeatmapImport_CheckingForNewFiles=正在检查新文件...
BeatmapImport_TimeToPopulateAnEmptyDatabase=正在将你的谱面记入到资料库……
BeatmapImport_DetectedNewMapsAdded=发现新谱面。
BeatmapImport_DetectedMapsRemoved=发现谱面被移除。
BeatmapImport_FullProcess=即将刷新所有谱面的列表。\n这可能需要几分钟时间。\n是否继续？
BeatmapImport_Importing=正在导入{0}
BeatmapImport_FileInUse=无法移动文件{0}。可能有其他程序正在使用此文件。
BeatmapImport_FileCorrupt=谱面文件损坏或不完整。已移至Failed文件夹。
Options_Graphics_Storyboards=Storyboards
Options_Graphics_Storyboards_Tooltip=在游戏中的背景显示Storyboard（如果图谱附带..），Storyboard通常包含歌词和一些画面特效。
Options_Audio_IgnoreBeatmapSamples=忽略所有谱面自带的音效
Options_Audio_IgnoreBeatmapSamples_Tooltip=默认禁用所有谱面自带的打击音效。
Options_TabSkin_IgnoreBeatmapSkins=忽略所有谱面自带的皮肤
Options_TabSkin_IgnoreBeatmapSkins_Tooltip=默认使用你自己设置的皮肤，而不是谱面自带的皮肤。
Options_Online_AutomaticDownload=自动开始osu!direct下载
Options_Online_AutomaticDownload_Tooltip=旁观和多人游戏时自动下载缺少的谱面。
Options_Online_AutomaticDownloadNoVideo=游戏内下载不带视频
Options_Online_AutomaticDownloadNoVideo_Tooltip=启用后，从osu!direct下载的图将不会附带背景视频。
CollectionDialog_Import=导入收藏
CollectionDialog_Export=导出收藏
CollectionDialog_NoSongsInCollection=收藏夹没有谱面可以导出！;w;
CollectionDialog_ExportSuccess=收藏导出至{0}
CollectionDialog_ImportSuccess=从收藏源中导入成功{0:#,0}张谱面，失败{1:#,0}张。
CollectionDialog_ImportMissing=无法在你的硬盘中找到以下谱面：
Options_Input_Mouse=鼠标
Options_Input_Keyboard=键盘
Options_Input_Other=其它
Collection_CancelRename=取消重命名
Collection_Rename=重命名：
Options_Input_CursorRipples=点击波纹
Options_Input_CursorRipples_Tooltip=点击时，光标周围出现一圈散开的波纹。
Options_Input_ConfineMouseToFullscreen=多显示器鼠标支持
Options_Input_ConfineMouseToFullscreen_Tooltip=在全屏模式，且有多个显示器的时候，光标一般只能在游戏所在的屏幕上移动，无法移出边界。如果开启此功能，光标就可以在任意显示器屏幕之间自由移动。
Options_Input_ConfineMouse=开启光标边界
Options_Input_ConfineMouse_Fullscreen=只在全屏模式时
Options_Input_RawInput=Raw Input（鼠标原始输入）
Options_Input_RawInput_Tooltip=Raw input（鼠标原始输入）可以绕过Windows鼠标加速，提供最精确的鼠标移动。
Options_Input_RawInputPoll=Raw Input (刷新率: {0} 延迟: {1})
Options_Input_RawInputFailed=Raw input初始化失败。
Options_Input_RawInputRequired=我们检测到你正在使用Windows 8.1或以上的系统并试图使用自定义的鼠标速度。由于Windows的改动，这将需要Raw input。我们已经为你启动了这项功能。
Options_Input_RawInputSuggested=检测到支持绝对定位raw input的设备（例如部分数位板），raw input已自动启用。
SkinManager_ErrorLoadingConfig=读取当前皮肤的配置文件（skin.ini）时发生错误。请检查文件中的错误。
Options_ScoreMeterScale=分数计大小：
Options_ScoreMeterScale_Tooltip=调整分数计的大小。
Options_Menu_Snow=飘雪效果
Options_Menu_Snow_Tooltip=让当前游戏模式的图标如雪花般飘落。
Options_Graphics_Menu=主菜单
Options_Menu_ShowTips=显示提示
Options_Menu_ShowTips_Tooltip=在主菜单显示osu!用法小提示。
Options_Language_Font_Override=聊天窗口使用Tahoma字体
Options_Language_Font_Override_Tooltip=聊天窗口中使用和旧版本osu!相同的字体（Tahoma）。
ChatEngine_UserInvited=你已邀请{0}加入游戏。
OptionsManiaBindingWizard_KeyConfig=按键设置
Options_Updates=更新
Options_ReleaseStream=更新版本：
Options_ReleaseStrategy_Stable=正式版（每月更新）
Options_ReleaseStrategy_Beta=候选版（每周更新）
Options_ReleaseStrategy_CuttingEdge=测试版（不定期更新）
AIComposeMania_TooManyNotes=禁止同时存在超过6个物件。
AIComposeMania_StackedObjects=这个物件叠在另一个物件上。
AIComposeMania_OverlappingObject=和另一个物件有重叠。
AIMetaMania_EasyHpBelow4=建议Easy/Normal难度的HP （HP掉落）至少为4。
AIMetaMania_HardHpBelow7=建议Hard以上难度的HP （HP掉落）至少为7。
AIMetaMania_VeryLowSliderOdBelow8=建议滑条极少的图OD（总体难度）至少为8。
AIMetaMania_LowSliderOdBelow7=建议滑条较少的图OD（总体难度）至少为7。
AIMetaMania_OdBelow5=建议OD（总体）至少为5。
AIMetaMania_NoManiaLetterbox=osu!mania模式不允许使用黑边（letterbox）。
AIMetaMania_NoManiaCountdown=osu!mania模式不允许使用倒计时（countdown）。
AITimingMania_NoManiaBreaktime=osu!mania图中不建议设置休息时间。
AITimingMania_TooManySpeedChanges=Easy/Normal难度中变速太多。
AICompose_ObjectsTooClose=两个物件时间相距低于10ms！
AICompose_UnsnappedObject=物件没有对齐时间轴！
AICompose_UnsnappedObjectEnd=物件结尾没有对齐时间轴！
AICompose_ObjectOffscreen=物件超出屏幕了！
AICompose_ObjectEndOffscreen=物件尾部超出屏幕了！
AICompose_LongCombo=Combo很长，可以考虑断开。
AICompose_SimultaneousObjects=两个物件出现在同一时间！
AICompose_NinjaSpinner=这个转盘和后面的物件重叠了。
AICompose_AbnormalSlider=这个滑条的路径不太正常。
AICompose_SpinnerNoNewCombo=转盘必须设置新combo。
AICompose_ShortSpinner=这个转盘太短了。必须让auto君能转出1000分以上的加分。
AICompose_ObjectTooFar=物件离前一个物件的距离太远。
AICompose_ObjectTooClose=物件离前一个物件的距离太近。
AIDesign_NoBackgroundImage=你的谱面没有背景图片。
AIDesign_BackgroundTooLarge=背景图片尺寸超过了1366×768。
AIDesign_VideoDimensionsTooLarge=4:3比例的视频尺寸不能超过1024×768。
AIDesign_VideoDimensionsTooLargeWidescreen=16:9比例的视频尺寸不能超过1280×720。
AIDesign_EpilepsyWarning=包含快速闪烁的storyboard，可能需要设置闪光警告（epilepsy warning）
AIDesign_FileMissing=缺少文件：
AIDesign_IncorrectDimensions={0}的尺寸必须是{1}×{1}。
AIMapset_ConflictingArtist=英文（Romanzied）的艺术家名与{0}难度不同。
AIMapset_ConflictingTitle=英文（Romanzied）的标题名与{0}难度不同。
AIMapset_ConflictingUnicodeArtist=艺术家（Unicode artist）名与{0}难度不同。
AIMapset_ConflictingUnicodeTitle=标题(Unicode title)名与{0}难度不同。
AIMapset_ConflictingSource=来源（Source）名与{0}难度不同。
AIMapset_ConflictingTags=标签（Tag）与{0}难度不同。
AIMapset_ConflictingAudioFile=音频文件与{0}难度不同。
AIMapset_ConflictingLeadin=前奏长度与{0}难度不同。
AIMapset_ConflictingPreviewTime=音频预览时间与{0}难度不同。
AIMapset_ConflictingCountdown=倒计时设置与{0}难度不同。
AIMapset_ConflictingLetterbox=暂停时间的黑边（letterbox）设置与{0}难度不同。
AIMapset_MissingStandardDiff=图集中至少需要两个osu!标准模式的难度。
AIMapset_MissingEasierDiff=图集中需要包含Easy或Normal难度。
AIMapset_MissingTaikoDiff=图集中至少需要两个太鼓模式的难度。
AIMapset_MissingManiaDiff=图集中至少需要两个osu!mania模式的难度。
AIMapset_LargeFilesize=文件总大小超过10MB。（不包含视频）
AIMapset_LargeFilesizeVideo=文件总大小超过24MB。（包含视频）
AIMeta_RomanizedArtistUnicode=作者名（罗马拼音）包含非ASCII字符。
AIMeta_RomanizedTitleUnicode=标题名（罗马拼音）包含非ASCII字符。
AIMeta_IncorrectStackLeniency=堆叠判定值（stack leniency）高于0.9或低于0.3。
AITiming_BeatmapTooLong=谱面超过6分钟。如果不打算做马拉松（Marathon）图，可以缩短一点。
AITiming_BeatmapTooShort=谱面短于45秒。考虑做长一点。
AITiming_Mp3LongerThanMap=音频文件比谱面长很多。可以切掉没有做图的部分来减小文件大小。
AITiming_OverlappingTimingPoints=同一时间有两个Timing点（红线）！
AITiming_UnsnappedKiai=Kiai开始时间没有对齐时间轴！
AITiming_KiaiTooShort=Kiai时间短于15秒。
AITiming_UnsnappedKiaiEnd=Kiai结束时间没有对齐时间轴！
AITiming_AllTimingSectionsQuiet=所有Timing区间的音量都低于5%。
AITiming_SomeTimingSectionsQuiet={1}个计时段中有{0}个的音量低于5%。
AITiming_TooMuchKiai=这个图超过1/3的时间是Kiai时间。可以缩短一些。
AITiming_TooMuchKiaiTvSize=这个TV Size的图超过1/2的时间是Kiai时间。可以缩短一些。
AITiming_NoPreviewPoint=没有设置音频预览时间。可以在功能表的Timing选单里面设置。
AITiming_NoKiaiEnd=Kiai时间需要有一个结束点。
AITiming_LowAudioBitrate=MP3的码率低于128kbps。考虑换个音质更好的。
AITiming_HighAudioBitrate=MP3的码率高于192kbps。考虑重新编码成CBR 192kbps或者VBR 1.0左右。
AIMetaTaiko_NoLetterboxTaiko=太鼓模式不允许使用黑边（letterbox）。
AIMetaTaiko_NoEpilepsyTaiko=太鼓模式不允许使用闪光警告（epilepsy warning）。
AIMetaTaiko_NoCountdownTaiko=太鼓模式不允许使用倒计时（countdown）。
AIMetaTaiko_BadSvTaiko=滑条速度应该是1.40或1.60。
AITimingTaiko_KiaiToggledTooOften=Kiai时间的开关次数太多了！
AIModWindow_NoProblemsFound=恭喜！在这张图里面没有发现问题！
Options_Editor=编辑器
Options_Editor_Video=背景视频
Options_Editor_Video_Tooltip=在编辑器里播放背景视频。
Options_Editor_DefaultSkin=使用默认皮肤
Options_Editor_DefaultSkin_Tooltip=在编辑器中不使用自定义皮肤。在进行谱面检查，如检查是否遮挡时，建议使用默认皮肤。
Options_Editor_NoUndo=禁用撤销
Options_Editor_NoUndo_Tooltip=编辑非常长的马拉松图时，支持撤销/重做可能会影响性能。\n建议只在极端情况下使用这个选项。
Options_Editor_Snaking_Sliders=渐出滑条
Options_Editor_Snaking_Sliders_Tooltip=滑条从起始点逐渐滑出。
Options_Editor_Hit_Animations=击打动画
Options_Editor_Hit_Animations_Tooltip=像游戏模式一样，出现物件的击打效果。
Options_Editor_Follow_Points=Follow points （物件间轨迹）
Options_Editor_Follow_Points_Tooltip=在编辑模式出现跟游戏模式一样的轨迹。
ChannelListDialog_SelectAnyChannelYouWishToJoin=选择想要加入的频道！
ChannelListDialog_NoDescriptionAvailable=没有描述
ChannelListDialog_TopicAndUserCount={0} ({1:#,0}人)
ChannelListDialog_CantRejoinThisChannel=无法重新加入此频道。
ChannelListDialog_Joined=已加入{0}！
ChannelListDialog_JoiningTooFast=无法加入{0}！请稍后再试。
ChannelListDialog_AlreadyJoined=你已经加入这个频道了！
ChannelListDialog_Left=已离开{0}！
BeatmapManager_LoadingNewFilesOnly=正在读取新文件...
BeatmapManager_ReloadingDatabase=正在重新读取数据库...
BeatmapManager_RemoveMissingMaps=已删除{0:#,0}张无法找到的地图。
BeatmapManager_LoadedMaps=已读取{0:#,0}张地图。
BeatmapManager_NewBeatmapDetected=发现新地图。按F5键刷新。
BeatmapManager_SongsFolderChanged=检测到Songs文件夹内容更改。按F5键刷新。
Options_ComboColourSliderBall=拖球的颜色随滑条改变
Options_ComboColourSliderBall_Tooltip=选上后滑条拖球（Slider ball）的颜色随滑条改变，否则拖球是固定颜色。\n只在所选皮肤支持时有效。
ChatEngine_CouldntFindThisBeatmap=无法找到这个地图！
ChatEngine_HelpInvite=给指定用户发送所在房间的多人游戏邀请链接。
AudioEngine_NoCompatibleAudioDevice=没有检测到兼容的音频设备。需要插入有效的音频设备来玩osu!
SongSelection_NoGrouping=不分组
SongSelection_ByArtist=艺术家
SongSelection_ByBPM=BPM
SongSelection_ByCreator=作图者
SongSelection_ByDateAdded=添加日期
SongSelection_ByDifficulty=难度★
SongSelection_ByKeyCount=键数（osu!mania）
SongSelection_ByLength=长度
SongSelection_ByMode=游戏模式
SongSelection_ByRankAchieved=成绩评级
SongSelection_ByTitle=标题
SongSelection_Collections=收藏夹
SongSelection_Favourites=在线收藏
SongSelection_Folders=文件夹
SongSelection_MyMaps=我做的图
SongSelection_RankedStatus=Ranked状态
SongSelection_RecentlyPlayed=最近玩过的
SongSelection_Group=分组
SongSelection_Sort=排序
Options_SongSelect=选歌页面
Options_SongSelect_Thumbnails=显示缩略图
Options_SongSelect_Thumbnails_Tooltip=显示谱面背景图的预览。需要皮肤支持（皮肤2.2以上版本）。
AIComposeMania_HoldNoteTooShort=长条（hold note）按住的时间短于10ms！
OptionsSkin_ExportAsOsk=导出.osk
OptionsSkin_CannotExportDefault=不能导出默认皮肤！
ConfigManager_OsuConfigurationFor0={0}的osu!配置
ConfigManager_LastUpdatedOn0=更新日期：{0}
ConfigManager_DoNotShare=【重要】请勿公开分享此文件！
ConfigManager_DoNotShare2=该文件中包含登录帐号密码信息！
Options_CursorSize=光标大小：
Options_CursorSize_Tooltip=调节osu!中鼠标光标的尺寸。
Options_OpenSkinFolder=打开皮肤文件夹
Options_OpenSkinFolder_Tooltip=快速访问当前皮肤文件。
JumpToDialog_Title=跳至…
Options_Menu_Voice=问候语
Options_Menu_Voice_Tooltip=osu!将在打开和关闭的时候播放问候语。
Options_Menu_Music=osu! 主题音乐
Options_Menu_Music_Tooltip=osu!将会在游戏中播放主题音乐而不是随机的谱面的音乐。
General_Rename=重命名
BeatmapSubmissionSystem_OwnershipError=你正在提交的地图并不属于你！
BeatmapSubmissionSystem_NoLongerAvailable=你正在提交的地图已经不再可用！
BeatmapSubmissionSystem_AlreadyRanked=这张图已经Ranked了，你不能再更新已经Ranked了的图。
BeatmapSubmissionSystem_InGraveyard=这张图目前处于坟场（Graveyard）状态。
BeatmapSubmissionSystem_UngraveyardMap=你可以前往 osu! 官网打开自己的 Profile ，在 Beatmap 那里让你的图复活。
BeatmapSubmissionSystem_BSSConnectFailed=无法连接到地图上传服务。
BeatmapSubmissionSystem_CheckConnection=检查是否已经连接到网络，然后再试一次。
BeatmapSubmissionSystem_ResetBubbleStatus=注意：这个动作会重置这张图的泡泡（bubbled）状态。
BeatmapSubmissionSystem_UploadNewBeatmap=上传新的地图！
BeatmapSubmissionSystem_UpdateBeatmap=更新地图！
BeatmapSubmissionSystem_AvailableUploadCount=即将上传新的地图。你还可以再上传 {0} 张地图。
BeatmapSubmissionSystem_SynchronisingMaps=正在同步处理地图集中的所有图……
BeatmapSubmissionSystem_CreatingPackage=正在建立压缩包……
BeatmapSubmissionSystem_CouldntCreatePackage=无法建立上传时的压缩包。
BeatmapSubmissionSystem_ExtraDiskSpace=请确认你的磁盘剩余足够空间！
BeatmapSubmissionSystem_ReadyToUpload=准备好上传了！
BeatmapSubmissionSystem_ReadyToUpdate=准备好更新了！
BeatmapSubmissionSystem_CreatorsWords=在这里向全世界的玩家介绍你做的图吧。如果有人帮你作图或mod，你也可以用这里记录下更新的历史。
BeatmapSubmissionSystem_UploadFailed=无法上传你的地图。
BeatmapSubmissionSystem_BeatmapTooLarge=这张图的容量太大了，如果你有加背景视频的话，请尝试把它编码得更小。
BeatmapSubmissionSystem_PendingBeatmaps=Pending Beatmaps\n（至少先需要两个难度）
BeatmapSubmissionSystem_PreparingChanges=准备更新……
BeatmapSubmissionSystem_Uploading=正在上传……
BeatmapSubmissionSystem_SendingChanges=正在提交更新……
BeatmapSubmissionSystem_Distributing=正在发布到网络上……
BeatmapSubmissionSystem_ErrorDuringUpload=上传时发生错误：\n{0}。
BeatmapSubmissionSystem_Uploaded=你的地图已经上传好了！
BeatmapSubmissionSystem_Updated=你的地图已经更新好了！
BeatmapSubmissionSystem_PostingToForums=发表到论坛中……
BeatmapSubmissionSystem_PostedToForums=已经发表到论坛上了！
BeatmapSubmissionSystem_SubmittingRequiresTwoDiffs=必须至少要有两个难度的地图才可以作为一张完整的图提交！
General_Submit=提交
BeatmapSubmissionSystem_Designer_CheckingBeatmapStatus=检查地图状态……
BeatmapSubmissionSystem_Designer_AskModQueue=想获得更多的意见？\n去 mod 帖问问吧！
BeatmapSubmissionSystem_Designer_ModQueueForum=Modding Queues （Mod请求）版
BeatmapSubmissionSystem_Designer_SubmissionWiki=对提交的程序有疑问？\n去看看 Wiki 吧！
BeatmapSubmissionSystem_Designer_SubmissionProcess=提交程序
BeatmapSubmissionSystem_Designer_GotQuestions=对作图和提交有疑问？\n去论坛问问吧！
BeatmapSubmissionSystem_Designer_MappingHelpForum=Mapping Help （作图帮助） 版
BeatmapSubmissionSystem_Designer_CheckGuidelines=不确定有没有跟着指南的指示做吗？\n去读一下可以帮助你加快 Rank 的过程哦！
BeatmapSubmissionSystem_Designer_BeatmapRankingCriteria=谱面 Rank 指南
BeatmapSubmissionSystem_Designer_OneStepFromSharing=你还差一步，就可以把你制作的谱面分享给全世界了！
BeatmapSubmissionSystem_Designer_PleaseWait=请稍候……
BeatmapSubmissionSystem_Designer_EmailNotificationOnReply=当有回复的时候，发送邮件通知我
BeatmapSubmissionSystem_Designer_LoadInBrowserAfterSubmission=提交后从浏览器打开
BeatmapSubmissionSystem_Designer_CreatorsWords=作者的话：
BeatmapSubmissionSystem_Designer_WhereToPostBeatmap=你想在哪个版面发布你的谱面？
BeatmapSubmissionSystem_Designer_PendingBeatmaps=Pending Beatmaps\n（图已完成，准备接受 Rank 审核 ）
BeatmapSubmissionSystem_Designer_WorkInProgress=Works In Progress/Help\n（图未完成，未准备接受 Rank 审核）
Options_AutomaticCursorSizing=自动缩放光标
Options_AutomaticCursorSizing_Tooltip=光标会根据谱面的CS（物件大小）进行调整。
General_Logout=注销
General_Login=登录
Options_Username=用户名
Options_Password=密码
Options_RememberUsername=记住用户名
Options_RememberPassword=记住密码
Options_CreateAnAccount=注册账号
Options_Online_AutoNP=自动向观众发送图的下载地址
Options_Online_AutoNP_Tooltip=当你被围观时，系统会自动在#spectator 频道中发送你正在玩的图的信息。
Player_InterfaceDisabledWarning=游戏界面已经隐藏，你可以按 {0} 取消隐藏
Player_InterfaceDisabled=游戏时界面已被隐藏
Player_InterfaceEnabled=游戏时界面启用
EditorModeCompose_InsertBreakTime=插入休息时段
EditorModeCompose_BeatSnapDivisor=节拍细分
EditorModeCompose_DistanceSpacing=间距控制
EditorModeCompose_InsertBreakTooltip=点击这里可以在两个时间间隔较长的物件之间加入休息时段（break time）。对于时间间隔过长的物件，系统会自动加上休息时段的
EditorModeCompose_ComposeToolSelectTooltip=快捷键：1\n选择并修改已存在的物件(note)\nCtrl+单击左键：多选，添加滑条节点\n右键单击：删除物件/滑条节点
EditorModeCompose_ComposeToolCircleTooltip=快捷键：2\n左键单击：放置一个打击圈(hit circle)\n右键单击：添加新的Combo或删除一个物件（暂停状态下）
EditorModeCompose_ComposeToolSliderTooltip=快捷键：3\n左键单击：建立一个滑条(slider)或为当前的滑条添加节点(point)\n右键单击：移除节点/固定滑条形态。\n左键双击：添加转折点(curve section)。
EditorModeCompose_ComposeToolSpinnerTooltip=快捷键：4\n左键单击：在当前位置放置一个转盘(spinner)。\n右键单击：在当前位置添加转盘的终点。
EditorModeCompose_ComposeToolHoldTooltip=左键单击：添加物件\n单击头尾：对头尾单独修饰
EditorModeCompose_NewComboTooltip=快捷键：Q或在Compose（作图） 界面下下单击右键\n使用新的一组Combo（颜色）
EditorModeCompose_WhistleTooltip=快捷键：W\n给当前选择的物件添加Whistle（哨音）音效
EditorModeCompose_FinishTooltip=快捷键：E\n给当前选择的物件添加Finsh（重音）音效
EditorModeCompose_ClapTooltip=快捷建：R\n给当前选择的物件添加Clap（拍掌）音效
EditorModeCompose_GridSnapTooltip=快捷键：T\n物件将会被固定在格点上。\n1.按住shift或T可临时开启此功能  \n2.按住Ctrl 来临时禁用角度校准（ Angle snapping）.
EditorModeCompose_DistanceSnapTooltip=快捷键：Y\n固定物件间的空间距离与时间距离的关系。\n提示：\n1.按住Alt可临时开启或关闭此功能。\n2.按 Alt+鼠标滚轮 可以调整距离倍率（Snapping Multiplier）。\n3.距离倍率也可以通过按住Alt，拖动在右上角的滑块来调节。
EditorModeCompose_NoteLockTooltip=快捷键：L\n此功能可以锁定物件所在的时间和位置，但是物件的音效等设定依旧可以改变。
EditorModeCompose_SelectNotesMessage=请选择物件！
EditorModeCompose_NotEnoughRoomMessage=不够时间加入休息时段。请确定你的时间轴位置是在两个间距充足的物件之间。
EditorModeCompose_8WarningMessage=不推荐新人使用八分拍来间隔时间轴。如果觉得仍需要使用，建议先找人进行timing检查。
EditorModeCompose_3WarningMessage=使用三分拍来间隔可以把一拍分成3等分，适用于部分歌曲。在乐理上，这叫连音。如果你不确定这首歌曲适不适合使用这个模式，请先咨询一下。
EditorModeCompose_6WarningMessage=使用六分拍来间隔可以把一拍分成3等分，适用于部分歌曲。在乐理上，这叫连音。如果你不确定这首歌曲适不适合使用这个模式，请先咨询一下。
EditorModeCompose_16WarningMessage=不推荐任何人使用1/{0}拍！
EditorModeCompose_LiveMappingDisabled=实时作图模式已关闭。
EditorModeCompose_LiveMappingEnabled=实时作图模式已打开！一边听音乐一边用太鼓/mania按键作图吧！
EditorModeCompose_DistanceSnapTooLarge=距离间隔太大！\n请尝试缩小间隔、减少大跳或减少滑条节点。
EditorModeCompose_SelectedSampleReset=你选择的物件的音效组已被重置。
EditorModeCompose_SampleApplied=音效组（Sample）已应用
EditorModeCompose_SelectNoteBeforeSampleCopy=Ctrl+C可以复制已选择物件的音效组。
General_Editor_ClipboardNotAvailable=无法访问剪切板，位置资料无法使用。
EditorModeDesign_ErrorCopyingBackgroundFile=复制文件时出错：
EditorModeDesign_ErrorDuringImportProcess=导入时发生错误。osu!可能无法读取该图片/视频。
Editor_Design_BackgroundImageVideo=背景图片/视频
EditorModeDesign_VideoOffsetTooltip=调整视频延迟({0}ms)
EditorModeDesign_LayerToggles=图层
General_Background=背景
Editor_Design_Failing=失败时
Editor_Design_Passing=通过时
General_Foreground=前景
Editor_Design_HitObjects=物件
Editor_Design_Transformation=变换
General_Move=移动
General_Scale=缩放
General_Fade=淡入淡出
EditorModeDesign_KeyframeControl=关键帧控制
General_Rotate=旋转
Editor_Design_Tweening=补间动画
General_Enabled=启用
Editor_Design_Easing=缓动
General_In=缓入
General_Out=缓出
General_Origin=原点
General_TopLeft=左上角
General_Centre=中心
General_Advanced=高级
Editor_Design_DiffSpecific=仅用于本难度
Editor_Design_VectorScale=横纵单独缩放
Editor_Design_HorizontalFlip=左右翻转
Editor_Design_VerticalFlip=上下翻转
Editor_Timing_DecreaseBPM=降低BPM
Editor_Timing_IncreaseBPM=提高BPM
EditorModeTiming_ClickToFineTuneTooltip=点击此处打开timing设置面板进行精细调节。
EditorModeTiming_TimingMenuNote=注意：修改BPM后要把所有物件重新对齐回到\n正确的时间点上（在Timing菜单中）。
EditorModeTiming_HoldShiftForLargerChanges=按住Shift不放可以大幅度调整
EditorModeTiming_HoldCtrlForSmallerChanges=按住Ctrl不放可以微调
General_DecreaseOffset=减少Offset
General_IncreaseOffset=增加Offset
General_Offset=Offset
EditorModeTiming_TimingSetupTooltip=精细调节多个timing区间（F6）。
EditorModeTiming_MoveAlreadyPlacedNotes=更改offset/BPM时，自动把已经放好的物件对齐时间轴刻度。
EditorModeTiming_MoveAlreadyPlacedTooltip=此功能适用于对 *已经把物件大致摆放在正确的时间位置上的谱面* 进行BPM或Offset的微调。如果你的谱面的物件没有根据音乐节奏来正确摆放的话，请禁用此功能。
Editor_Timing_SliderVelocity=滑条速度（SV）
Editor_Timing_SliderTickRate=每拍滑条点个数（Tick rate )
EditorModeTiming_TapHere=戳这里！
EditorModeTiming_TapHereTooltip=跟着歌曲的节拍敲击吧！敲击得越多，timing就会越“准确”。\n戳这里或者按T键敲击。
General_Reset=重置
EditorModeTiming_TimingSectionNotTimed=这里还没有timing呢><\n要开始，从第一个节拍开始敲击吧。
EditorModeTiming_Tap_TapInTimeToTheBeat=跟着歌曲的节奏敲击吧！
EditorModeTiming_Tap_KeepGoing=恩，对，就是这样....加油~../w\...
EditorModeTiming_Tap_TapMoreTimes=再戳 {0} 次
EditorModeTiming_Tap_TapToIncreaseAccuracy=继续敲击可以增加准确度。\n如果听起来鼓点全乱套了就重新来吧。
EditorModeTiming_Tap_BPMSensitivity=BPM调整精度：{0}
EditorControl_BeatmapAlreadyExtracted=地图已经解压！
EditorControl_BeatmapProtectedFromExtraction=地图受保护，无法解压。
EditorControl_ExtractionFailed=解压错误！请检查是否有足够的硬盘空间。
EditorControl_OnlyAvailableForMania=这个功能只支持mania的地图。
EditorControl_ResetSamplesWarning=这样做会移除所有物件的音效组，确定要做么？
EditorControl_ResetTimingsWarning=确定要移除所有timing区间么？
EditorControl_ResetCurrentTimingWarning=确定要重置这个区间的timing设定么？
EditorControl_SnapNotesCurrentTimingWarning=确定要重新对齐当前timing区间的所有物件么？
EditorControl_OneSectionRequiredWarning=请选择一个区间！
EditorControl_SnapAllNotesWarning=确定要重新对齐所有timing区间的所有物件么？
EditorControl_RecalculateSlidersMessage=滑条在BPM改动后会尝试适应新的BPM，但是可能会有部分滑条的时间长度会出现偏差。
General_File=文件
General_View=查看
Editor_Compose=作图
Editor_Design=设计
Editor_Timing=Timing
General_Web=网络相关
General_Help=帮助
EditorMenuItem_File_ClearAllNotes=清除所有物件
EditorMenuItem_File_OpenDifficulty=打开一个难度…
EditorMenuItem_File_ForEditing=用于编辑
EditorMenuItem_File_ForReference=用于参考
General_Save=保存
EditorMenuItem_File_SaveAsNewDifficulty=另存为新难度…
EditorMenuItem_File_RevertToSaved=恢复到上次保存的状态
EditorMenuItem_File_RevertToSavedFull=恢复到上次保存的状态（完全）
EditorMenuItem_File_TestBeatmap=测试地图
EditorMenuItem_File_OpenAiMod=打开AiMod
EditorMenuItem_File_UploadBeatmap=上传地图…
EditorMenuItem_File_ExportPackage=导出图包…
EditorMenuItem_File_ExtractMapPackage=解压图包
EditorMenuItem_File_ImportFrom=导入…
EditorMenuItem_File_OpenSongFolder=打开歌曲文件夹
EditorMenuItem_File_OpenOsuInNotepad=在记事本中打开.osu文件
EditorMenuItem_File_OpenOsbInNotepad=在记事本中打开.osb文件
EditorMenuItem_File_Exit=退出
EditorMenuItem_Edit_Undo=撤消
EditorMenuItem_Edit_Redo=重做
EditorMenuItem_Edit_Cut=剪切
EditorMenuItem_Edit_Copy=复制
EditorMenuItem_Edit_Paste=粘贴
General_Delete=删除
EditorMenuItem_Edit_SelectAll=全选
EditorMenuItem_Edit_Clone=仿制
EditorMenuItem_Edit_ReverseSelection=反选
EditorMenuItem_Edit_FlipHorizontally=左右翻转
EditorMenuItem_Edit_FlipVertically=上下翻转
EditorMenuItem_Edit_Rotate90Clockwise=顺时针旋转90°
EditorMenuItem_Edit_Rotate90Anticlockwise=逆时针旋转90°
EditorMenuItem_Edit_RotateBy=旋转…
EditorMenuItem_Edit_ScaleBy=缩放…
EditorMenuItem_Edit_ResetSelectedObjectsSamples=清除所选物件的音效
EditorMenuItem_Edit_ResetAllSamples=清除所有音效
EditorMenuItem_Edit_ResetComboColours=重置combo组的颜色
EditorMenuItem_Edit_ResetBreaks=重置休息时段
EditorMenuItem_Edit_NudgeBackward=前移
EditorMenuItem_Edit_NudgeForward=后移
EditorMenuItem_View_SongSetup=地图设置…
EditorMenuItem_View_TimingSetup=Timing设置…
EditorMenuItem_View_GridLevel=网格大小
EditorMenuItem_View_MostSparse=1 （最大）
EditorMenuItem_View_MostPrecise=4 （最小）
EditorMenuItem_View_ShowVideo=显示视频
EditorMenuItem_View_ShowSampleName=显示音效名
EditorMenuItem_View_DisableUndoStates=禁用撤销
EditorMenuItem_Compose_SnapDivisor=节拍细分
EditorMenuItem_Compose_FullBeats=1/1 全拍
EditorMenuItem_Compose_HalfBeats=1/2 半拍
EditorMenuItem_Compose_QuarterBeats=1/4 四分之一拍
EditorMenuItem_Compose_EighthBeats=1/8 八分之一拍
EditorMenuItem_Compose_Triplets=1/3 三分之一拍*
EditorMenuItem_Compose_DoubleTriplets=1/6 六分之一拍*
EditorMenuItem_Compose_AudioRate=播放速度
EditorMenuItem_Compose_GridSnapping=对齐到网格
EditorMenuItem_Compose_CreatePolygonCircles=添加多边形圆圈
EditorMenuItem_Compose_ConvertSliderToStream=把滑条转成连打…
EditorMenuItem_Compose_EnableLiveMappingMode=启动实时做图模式
EditorMenuItem_Compose_SampleImport=导入音效
EditorMenuItem_Compose_AutoVolumeBalance=自动音量平衡
EditorMenuItem_Design_MoveAllElementsInTime=整体平移所有storyboard元素的时间…
EditorMenuItem_Timing_TimeSignature=节拍类型
EditorMenuItem_Timing_44Time=4/4 （普通/四拍子）
EditorMenuItem_Timing_34Time=3/4 （华尔兹/三拍子）
EditorMenuItem_Timing_MetronomeClicks=节拍器
EditorMenuItem_Timing_AddTimingSection=添加Timing区间（即红线）
EditorMenuItem_Timing_AddInheritingSection=添加继承区间（即绿线）
EditorMenuItem_Timing_ResetCurrentSection=重置当前区间
EditorMenuItem_Timing_DeleteTimingSection=删除Timing区间
EditorMenuItem_Timing_ResnapCurrentSection=重新对齐当前Timing区间
EditorMenuItem_Timing_ResnapAllNotes=全部重新对齐
EditorMenuItem_Timing_MoveAllNotesInTime=整体平移所有物件的时间…
EditorMenuItem_Timing_RecalculateSliderLengths=重新计算滑条长度
EditorMenuItem_Timing_DeleteAllTimingSections=删除所有Timing区间
EditorMenuItem_Timing_SetCurrentPositionAsPreviewPoint=把当前位置设为预览点
EditorMenuItem_Web_ThisBeatmapsInformationPage=谱面信息页
EditorMenuItem_Web_ThisBeatmapsThread=谱面讨论帖
EditorMenuItem_Help_ShowInGameHelp=显示游戏内帮助
EditorMenuItem_Help_ViewFAQ=常见问题…
EditorModeDesign_VideoOffset=视频延迟（Offset）
Editor_FileOperations_SavedBeatmap=地图已保存
Editor_FileOperations_RevertFileToLastSavedState=要还原到上次保存的状态么？
Editor_FileOperations_SaveAsDialog=要清除所有物件并重新开始么？
Editor_FileOperations_SubmitDialog_1=必须登录后才能上传地图。
Editor_FileOperations_SubmitDialog_2=不能上传空的地图。
Editor_FileOperations_UnusedFilesInDirectoryDialog=下列文件在本地图中并没有被使用，需要删除么？
Editor_FileOperations_LoadSelectionRequirement=只能在编辑器里打开地图选区！
Editor_FileOperations_InvalidFormat=格式错误！
EditorControl_BeatmapMustBeSavedDialog=要执行此动作，必须保存地图，要保存么？
HitObjectManager_LoadSave_BeatmapFailLoad=载入地图时出错。
HitObjectManager_LoadSave_StoryboardErrorOnLine=StoryBoard出错，出错位置在第{0}行。
HitObjectManager_LoadSave_EditAsNewMap=要以新地图的形式来重做么？
HitObjectManager_LoadSave_StoryboardErrorOnLine_2=Storyboard脚本{0}，第{1}行出错，详情：{2}
HitObjectManager_LoadSave_StoryboardErrorContent_1=要求新事件（Event），但写了变换类型（transformation type）。（是不是漏了空格或下划线？）
HitObjectManager_LoadSave_ErrorTooManyRepeats=滑条又不是迷宫，弄这么多折返干什么啦..-z-
HitObjectManager_LoadSave_TestModeDirtyDialog=要测试地图，必须先保存。
HitObjectManager_LoadSave_SaveChangesDialog=确定要保存对地图的修改么？
HitObjectManager_LoadSave_FileAlreadyExistsDialog=已经有相同的文件了，确定要覆盖么？
Options_UsePerBeatmapManiaSpeed=记住每张地图的osu!mania下落速度
Options_UsePerBeatmapManiaSpeed_Tooltip=每张地图单独记录和使用各自的下落速度。
Options_ScaleManiaSpeedWithBPM=按 BPM 调整 osu!mania 下落速度
Options_ScaleManiaSpeedWithBPM_Tooltip=下落速度将依照谱面的BPM自动调整。\n启用后，BPM越高的图相应的下落速度越快。
CommonUpdater_CheckingForUpdates=正在检查更新…
CommonUpdater_ErrorOccurred=上一次尝试更新时发生错误。
CommonUpdater_RestartRequired=需要重新启动以完成更新。
CommonUpdater_PerformingUpdates=正在更新…
CommonUpdater_PatchingFilePercentage=正在更新{0}
CommonUpdater_DownloadingFile=正在下载{0}...
CommonUpdater_DownloadingRequiredFiles=正在下载所需的{0}个文件
CommonUpdater_DownloadingRequiredFiles2=已下载所需的{1}个文件中的{0}个
CommonUpdater_Updated=osu!已经是最新版！
CommonUpdater_UpdatingGeneral=正在更新游戏客户端
Maintenance_OsuIsAlreadyUpdating=osu!已经在更新了。
Maintenance_OsuIsAlreadyRunning=请关闭osu!以继续
Maintenance_Hi=你好!
Maintenance_Bye=再见～
Maintenance_ErrorOccurred=发生错误！请检查网络连接是否正常。
Maintenance_ChooseInstallFolder=请选择osu!的安装位置
Maintenance_InstallationPath=osu! 将在 {1} 秒后安装到 {0} …
Maintenance_InstallationPath2=点击此处以更改安装目录。
Maintenance_Uninstall=osu! 将在 {0} 秒后卸载完成…
Maintenance_Uninstall2=所有的谱面、分数、回放、数据都会被清除。
Maintenance_Uninstalling=正在卸载osu!…
Maintenance_Farewell=我们会想念你的 QAQ
BanchoClient_NeedSupporter=只有赞助玩家才可以在测试版中玩玩多人游戏模式。\n请到设置中把更新源改为正式版。
BanchoClient_TournamentMatchReady=你的比赛已匹配完成，你将于{0}秒后自动进入比赛房间。
Options_OpenOsuFolder=打开 osu! 所在文件夹
Options_ClientLocked=因为你违规，你的客户端已被锁定，请耐心等待至惩罚结束。
User_Neverplayed=从来没玩过
UserProfile_StopSpectating=结束旁观
UserProfile_StartSpectating=开始旁观
UserProfile_CantSpectate=在开始旁观之前，请先返回主菜单
UserProfile_ViewProfile=查看个人资料
UserProfile_SignOut=注销
UserProfile_ChangeAvatar=修改头像
UserProfile_StartChat=开始聊天
UserProfile_Invitetogame=邀请玩家至房间
UserProfile_CancelFriendship=删除好友
UserProfile_AddFriend=加为好友
UserProfile_ReportUser=举报玩家…
UserProfile_UnignoreUser=取消屏蔽玩家
UserProfile_IgnoreUser=屏蔽玩家
OsuDirect_DownloadNotAvailable=这个图已经不再提供下载。\n点此查看原因。
Player_CantLoadBeatmap=地图加载失败。
Player_CantLoadAudio=地图中的音频加载失败。
Player_CantLoadReplay=重放数据加载失败。
Player_RetriesCounting=第{0}周目了...
Player_LocalBeatmapOffset=使用本地偏移值：{0}毫秒
Player_ToggleScoreboard=如需显示或隐藏排行榜，请按下“{0}"键。
Player_ScoreBoardShowStatus=排行榜将会在休息时间结束后隐藏。
Player_ScoreBoardShowStatus2=排行榜在游戏中将会一直显示。
Player_OffsetChangeUnpause=请不要在游戏暂停时调整偏移量。
Player_LocalBeatmapOffsetSet=已将本地地图的偏移设置为{0}毫秒
Player_WaitBeforePausing=请在至少一秒之后再进行暂停。
Player_PressToViewReplay=按下“F1”进行重放
Player_ClickToResume=点击这里继续游戏。
Player_OtherSpectators=除你之外的围观者（{0}人）
Player_Spectators=围观者（{0}人）
Player_SpectatorsMissingBeatmap=没有图的围观者：
Player_ErrorDuringScoreCalculation=在计算成绩时发生错误。
PlayerTest_Early=偏早
PlayerTest_Late=偏晚
PlayerVs_SkipRequest=已发送跳过请求。
PlayerVs_WaitingForPlayers=等待其他玩家加载...
PlayerVs_FailedButKeepGoing=你已经失败了，但你可以继续游戏.....
PlayerVs_MultiplayerExit=再按一遍“Esc”，即可离开多人游戏房间。
PlayerVs_WaitingForFinish=等待其他玩家完成...
ConfigMania_OsuManiaSpeedSet=已将 osu!mania 下落速度设为 {0}
ConfigMania_BPMscale=BPM适配
ConfigMania_Fixed=通配
BanchoClient_TournamentMatchFinished=感谢参加本次竞赛。稍后将为你连接回公共服务器（Bancho）。
Options_Menu_Triangles=满满的三角形
Options_Menu_Triangles_Tooltip=你一定很想要我的吧~-w-
ScoreManager_ReplayCorrupt=无法读取重播文件。
Options_Menu_Parallax=视差效果
Options_Menu_Parallax_Tooltip=背景画面会随着光标的位置而移动。
Options_Gameplay_Hidden_Approach=在Hidden Mod下显示第一个物件的缩圈
Options_Gameplay_Hidden_Approach_Tooltip=在Hidden Mod下，有时候会很难判断第一个物件的击打时间。\n启用此选项，可以让你看到第一个物件的缩圈（Approach circle）。
Options_Input_AbsoluteToOsuWindow=绝对坐标只映射在osu!窗口中
Options_Input_AbsoluteToOsuWindow_Tooltip=支持绝对坐标输入的设备（例如数位板）通常会映射到整个屏幕的范围，启用这个选项将让它只映射在osu!的窗口范围里。
Options_Audio_Device=设备
Options_Audio_AudioDevice=音频设备：
AudioEngine_NewDeviceDetected=检测到新的音频设备，你可以在设定中指定使用哪个。
Options_TabSkin_SplitLayout=Co-op 模式按键设置
Options_TabSkin_BindAlternateSpecialKeys=设置备用特殊键
ConfigManager_SongFolderNotFound=找不到自定义的 Songs 文件夹位置。已重设为默认。
Update_Misc=杂项
Options_Editor_Stacking=堆叠效果
Options_Editor_Stacking_Tooltip=在编辑器显示游戏中的物件堆叠效果。
Skin_ErrorEncountered=读取你的皮肤资源时发生错误。\n点击这里查看原因。
AIMapset_MissingCTBDiff=至少要包含两个 Catch the Beat 的难度。
AIMapset_HardDiffRequired=如要加入 Insane 难度，请先加入 Hard 难度。
AIMapset_MapsetMissingDiff=缺少难度级别：{0}
AIMapset_UninheritedTimingPointsConflictWithDiff=非继承 timing 点（红线）跟“{0}”难度不一致。
BloomRenderer_InitializationFailed=高光效果初始化失败 → 已自动禁用
BlurRenderer_InitializationFailed=模糊效果初始化失败 → 已自动禁用
Options_Gameplay_MinimumStars=最低显示星数
Options_Gameplay_MaximumStars=最高显示星数
Options_Gameplay_Stars=星
Screenshot_LoginRequired=登录后才能上传截图。
GameBase_ResolutionChangeFailed=无法更改分辨率，可能是你的显卡或显示器不支持。
Menu_NewFrameworkVersion=osu!即将使用.NET Framework v4平台，需要更新系统以确保osu!可以继续运行。点击查看详情！
GameBase_UpdateFailedFrameworkVersion=因为你的系统中的.NET Framework平台的版本太旧，所以osu!无法更新，请点击此处来解决此问题。
Maintenance_DotNetInstall=.NET Framework v4 即将安装...
Maintenance_WaitingForDotNetComplete=正在安装.NET Framework v4...
Maintenance_DotNetFailed=无法自动安装.NET Framework v4，请点击此处来手动下载安装...
Options_Graphics_Letterboxing=不缩放画面
Options_Graphics_Letterboxing_Tooltip=保持游戏全屏，游戏画面保持所选分辨率大小，不缩放。游戏画面的外围区域由黑边所环绕。\n适合习惯于全屏模式的低延迟，但又想在小尺寸窗口下玩的玩家。\n（默认位于屏幕中央，如需调整游戏画面显示位置，请调整下方的“水平位置”以及“垂直位置”。）
Options_Graphics_LetterboxPositionX=水平位置
Options_Graphics_LetterboxPositionY=垂直位置
Tournament_MessageRememberCredentials=请确保你在选项中已经选择“记住用户名”和“记住密码”。
Tournament_ClientCouldNotConnect=比赛专用客户端无法连接服务器。请检查网络连接是否正常。
Tournament_MessageNoAccess=你目前没有被授权使用比赛专用客户端。如有问题，请联系 tournaments@ppy.sh
Tournament_AnnotationText=注意事项：
Tournament_BestOf=当前最高：
Tournament_MakeAMultiplayerRoomWithFormat=按格式建立房间：
GameBase_UpdateFailedGlContext=渲染器不支持。\n请更新显卡驱动。\n\n点此查看详情
ModSelection_Mod_Easy_OsuMania=降低总体难度，HP掉的更慢，更低的准确度要求。
ModSelection_Mod_Hidden_OsuMania=物件会在击打之前渐渐隐藏。
ModSelection_Mod_Fade_OsuMania=物件会在下方才出现。
ModSelection_Mod_Random_OsuMania=随机重新排布所有物件。
ModSelection_Mod_KeyCoop_OsuMania=双倍键位，双人合奏，基情无限！
ModSelection_Mod_Hidden_Taiko=物件会在击打之前渐渐隐藏。
ModSelection_Mod_Easy_Taiko=降低总体难度，物件移动速度会慢些，更低的准确度要求。
GameBase_FileMoveError=移动 {0} 时发生错误
GameBase_SkinImportError=无法导入皮肤：{0}
GameBase_ConfirmExit=确定要退出osu!么？
GameBase_ExitDownloadCancel=你有文件正在下载，退出会取消下载，确定么？
GameBase_NewBeatmapAvailable=检测到有新的图，打开或刷新选歌界面来导入。
GameBase_SetMapBackground=要将 {0} 设定为谱面的背景图么？
SongSetup_MetadataCannotBeSaved=无法以当前的歌曲信息（Metadata）保存，已将信息恢复至上一版本。
GameBase_FileImportError=导入文件时发生错误。
Files_PathTooLong=文件目录太长。
Player_QualifiedWarning=这张图目前是Qualified状态，尚未被Rank。\n你玩过后不会计算Performance Point（PP）。\n并且现在的所有在线成绩将会在它Rank后重置。
UserReportDialog_Title=举报这个玩家
UserReportDialog_ReportedUser=被举报人：
UserReportDialog_SelectReason=选择举报原因：
UserReportDialog_ReasonInsults=人身攻击
UserReportDialog_ReasonSpamming=刷屏
UserReportDialog_ReasonFoulPlay=作弊
UserReportDialog_ReasonUnwantedContent=违规链接（H内容、吓人的网页、广告、病毒等）
UserReportDialog_ReasonNonsense=破坏秩序
UserReportDialog_ReasonOther=其它（请在下方填写理由）
UserReportDialog_AdditionalInfo=补充说明:
UserReportDialog_SendReport=发送
Options_CompatibilityMode=兼容模式
Options_CompatibilityMode_Tooltip=在osu!运行不正常时启用！
Options_FullscreenLatencyWarning=注意：非全屏模式下可能会有输入延迟！
Options_FullscreenCompatibilityWarning=兼容模式下无法进入全屏模式。
BeatmapImport_OldPackFormat=检测到旧版的图包，请自行解压。
GameBase_ErrorWhileProcessingFiles=处理文件时发生错误，请在IO.log中查看详情。
Options_CompatibilityModeWarning=兼容模式 可能会降低游戏性能，还可能会有输入延迟。
Options_CompatibilityModeForcedWarning=osu!发现问题，兼容模式已自动启用。\n请更新的你显卡驱动来解决此问题。
GameBase_DetectedBackgroundApp=检测到 {0} 在后台运行，这可能影响osu的性能。你可以考虑关掉它。
Options_DetectPerformanceIssues=检测到性能问题
Options_DetectPerformanceIssues_Tooltip=osu!会自动检测你的电脑，并且会在可能影响性能表现的时候通知你。
Player_MusicVolumeWarning=你的音乐被静音了，点击这里恢复。
Options_ReduceDroppedFrames=减少丢帧
Options_ReduceDroppedFramesTooltip=经常感觉丢帧的玩家可以试着打开，可能会轻微降低帧数。
BanchoClient_PasswordReset=你的账号密码重设了，请点击这里来建立个新密码。
BanchoClient_Verification=在进行在线游戏之前，请先进行验证！\n点击这里进行验证。
BanchoClient_PendingVerification=正在等待验证......
SongSelection_DifficultyFilteredWarning=部分图因难度已被隐藏，点击这里重新设置显示难度的范围。
DatabaseHelper_SaveFailed=数据库保存时失败，详细内容请查看 runtime.log
Options_SkinPreview=预览皮肤
BeatmapManager_ErrorWhileProcessing=处理{0}时发生错误。
Options_CompatibilityModeForcedOptimusWarning=为兼容 NVIDIA Optimus 技术，兼容模式已被强制启用。
Options_ShowChatMessageNotifications=显示新消息提醒
Options_ShowChatMessageNotificationsTooltip=当聊天室有新消息时，显示通知。
SongSelection_NoMapsVisible=没有符合要求的谱面！
SongSelection_CantDeleteAllMaps=你不能一次性删掉所有谱面！
SongSelection_ConfirmDeleteManyBeatmaps=确定要删除这 {0} 张谱面吗？
RankingDialog_LocalRanking=你在本地的排名为第 {0} 名！
RankingDialog_GuestPlayerName=玩家名称：
RankingDialog_SaveReplay=存储回放到回放文件夹
RankingDialog_AddOnlineFavourite=设置为线上最爱
RankingDialog_LoadingResults=加载成绩...
RankingDialog_CheckingMapRating=检查谱面评价...
RankingDialog_MapRank=地图排名
RankingDialog_Overall=整体
RankingDialog_Accuracy=准确率
RankingDialog_RankedScore=Rank 图分数
RankingDialog_TotalScore=总分数
RankingDialog_ToNextRank=距离前一排名
RankingDialog_PlaysSince=自 {1} 以来已经玩了 {0:#,0} 次
RankingDialog_PassRate={0}% 通过率
RankingDialog_OnlineFavouriteAdded=已设置为线上最爱！
RankingDialog_SendingRating=发送评分中...
RankingDialog_RatingResult=谢谢你的评分！现在这张谱面的评价为 {0} 星。
RankingDialog_OnlineRanking=恭喜！你在线上的排名为第 {0} 名！
RankingDialog_OnlineRankingHigherPrevious=你还没有打破之前的线上成绩。
RankingDialog_RatingSuggestion=请花几秒钟点击下面的星星对这张谱面进行评分！
AchievementDialog_Loading=读取成就中...
AchievementDialog_Unlocked=解锁新成就
BeatmapImport_ChangeDetected=osu! 检测到在你退出游戏后对谱面文件夹做了修改，请尽量避免人为的修改这个文件夹里的内容！\n\n如果你发现游戏中少了一些图，在选歌界面按 F5 以重新载入本地歌曲。
BeatmapTreeManager_SilverSS=银色 SS
BeatmapTreeManager_SilverS=银色 S
BeatmapTreeManager_NoRankAchieved=没有排名达成
BeatmapTreeManager_NotYetCalculated=尚未计算
BeatmapTreeManager_MinutesOrLess=小于 {0} 分钟
BeatmapTreeManager_OverMinutes=大于 {0} 分钟
BeatmapTreeManager_UnderBPM=小于 {0} BPM
BeatmapTreeManager_OverBPM=大于 {0} BPM
MapStatus_All=所有
MapStatus_Ranked=Ranked
MapStatus_RankedPlayed=Ranked (游玩过)
MapStatus_Qualified=合格
MapStatus_Pending=保留
MapStatus_Graveyard=坟场
MapStatus_NotSubmitted=未提交
MapStatus_Unknown=未知
BeatmapTreeManager_Keys={0} 键
BeatmapTreeManager_Other=其它
BeatmapTreeManager_Today=今天
BeatmapTreeManager_Yesterday=昨天
BeatmapTreeManager_LastWeek=上周
BeatmapTreeManager_MonthsAgo={0} 个月前
BeatmapTreeManager_OverMonthsAgo=大于 {0} 个月前
BeatmapTreeManager_Never=从来没有
OnlineSelection_New=新发行
OnlineSelection_TopRated=最高评分
OnlineSelection_MostPlayed=最高游玩
OnlineSelection_Status=显示:
OnlineSelection_ShowAlreadyDownloadedMaps=显示已经下载的谱面
OnlineSelection_Mode=模式:
General_Searching=搜索中...
Update_Localisation=正在更新语言包...
SongSelection_OnlineRanking=在线排行
SongSelection_LocalRanking=本地排行
General_Localise_Finish=语言包更新完毕！
General_Localise_Fail=语言包更新失败。
ChatEngine_Help13=给<用户名>发一条私信。
General_Okay=Okay
General_Use=Use
General_Preview=Preview:
General_Error=Error
ChatEngine_Ranking=Ranking:
Player_FailScreenProgress=Map Progress: {0:0.00}%\nAccuracy: {1:0.00}%
InputManager_MouseButtonsStatus=Mouse buttons are {0}.
InputManager_MouseButtonsStatus_Enabled=enabled
InputManager_MouseButtonsStatus_Disabled=disabled
EditorControl_EnableDecimalSettings=Maps uploaded to Titanic cannot have decimal difficulty settings. Maps made using this feature should only be uploaded to bancho! Would you still like to enable?
OptionsSkin_OpenSkinsFolder=Open Skins Folder
OptionsSkin_RandomSkin=Random Skin
RankingDialog_GameVersionLabel=Set On Game Version: {0}
RankingDialog_BeforeVersion=Before {0}
SongSelection_TooltipScoreCTB=Achieved on {0}\nFruits:{1} Drops:{2} Droplets:{3} Miss:{4}\nAccuracy:{5:0.00}%\nMods:{6}
SongSelection_RankingPanel=Ranking Panel
SongSelection_DisplayTitleEditor=Display Title Editor
SongSelection_RecalculateStarRating=Recalculate Star Ratings
SongSelection_WildWest=howdy stranger
SongSelection_BeatmapHash=Beatmap Hash
SongSelection_GhostNoResults=没有匹配的谱面
SongSelection_Rank_LocalRankingSelectedMod=Local Ranking (Selected Mod)
SongSelection_BeatmapSetID=BeatmapSetID
SongSelection_Clears=Clears
SongSelection_ScrollSpeed=Scroll Speed:
SongSelection_RecalculatingInProgress=(Old star rating, calculation in progress)
SongSelection_OldStarRating=(Old star rating)
SongSelection_DifficultyCalculationProgress=Difficulty calculation in progress ({0} beatmaps remaining)
SongSelection_ExportOsz=Export .osz
SongSelection_MaxCombo=Max Combo
SongSelection_CopyBeatmapID=Copy Beatmap ID
SongSelection_CopyBeatmapsetID=Copy Beatmapset ID
ScoreDialog_SelectedScore=Selected Score
ScoreDialog_SelectedUserScore=Selected {0}'s score
ScoreDialog_ViewReplay=View Replay
ScoreDialog_ViewScoreOnline=View Score Online
ScoreDialog_ExportRawReplay=Export RawReplayCompressed
ScoreDialog_UseTheseMods=使用这些模组
Player_PressToSaveReplay=Press F2 to save replay
Menu_GeneralInformation_ModLine=Mod version {0} by Digitalfear117 and friends on {1}.
OnlineLogin_LoginMessage=Please enter your osu! username and password.\nIf you don't have an account, click below to create one!
OnlineLogin_PlayOffline=Play Offline
MainMenu_Changelog=Changelog
MainMenu_Browser=Web Browser
MainMenu_OtherClients=Cool Clients
MainMenu_ButtonStyle_Solo=单人游戏
MainMenu_ButtonStyle_Multi=多人游戏
MainMenu_ButtonStyle_Playlists=歌单模式
MainMenu_ButtonStyle_Play=开始游玩
MainMenu_ButtonStyle_Edit=编辑
MainMenu_ButtonStyle_Browse=浏览谱面
MainMenu_ButtonStyle_Settings=设置
MainMenu_ButtonStyle_Back=返回
MainMenu_ButtonStyle_Exit=退出
MainMenu_ButtonStyle_DailyChallenge=每日挑战
MainMenu_ButtonStyle_Tests=tests
MainMenu_ButtonStyle_Special=special
MainMenu_ButtonStyle_Rulesets=rulesets
MainMenu_ButtonStyle_Servers=servers
MainMenu_ButtonStyle_Campaign=campaign
MainMenu_ButtonStyle_Charts=charts
MainMenu_ButtonStyle_BgSelector=bg selector
MainMenu_ButtonStyle_CookieSelector=cookie selector
MainMenu_ButtonStyle_MpCalculator=mp calculator
MainMenu_ButtonStyle_Direct=direct
MainMenu_ButtonStyle_Options=options
MainMenu_ButtonStyle_Multiplayer=multiplayer
MainMenu_ButtonStyle_Translator=translator
MainMenu_ButtonStyle_Tutorial=tutorial
MainMenu_ButtonStyle_Store=store
MainMenu_ButtonStyle_Blackjack=blackjack
MainMenu_MrLadybugDialog=Become a Mr. Ladybug Enjoyer?\nThis unlocks special Mr. Ladybug goodies.\nEnable now?
MainMenu_MrLadybugDialog_Yes=Yes, enable it!
MainMenu_MrLadybugDialog_No=Not right now
MainMenu_MrLadybugTooltip_AccessMinigames=Access custom mini games here!
MainMenu_MrLadybugTooltip_EnjoyerGoodJob=You are a Mr. Ladybug Enjoyer. Good job.
MainMenu_MrLadybugEnjoyerEnabled=Enabled! New options have been unlocked!
MainMenu_MrLadybugModeEnabled=Mr. Ladybug Mode enabled!
MapStatus_Approved=Approved
Options_Time_Minute={0} 分钟
Options_Time_Minutes={0} 分钟
Options_Time_Hour={0} 小时
Options_Time_Hours={0} 小时
Options_Custom_Dropdown_Disabled=Disabled
Options_Custom_Dropdown_Vanilla=Vanilla
Options_Custom_Dropdown_Classic=Classic
Options_Custom_Dropdown_ClassicDefault=Classic (default)
Options_Custom_Dropdown_UseSkinStyle=Use skin style (default)
Options_Custom_Dropdown_DigitalClient=Digital Client (default)
Options_Graphics_DontUseFullscreeninDirectX=^ Don't FUCKING USE this in DirectX! If you want fullscreen USE OPENGL
Options_Graphics_DirectXFullscreenWarning=Using fullscreen in DirectX can cause FULL SYSTEM CRASHES\nwhen you ALT-TAB\nTHIS IS A BUG WITH ALL CLIENTS BEFORE 2015. \nYou can still enable this BUT I AM WARNING YOU NOW\nthat this shit can cause problems
Options_Graphics_DirectXFullscreenWarning_Yes=Switch to OpenGL and use fullscreen
Options_Graphics_DirectXFullscreenWarning_No=I have SEVERE BRAIN DAMAGE
Options_Graphics_OpenGL_Modified_Tooltip=New and improved OpenGL renderer using modern OpenTK just like stable! Big thanks to Khangaroo!\nOffers higher compatibility for more hardware while supporting all the same features as DirectX.
Options_Graphics_DirectX_Modified_Tooltip=The original XNA DirectX 9 renderer. Offers all the same features as our updated OpenGL renderer, but may have lower performance. Use this renderer if OpenGL has issues on your computer.
Options_Graphics_DirectX_64Bit_Tooltip=DirectX cannot be enabled on 64 bit builds, sorry!
Options_Graphics_FrameLimiter_CustomFrameLimit=Custom frame limit:
Options_Graphics_FrameLimiter_CustomFrameLimiter=Custom frame limiter
Options_Graphics_FrameLimiter_UsePreciseTiming=Precise frame limiter
Options_Graphics_FrameLimiter_UsePreciseTiming_Tooltip=Uses a waitable timer instead of sleeping, which should stabilize frame times
Options_Graphics_Benchmark=Benchmark
Options_Graphics_BenchmarkScores=Benchmark Scores
Options_Graphics_AccuracyDisplayMode=Accuracy display mode:
Options_Graphics_AccuracyDisplayMode_Display1=Standard (default)
Options_Graphics_AccuracyDisplayMode_Display2=Minimum achievable
Options_Graphics_AccuracyDisplayMode_Display3=Maximum achievable
Options_Graphics_BenchmarkSubmissionPrompt=Are you okay with submitting your hardware info for the benchmark test? This is NOT required and it is up to you if you want to enable this. This is the information it will send:\n\n- Renderer you selected in osu! (OpenGL or DirectX)\n- CPU, Number of CPU Cores, Number of Logical Processors (threads)\n- Your GPU name\n- Your total RAM\n- Your Operating System name\n- Your OS Architecture (64-bit or 32-bit)\n- Motherboard Manufacturer, Motherboard
Options_Graphics_BenchmarkEnableUnlimitedFPS=Please set FPS to fully Unlimited to run the benchmark.
Options_Graphics_FireHeight=Combo fire height:
Options_Graphics_FireHeight_Tooltip=Adjust the maximum height of combo fire.
Options_Graphics_Localization_Star_Tooltip=Offers extra translations for Digital Client specific text! This language is {0}% translated!
Options_Graphics_Snaking_Out=Snaking out sliders
Options_Graphics_Snaking_Out_Tooltip=Sliders gradually snake in from their starting point.
Options_TabSkin_SkinSelection=Skin Selection
Options_TabSkin_SkinCustomization=Skin Customization
Options_TabSkin_LearnAboutSkinningFeatures=Learn about Digital Client skinning features!
Options_TabSkin_SkinStyle=Skin Style Options:
Options_TabSkin_SkinStylePreferOldGraphics=Prefer old graphics
Options_TabSkin_SkinStylePreferOldGraphics_Tooltip=Allows you to keep old graphics where still compatible, but with the other features of 2013 skins. User card may need a game restart to update
Options_TabSkin_SkinStyleDropdown=Skin Style:
Options_TabSkin_SkinStyleDropdown_Modern=Modern (default)
Options_TabSkin_SkinStyleMapComboColorDropdown=Map Combo Colours:
Options_TabSkin_SkinStyleMapComboColorDropdown_Default=Default behavior
Options_TabSkin_SkinStyleMapComboColorDropdown_SkinOnly=Only use skin colours
Options_TabSkin_SkinStyleMapComboColorDropdown_MapOnly=Only use map colours
Options_TabSkin_SkinStyleModernHP=Force modern style hp bar
Options_TabSkin_SkinStyleModernHP_Tooltip=If your skin lacks hpbar assets, the game will fallback to either the old or new hpbar based on skin style. This forces the game to always use the modern one.
Options_TabSkin_CuttingEdgeHpBarOrder=CuttingEdge hp bar order
Options_TabSkin_CuttingEdgeHpBarOrder_Tooltip=Enabling this will fix skins that work on cuttingedge, but not stable
Options_TabSkin_SkinStyleModernSpinner=Force modern style spinners
Options_TabSkin_SkinStyleModernSpinner_Tooltip=This will force spinners to render using the new assets no matter what. More similar to how Stable works
Options_TabSkin_Generate1xSkinFiles=Generate @1x skin assets
Options_TabSkin_AlwaysUseHighResolutionSprites=Always use high resolution sprites
Options_TabSkin_AlwaysUseHighResolutionSprites_Tooltip=Always use the HD (@2x) elements of a skin even if the game resolution is less than or equal to 800p
Options_TabSkin_Slider=Slider Options:
Options_TabSkin_SliderStyle=Slider Style:
Options_TabSkin_DisableSliderends=Force disable sliderends
Options_TabSkin_DisableSliderends_Tooltip=Allows you to disable sliderends even on the default skin, or without having to edit your skin
Options_TabSkin_MatchSliderHitcircleColour=Match slider border to hitcircle colour
Options_TabSkin_MatchSliderHitcircleColour_Tooltip=Changes the colour of the slider border depending on the hitcircle's colour
Options_TabSkin_TexturedSliderInfoNotification=Make sure to add a custom slider_body.png image to your skin! This image will be used for the slider body itself, it can be just about anything!
Options_TabSkin_Cursor=Cursor Options:
Options_TabSkin_Cursor_RGBCursor=RGB cursor and trail
Options_TabSkin_Cursor_RGBCursor_Tooltip=RGB rainbow cursor and cursor trail like in Ramadan client
Options_TabSkin_Cursor_RGBUnStableCursor=Use un!stable's color algorithm and speed
Options_TabSkin_Cursor_RGBUnStableCursor_Tooltip=un!stable uses a different algorithm for changing colors, and it changes color faster
Options_TabSkin_Cursor_ForceOSCursor=Force OS cursor
Options_TabSkin_Cursor_ForceOSCursor_Tooltip=Don't show the skin's cursor, instead show your system cursor (except in replays)
Options_TabSkin_CursorTrail=Cursor Trail Options:
Options_TabSkin_CursorTrail_Dropdown1=SDF
Options_TabSkin_CursorTrail_Dropdown2=Atrias style
Options_TabSkin_CursorTrail_Dropdown3=Time based
Options_TabSkin_CursorTrail_Dropdown4=Smooth blur
Options_TabSkin_CursorTrail_Dropdown5=Bright blur
Options_TabSkin_CursorTrail_Dropdown6=No blur
Options_TabSkin_CursorTrail_Dropdown7=Legacy sprite based
Options_TabSkin_SDFComboColorCursorTrail=SDF combo color cursor trail
Options_TabSkin_SDFComboColorCursorTrail_Tooltip=Matches the cursor trail to the current combo color as you are playing
Options_TabSkin_CursorTrailLength=Cursor trail length:
Options_TabSkin_CursorTrailLength_Tooltip=Changes how long it takes cursor trails to fade out
Options_TabSkin_CursorTrailDensity=Cursor trail density:
Options_TabSkin_CursorTrailDensity_Tooltip=Changes the amount of cursor trails spawned for certain styles. Does not affect default or bright cursor trails
Options_TabSkin_Taiko=Taiko skin settings:
Options_TabSkin_TaikoSkinPlacement=Taiko Skin Placement:
Options_TabSkin_TaikoSkinPlacementNew=Always New
Options_TabSkin_TaikoSkinPlacementOld=Always Old
Options_TabSkin_CtB=Catch the Beat skin settings:
Options_TabSkin_CtB_MrLadybugCatcher=Mr. Ladybug catcher
Options_TabSkin_CtB_MrLadybugCatcher_Tooltip=The cutest catcher of all time!
Options_TabTheme=Theme
Options_TabTheme_Section_Misc_MoreOptions=More Options:
Options_TabTheme_Global=Global Theming
Options_TabTheme_Global_Font=Font Options:
Options_TabTheme_Global_FontSelection=Font Selection:
Options_TabTheme_Global_FontSelection_Dropdown_StandardFonts=--- Standard osu! fonts ---
Options_TabTheme_Global_FontSelection_Dropdown_InstalledFonts=--- Installed fonts ---
Options_TabTheme_Global_FontTest=Font Tester
Options_TabTheme_Global_FontOverride=Global font override
Options_TabTheme_Global_FontOverride_Tooltip=Some assets were designed with specific fonts in mind, this will override those fonts.
Options_TabTheme_Global_FontOverride_Warning=Some fonts may not work well! Some assets require a restart to take effect!
Options_TabTheme_Global_Checkbox=Checkbox Options:
Options_TabTheme_Global_CheckboxStyle=Checkbox Style:
Options_TabTheme_Global_CheckboxStyle_Dropdown_3=Nov 2008 (main)
Options_TabTheme_Global_CheckboxOverride=Global checkbox override
Options_TabTheme_Global_CheckboxOverride_Tooltip=This page, and certain editor themes force different checkbox themes, this will override that.
Options_TabTheme_Global_SliderBar=SliderBar Options:
Options_TabTheme_Global_SliderBarStyle=Slider Bar Style:
Options_TabTheme_Global_SliderBarStyleMarkdown_TypeDefault=2010 (default)
Options_TabTheme_Global_SliderBarStyleOverride=Global slider bar override
Options_TabTheme_Global_SliderBarStyleOverride_Tooltip=This page, and certain editor themes force different sliderbar themes, this will override that.
Options_TabTheme_Global_VolumeAdjuster=Volume Adjuster Options:
Options_TabTheme_Global_VolumeAdjusterStyle=Volume Adjuster Style:
Options_TabTheme_Global_VolumeAdjusterStyle2015Blur=Disable blur with 2015 triangles style
Options_TabTheme_Global_VolumeAdjusterStyle2015Blur_Tooltip=Removes the semi-transparent black bar below the 2015 triangle volume adjuster
Options_TabTheme_Global_VolumeAdjusterStyle2015BlueTrack=Blue volume track with 2015 osu!next style
Options_TabTheme_Global_VolumeAdjusterStyle2015BlueTrack_Tooltip=Changes the unfilled volume colour to blue
Options_TabTheme_Global_VolumeAdjusterStyle_Triangles=2015 triangles
Options_TabTheme_Global_VolumeAdjusterStyle_Stable=2015 osu!next (Stable)
Options_TabTheme_Global_VolumeAdjusterStyle_JJOnline=JJ Online
Options_TabTheme_Global_Sound=Sound Options:
Options_TabTheme_Global_Sound_DisableKeyboardSounds=Disable keyboard sounds
Options_TabTheme_Global_Sound_DisableKeyboardSounds_Tooltip=Disables the sound effects heard while typing
Options_TabTheme_Global_Sound_DisableModernSoundEffects=Disable modern sound effects
Options_TabTheme_Global_Sound_DisableModernSoundEffects_Tooltip=Disables sound effects for checkboxes, buttons, sliderbars, and dropdowns added after 2013.
Options_TabTheme_Global_Sound_SongSelectExpandStyle=Select Expand Style:
Options_TabTheme_Global_Button=Button Options:
Options_TabTheme_Global_ButtonStyle=Button Style:
Options_TabTheme_Global_ButtonStyle_Dropdown_Modern=Modern
Options_TabTheme_Global_MrLadybugButtons=Mr. Ladybug buttons
Options_TabTheme_Global_MrLadybugButtons_Tooltip=Adds Mr. Ladybug to all buttons
Options_TabTheme_Global_SplashScreen=Splash Screen Options:
Options_TabTheme_Global_SplashScreenSkip=Skip splash screen
Options_TabTheme_Global_SplashScreenSkip_Tooltip=Skips showing the osu! cookie while the game launches
Options_TabTheme_Global_SplashScreenCookie=Use selected cookie in the splash screen
Options_TabTheme_Global_SplashScreenCookie_Tooltip=Shows your cookie on the starting splash screen
Options_TabTheme_Global_FormOptions=Form Options:
Options_TabTheme_Global_FormOptions_WinFormDark=Winform dark mode
Options_TabTheme_Global_FormOptions_WinFormDark_Tooltip=Forms are mostly seen in the editor, but the login box is also a form in this version of the game!
Options_TabTheme_Global_FormOptions_OldLoginForm=Old login form
Options_TabTheme_Global_FormOptions_OldLoginForm_Tooltip=Brings back the old login popup window
Options_TabTheme_Global_FormOptions_ImGui=Imgui forms
Options_TabTheme_Global_FormOptions_ImGui_Tooltip=Replaces some legacy winforms with imgui forms (very experimental)
Opions_TabTheme_Global_FormOptions_ExtraDarkFormst=Extra dark form mode
Options_TabTheme_Global_FormOptions_ExtraDarkForms_Tooltip=Forces all forms to go full dark mode, but loses all color added to them. Can look a bit monotone.
Options_TabTheme_Global_FPSCounter=FPS Counter Options:
Options_TabTheme_Global_FPSCounter_FPSCounterStyle=FPS Counter Style:
Options_TabTheme_Global_FPSCounter_ShowFrameTimeWithFPSCounter=Show frame time with FPS counter
Options_TabTheme_Global_FPSCounter_ShowFrameTimeWithFPSCounter_Tooltip=Shows the frametime along with the FPS, like Stable
Options_TabTheme_Global_FPSCounter_UseOriginalAnimation2015=Enable original animation with 2015 style
Options_TabTheme_Global_FPSCounter_UseOriginalAnimation2015_Tooltip=This restores the original scale down animation for the performance drop bar
Options_TabTheme_Global_Misc_DropdownStyle=Dropdown Style:
Options_TabTheme_Global_Misc_DropdownStyle_Dropdown_Lazer=Stable Lazer Transitional
Options_TabTheme_Global_Misc_TooltipScale=Tooltip Scale Multiplier:
Options_TabTheme_Global_Misc_TooltipScale_Tooltip=This is the current size!
Options_TabTheme_Global_Misc_AppIcon=App Icon:
Options_TabTheme_Global_Misc_AppIcon_Dropdown_1=2007 (default)
Options_TabTheme_Global_Misc_MassiveNotificationStyle=Massive Notification Style:
Options_TabTheme_Global_Misc_MassiveNotificationStyle_Dropdown_MrLadybugJumpscare=Mr. Ladybug jumpscare
Options_TabTheme_Global_Misc_MassiveNotificationStyle_Dropdown_MrLadybugEmojiJumpscare=Mr. Ladybug emoji jumpscare
Options_TabTheme_Global_Misc_MusicControlStyle=Music Control Style:
Options_TabTheme_Global_Misc_MrLadybugEnjoyer=I am a Mr. Ladybug enjoyer
Options_TabTheme_Global_Misc_CannotDisableMrLadybugEnjoyer=You cannot disable this, Mr. Ladybug would be very sad
Options_TabTheme_Global_Misc_IneligibileMrLadybugEnjoyer=You are not eligible to enjoy Mr. Ladybug
Options_TabTheme_Global_Misc_StartupSong=Startup Song:
Options_TabTheme_Global_Misc_InstantMenuNavigation=Instant menu navigation
Options_TabTheme_Global_Misc_InstantMenuNavigation_Tooltip=Disables fade transitions between menus
Options_TabTheme_Global_Misc_BackButtonStyle=Back Button Style:
Options_TabTheme_Global_Misc_AprilFoolsMode=April fools mode
Options_TabTheme_MainMenu_MainMenuDesign=Main Menu Design:
Options_TabTheme_MainMenu_MainMenuDesign_InterfaceStyle=Main Menu Interface Style
Options_TabTheme_MainMenu_MainMenuDesign_InterfaceStyle_Dropdown_20081=Apr 2008 (placeholder asset)
Options_TabTheme_MainMenu_MainMenuDesign_InterfaceStyle_Dropdown_20082=Apr 2008 (main) (default)
Options_TabTheme_MainMenu_MainMenuDesign_InterfaceStyle_Dropdown_20131=Mar 7th, 2013
Options_TabTheme_MainMenu_MainMenuDesign_InterfaceStyle_Dropdown_20132=Mar 16th, 2013
Options_TabTheme_MainMenu_MainMenuDesign_InterfaceStyle_Dropdown_20133=Mar 18th, 2013 (main)
Options_TabTheme_MainMenu_MainMenuDesign_InterfaceStyle_Dropdown_1=Aeris classic
Options_TabTheme_MainMenu_MainMenuDesign_InterfaceStyle_Dropdown_4=Basic menu
Options_TabTheme_MainMenu_MainMenuDesign_LazerInterfaceBarStyle=Lazer Menu Bar Style:
Options_TabTheme_MainMenu_MainMenuDesign_LazerInterfaceBarStyle_Dropdown_TriangleBar=Force triangle themed bar
Options_TabTheme_MainMenu_MainMenuDesign_LazerInterfaceBarStyle_Dropdown_GrayBar=Force gray bar
Options_TabTheme_MainMenu_MainMenuDesign_ShowCharts=Show charts instead of special
Options_TabTheme_MainMenu_MainMenuDesign_ShowCharts_Tooltip=Charts do not NOT work yet, and Titanic does not have charts support yet. This will only show up with the 2013 user interface style
Options_TabTheme_MainMenu_MainMenuDesign_ModernLetterbox=Modern bottom/top background bars (Stable)
Options_TabTheme_MainMenu_BackgroundOptions=Background Options:
Options_TabTheme_MainMenu_BackgroundOptions_ChangeBG=Change Background
Options_TabTheme_MainMenu_BackgroundOptions_BackgroundSource=Background Source:
Options_TabTheme_MainMenu_BackgroundOptions_BackgroundSource_SelectedBackground=Selected background
Options_TabTheme_MainMenu_BackgroundOptions_BackgroundSource_BeatmapBackground=Beatmap background
Options_TabTheme_MainMenu_BackgroundOptions_BackgroundSource_SkinBackground=Skin background
Options_TabTheme_MainMenu_CookieOptions=Cookie Options:
Options_TabTheme_MainMenu_CookieOptions_ChangeCookie=Change Cookie
Options_TabTheme_MainMenu_CookieOptions_RotateCookie=Rotate cookie
Options_TabTheme_MainMenu_CookieOptions_RotateCookie_Tooltip=Rotates the osu! cookie on the Main Menu. Blame KatouMegumi
Options_TabTheme_MainMenu_CookieOptions_ChristmasHat=Lazer Christmas 2024 hat
Options_TabTheme_MainMenu_CookieOptions_ChristmasHat_Tooltip=This element can be skinned too
Options_TabTheme_MainMenu_CookieOptions_HideMainMenuBottomButtons=Hide bottom buttons
Options_TabTheme_MainMenu_CookieOptions_HideMainMenuBottomButtons_Tooltip=Hides the changelog, web browser, and cool clients buttons
Options_TabTheme_MainMenu_VisualizerOptions=Visualizer Options:
Options_TabTheme_MainMenu_VisualizerOptions_VisualizerStyle=Visualizer Style:
Options_TabTheme_MainMenu_VisualizerOptions_VisualizerStyleDropdown_Default=2013 (default)
Options_TabTheme_MainMenu_VisualizerOptions_VisualizerMultiplier=Visualizer Multiplier:
Options_TabTheme_MainMenu_VisualizerOptions_VisualizerMultiplier_Tooltip=Change the radius of the visualizer
Options_TabTheme_MainMenu_VisualizerOptions_VisualizerKiaiColor=emsu! Visualizer Kiai Colour:
Options_TabTheme_MainMenu_VisualizerOptions_VisualizerKiaiColorDropdown_Blue=Blue
Options_TabTheme_MainMenu_VisualizerOptions_VisualizerKiaiColorDropdown_Gold=Gold
Options_TabTheme_MainMenu_VisualizerOptions_VisualizerKiaiColorDropdown_Custom=Custom
Options_TabTheme_MainMenu_VisualizerOptions_VisualizerKiaiColorDropdown_MrLadybugRed=Mr. Ladybug red
Options_TabTheme_MainMenu_VisualizerOptions_VisualizerSpinRate=emsu! Visualizer Spin Rate:
Options_TabTheme_MainMenu_VisualizerOptions_VisualizerSpinRate_Tooltip=Change how fast the emsu! visualizer rotates
Options_TabTheme_MainMenu_VisualizerOptions_VisualizerHexisStyle=Hexis Visualizer Style:
Options_TabTheme_MainMenu_VisualizerOptions_VisualizerHexisStyleDropdown_HexisOnly=Hexis menu only (default)
Options_TabTheme_MainMenu_VisualizerOptions_VisualizerSpinCheckbox=Enable emsu! visualizer spin
Options_TabTheme_MainMenu_VisualizerOptions_VisualizerSpinCheckbox_Tooltip=Make the emsu! visualizer spin based on the song bpm when enabled
Options_TabTheme_MainMenu_TriangleOptions=Triangle Options:
Options_TabTheme_MainMenu_TriangleOptions_TriangleStyle=Triangle Style:
Options_TabTheme_MainMenu_TriangleOptions_TriangleStyleDropdown_BetaRounded=Beta rounded triangles
Options_TabTheme_MainMenu_TriangleOptions_TriangleStyleDropdown_Modern=Modern triangles
Options_TabTheme_MainMenu_TriangleOptions_TriangleStyleDropdown_HighResBeta=High-res beta triangles
Options_TabTheme_MainMenu_TriangleOptions_TriangleStyleDropdown_emsuEmilia=emsu! Emilia triangles
Options_TabTheme_MainMenu_TriangleOptions_TriangleStyleDropdown_emsuCoin=emsu! coin triangles
Options_TabTheme_MainMenu_TriangleOptions_TriangleStyleDropdown_GPUDrawn=GPU drawn triangles (default)
Options_TabTheme_MainMenu_TriangleOptions_TriangleStyleDropdown_MrLadybug=Mr. Ladybug triangles
Options_TabTheme_MainMenu_TriangleOptions_TriangleStyleDropdown_Lazer=Lazer triangles
Options_TabTheme_MainMenu_TriangleOptions_TriangleStyleDropdown_Hexagon=b99 Titanic hexagons
Options_TabTheme_MainMenu_TriangleOptions_TriangleMultiplier=Triangle Multiplier:
Options_TabTheme_MainMenu_TriangleOptions_TriangleMultiplier_Tooltip=Change how many triangles spawn per second
Options_TabTheme_MainMenu_TriangleOptions_TriangleDim=Triangle Dim Settings:
Options_TabTheme_MainMenu_TriangleOptions_TriangleDim_Dropdown1=Dim when idle (default)
Options_TabTheme_MainMenu_TriangleOptions_TriangleDim_Dropdown2=Never dim triangles
Options_TabTheme_MainMenu_TriangleOptions_TriangleDim_Dropdown3=Always dim triangles
Options_TabTheme_MainMenu_TriangleOptions_TriangleVerticalFlip=Vertically flip triangles
Options_TabTheme_MainMenu_TriangleOptions_TriangleVerticalFlip_Tooltip=Flips some triangles vertically like they did in the early development of this feature
Options_TabTheme_MainMenu_TriangleOptions_TriangleRotate=Rotate triangles
Options_TabTheme_MainMenu_TriangleOptions_TriangleRotate_Tooltip=Continuously rotates triangles as they fall down
Options_TabTheme_MainMenu_TriangleOptions_TriangleSpeed=Triangle Speed:
Options_TabTheme_MainMenu_TriangleOptions_TriangleSpeed_Tooltip=Controls the speed at which triangles move across the screen
Options_TabTheme_MainMenu_StarOptions=Star Options:
Options_TabTheme_MainMenu_StarOptions_EnableStars=Enable main menu stars
Options_TabTheme_MainMenu_StarOptions_Shape=Star Texture:
Options_TabTheme_MainMenu_StarOptions_Texture_Dropdown_1=New star (default)
Options_TabTheme_MainMenu_StarOptions_Texture_Dropdown_2=Old star (classic)
Options_TabTheme_MainMenu_StarOptions_Texture_Dropdown_3=menu-osu-small (frajler)
Options_TabTheme_MainMenu_StarOptions_ColorAlgorithm=Star Colour:
Options_TabTheme_MainMenu_StarOptions_ColorAlgorithm_Standard=Standard (white)
Options_TabTheme_MainMenu_StarOptions_ColorAlgorithm_Rainbow=Random (rainbow)
Options_TabTheme_MainMenu_StarOptions_ColorAlgorithm_oldsu=Pastel (oldsu!)
Options_TabTheme_MainMenu_StarOptions_UseSkin=Use skin textures
Options_TabTheme_MainMenu_StarOptions_UseSkin_Tooltip=Force the game to use your skin's star textures
Options_TabTheme_MainMenu_StarOptions_StarMultiplier=Star Multiplier:
Options_TabTheme_MainMenu_StarOptions_StarMultiplier_Tooltip=Change how often new stars appear
Options_TabTheme_MainMenu_StarOptions_StarOffbeat=Draw stars offbeat (oldsu! style)
Options_TabTheme_MainMenu_StarOptions_StarOffbeat_Tooltip=Splits star rendering and music beat. Replicates oldsu!'s star behavior
Options_TabTheme_MainMenu_BannerImageOptions=Banner Image Options:
Options_TabTheme_MainMenu_BannerImageOptions_BannerSource=Banner Image Source:
Options_TabTheme_MainMenu_BannerImageOptions_BannerSource_Dropdown_Titanic=Titanic (default)
Options_TabTheme_MainMenu_BannerImageOptions_BannerSource_Dropdown_Bancho=Bancho
Options_TabTheme_MainMenu_BannerImageOptions_BannerFallback=Fallback to Titanic's banner
Options_TabTheme_MainMenu_BannerImageOptions_BannerFallback_Tooltip=If there is no banner image on bancho it will instead show the titanic iceberg
Options_TabTheme_MainMenu_Tips_MainMenuTips=Main Menu Tip Style:
Options_TabTheme_MainMenu_Tips_Description=Enable all the types of tips you want to see!
Options_TabTheme_MainMenu_Tips_Digital_Tooltip=Show Digital Client menu tips
Options_TabTheme_MainMenu_Tips_Vanilla_Tooltip=Show vanilla menu tips
Options_TabTheme_MainMenu_Tips_Oldsu_Tooltip=Show oldsu menu tips
Options_TabTheme_MainMenu_Tips_Lazer_Tooltip=Show lazer menu tips
Options_TabTheme_MainMenu_Tips_OtherModdedClients=Other modded clients
Options_TabTheme_MainMenu_Tips_OtherModdedClients_Tooltip=Show menu tips from other clients
Options_TabTheme_MainMenu_Tips_Copypastas=osu! copypastas
Options_TabTheme_MainMenu_Tips_Copypastas_Tooltip=Show osu! copypastas as menu tips
Options_TabTheme_MainMenu_Misc_Snow=Snow Style:
Options_TabTheme_MainMenu_Misc_Snow_Dropdown_Halloween=Halloween
Options_TabTheme_MainMenu_Misc_Snow_Dropdown_CurrentCookie=Current cookie
Options_TabTheme_MainMenu_Misc_Snow_Dropdown_ForceDefault=Force default skin's snow
Options_TabTheme_MainMenu_Misc_Snow_Dropdown_MrLadybug=Mr. Ladybug
Options_TabTheme_MainMenu_Misc_Snow_Dropdown_GexBell=Gex bell
Options_TabTheme_MainMenu_Misc_Snow_Dropdown_Beachball=Beach ball
Options_TabTheme_MainMenu_Misc_MenuShake=Disable menu shake activation
Options_TabTheme_MainMenu_Misc_MenuShake_Tooltip=Disables the activation of menu when shaking the cursor
Options_TabTheme_MainMenu_Misc_Copyright=Copyright Style:
Options_TabTheme_MainMenu_Misc_Copyright_Dropdown_1=March 2008 edit
Options_TabTheme_MainMenu_Misc_Copyright_Dropdown_5=Ramadan client
Options_TabTheme_MainMenu_Misc_IdleTimer=Remove idle timer
Options_TabTheme_MainMenu_Misc_IdleTimer_Tooltip=Stops the menu from resetting back to just the osu! cookie
Options_TabTheme_MainMenu_Misc_GexDirectButton=Gex direct button
Options_TabTheme_MainMenu_Misc_GexDirectButton_Tooltip=Changes the osu!direct button to say beatmaps
Options_TabTheme_MainMenu_Misc_HolidayLightShow=Holiday Light Show Style:
Options_TabTheme_MainMenu_Misc_HolidayLightShow_Dropdown_LazerLights=Lazer holiday lights
Options_TabTheme_MainMenu_Misc_HolidayLightShow_Dropdown_GameplayPreview=Gameplay preview
Options_TabTheme_MainMenu_Misc_Heartbeat=Heartbeat Style:
Options_TabTheme_MainMenu_Misc_Heartbeat_Christmas2014=Christmas 2014
Options_TabTheme_Special=Special Screen (Legacy Mode Selector)
Options_TabTheme_Special_TaikoFruitsModeButton=CtB/Taiko Mode Buttons:
Options_TabTheme_Special_TaikoFruitsModeButtonDropdown_Placeholder=Oct 20th, 2008 (placeholder)
Options_TabTheme_Special_TaikoFruitsModeButtonDropdown_Beta=Oct 25th, 2008
Options_TabTheme_Special_TaikoFruitsModeButtonDropdown_Main=Nov 2008 (main) (default)
Options_TabTheme_Special_SpecialBG=Use main menu background in special
Options_TabTheme_Special_SpecialBG_Tooltip=In case the old background wasn't doing it for you
Options_TabTheme_Special_ManiaModeButton=Mania Mode Buttons:
Options_TabTheme_Special_ManiaModeButtonDropdown_Beta=Sep 2012 (placeholder)
Options_TabTheme_Special_ManiaModeButtonDropdown_Main=Oct 2012 (main) (default)
Options_TabTheme_Special_MrLadybugPainterModeButton=Mr. Ladybug Painter Button:
Options_TabTheme_Special_MrLadybugPainterModeButtonDropdown_Alpha=Placeholder by Patchouli
Options_TabTheme_Special_MrLadybugPainterModeButtonDropdown_Beta=Beta green
Options_TabTheme_Special_MrLadybugPainterModeButtonDropdown_Main=Pumpkin spice (default)
Options_TabTheme_Options_OldOptionsBG=Use old options background
Options_TabTheme_Options_OldOptionsBG_Tooltip=In older versions of the game, the options screen had it's own background image (that was also skinnable). Enabling this brings back the old options-background
Options_TabTheme_Special_OldOptionsBGDropdown,=Old Options Background Style:
Options_TabTheme_Special_OldOptionsBGDropdown_1=2007
Options_TabTheme_Special_OldOptionsBGDropdown_2=Mar 2008
Options_TabTheme_Special_OldOptionsBGDropdown_3=May 2008
Options_TabTheme_Special_OldOptionsBGDropdown_4=2009
Options_TabTheme_Editor_Theme=Editor Design:
Options_TabTheme_Editor_ThemeDropdown=Editor Theme:
Options_TabTheme_Editor_ThemeDropdown_2008=2008 (default)
Options_TabTheme_Editor_PlaybackRate=150% Playback Option:
Options_TabTheme_Editor_PlaybackRate_Dropdown_Modern=With 2013+ editors (default)
Options_TabTheme_Editor_PlaybackRate_Dropdown_All=With all editor themes
Options_TabTheme_Editor_EditorTips=Editor Tip Style:
Options_TabTheme_Editor_EditorTips_Dropdown_All=All (default)
Options_TabTheme_Editor_CenterManiaPlayfield=Center Mania playfield
Options_TabTheme_Editor_CenterManiaPlayfield_Tooltip=Puts the playfield in the middle of the screen instead of to the left
Options_TabTheme_Editor_Waveform=Waveform Options:
Options_TabTheme_Editor_WaveformDropdown=Waveform Style:
Options_TabTheme_Editor_WaveformDropdown_Simple=Simple
Options_TabTheme_Editor_WaveformDropdown_ThreeBand=Three-band (default)
Options_TabTheme_Editor_WaveformDropdown_Lazer=Lazer
Options_TabTheme_Editor_WaveformDropdown_FLStudioMinimeters=FL Studio/Minimeters
Options_TabTheme_Editor_Waveform_UnderManiaPlayfield=Show waveform under Mania playfield
Options_TabTheme_Editor_Waveform_UnderManiaPlayfield_Tooltip=Requires the waveform to not be disabled. Shows the waveform under the playfield instead of the timeline in Mania compose mode
Options_TabTheme_SongSelect_Style=Song Select Design:
Options_TabTheme_SongSelect_Style_SongSelectionStyle=Song Select Style:
Options_TabTheme_SongSelect_Style_SongSelectionStyle_Dropdown_1=Modern layout classic graphics
Options_TabTheme_SongSelect_Style_SongSelectionStyle_Dropdown_2=rosuka Client
Options_TabTheme_SongSelect_Style_SongSelectionStyle_LazerStyleMapDisplay=Lazer style map display
Options_TabTheme_SongSelect_Style_SongSelectionStyle_LazerStyleMapDisplay_Tooltip=Lazer style thumbnail wrap on song select
Options_TabTheme_SongSelect_Leaderboard=Leaderboard Options:
Options_TabTheme_SongSelect_Leaderboard_DropdownColour=Dropdown Border Colour:
Options_TabTheme_SongSelect_Leaderboard_DropdownColour_Purple=Purple
Options_TabTheme_SongSelect_Leaderboard_DropdownColour_Orange=Orange
Options_TabTheme_SongSelect_Leaderboard_DropdownColour_Blue=Blue
Options_TabTheme_SongSelect_Leaderboard_ModernLeaderboard=Use modern leaderboard in classic skin style
Options_TabTheme_SongSelect_Leaderboard_ModernLeaderboard_Tooltip=This lets you use friend ranking, selected mod dropdowns in classic skin style
Options_TabTheme_SongSelect_Leaderboard_ShowLeaderboardPosition=Show leaderboard position
Options_TabTheme_SongSelect_Leaderboard_ShowLeaderboardPosition_Tooltip=Showing leaderboard positions makes it easier to see where a score sits, but leaves less room for usernames
Options_TabTheme_SongSelect_Leaderboard_ModernImage=Use modern images with classic leaderboard
Options_TabTheme_SongSelect_Leaderboard_ModernImage_Tooltip=This enables the normally unused modern style switch to global, and view on forums buttons that exist on stable
Options_TabTheme_SongSelect_BeatmapCard=Beatmap Card Options:
Options_TabTheme_SongSelect_BeatmapCard_AlwaysThumbnails=Always show thumbnails
Options_TabTheme_SongSelect_BeatmapCard_AlwaysThumbnails_Tooltip=This will show the thumbnails on the beatmap cards even in classic skin style
Options_TabTheme_SongSelect_BeatmapCard_NoAlwaysThumbnails=Never show thumbnails
Options_TabTheme_SongSelect_BeatmapCard_NoAlwaysThumbnails_Tooltip=This will disable the thumbnails on the beatmap cards even in modern skin style\nThis was added for wine users that cannot load song selection otherwise
Options_TabTheme_SongSelect_BeatmapCard_DimText=Dim text on unselected difficulties
Options_TabTheme_SongSelect_BeatmapCard_DimText_Tooltip=Dims the artist and title text for all non selected difficulties on a set. Matches stable
Options_TabTheme_SongSelect_BeatmapCard_ForceThumbnailPositioning=Force thumbnail positioning
Options_TabTheme_SongSelect_BeatmapCard_ForceThumbnailPositioning_Tooltip=Even if a beatmap lacks a thumbnail, don't push the text to the left to fill in the gap. Disabling matches stable
Options_TabTheme_SongSelect_BeatmapOptionsDialog=Beatmap Options Dialog:
Options_TabTheme_SongSelect_BeatmapOptionsDialog_WildWest=howdy stranger
Options_TabTheme_SongSelect_BeatmapOptionsDialog_WildWest_Tooltip=the wild west is dangerous for city folk
Options_TabTheme_SongSelect_BeatmapOptionsDialog_ExportNDS=Add "Export for NDS" option
Options_TabTheme_SongSelect_BeatmapOptionsDialog_ExportNDS_Tooltip=Allows you to export maps in the special format for echo's osu! port for the nintendo ds
Options_TabTheme_SongSelect_TopRow=Top Row Options:
Options_TabTheme_SongSelect_TopRow_ManiaScroll=Mania Scroll Speed Display:
Options_TabTheme_SongSelect_TopRow_ManiaScrollDropdown_1=Basic
Options_TabTheme_SongSelect_TopRow_ManiaScrollDropdown_2=Detailed
Options_TabTheme_SongSelect_TopRow_ClassicYellowStar=Classic yellow stars for online star rating
Options_TabTheme_SongSelect_TopRow_ClassicYellowStar_Tooltip=If this is enabled you won't be able to see the pp estimates for taiko, catch the beat, or mania
Options_TabTheme_SongSelect_TopRow_b99RankedStatus=b99 Titanic status ranked icons
Options_TabTheme_SongSelect_TopRow_b99RankedStatus_Tooltip=These icons were made by gsxr4o0 for the b99 Titanic modded client
Options_TabTheme_SongSelect_BottomRow=Bottom Row Options:
Options_TabTheme_SongSelect_BottomRow_SelectOptions=Disable selection-options
Options_TabTheme_SongSelect_BottomRow_SelectOptions_Tooltip=This will completely remove the option, so this won't make sense if you use these options often
Options_TabTheme_SongSelect_BottomRow_SongSelectBottom=Remove songselect-bottom click property
Options_TabTheme_SongSelect_BottomRow_SongSelectBottom_Tooltip=For those putting massive images down there for some reason
Options_TabTheme_SongSelect_BottomRow_b99StartButton=b99 start button
Options_TabTheme_SongSelect_BottomRow_b99StartButton_Tooltip=Replaces the osu! cookie with the start button from 2007 clients
Options_TabTheme_SongSelect_BottomRow_RemoveCookie=Remove osu! cookie
Options_TabTheme_SongSelect_BottomRow_RemoveCookie_Tooltip=Hides the osu! cookie at the bottom-right during song select. (Blame Nikku)
Options_TabTheme_SongSelect_unstableVisualizer=un!stable Visualizer Options:
Options_TabTheme_SongSelect_unstableVisualizer_CatVisualizer=un!stable cat visualizer
Options_TabTheme_SongSelect_unstableVisualizer_CatVisualizer_Tooltip=Extremely important port from Khangaroo's McOsu fork
Options_TabTheme_SongSelect_unstableVisualizer_FasterCatVisualizer=Faster un!stable cat visualizer
Options_TabTheme_SongSelect_unstableVisualizer_FasterCatVisualizer_Tooltip=MORE!!!!!!!!!!!
Options_TabTheme_SongSelect_unstableVisualizer_HolidayCatVisualizer=Festive un!stable cat visualizer
Options_TabTheme_SongSelect_unstableVisualizer_HolidayCatVisualizer_Tooltip=Adds a hat to the cat visualizer
Options_TabTheme_SongSelect_Misc_AutoScroll=Disable automatic ccroll
Options_TabTheme_SongSelect_Misc_AutoScroll_Tooltip=peppy why
Options_TabTheme_SongSelect_Misc_BeatmapBlur=Disable beatmap enter blur
Options_TabTheme_SongSelect_Misc_BeatmapBlur_Tooltip=One of my least favorite features added in the 2013 redesign
Options_TabTheme_SongSelect_Misc_LazerGhost=Lazer no map result ghost
Options_TabTheme_SongSelect_Misc_LazerGhost_Tooltip=minetoblend cooked with this one
Options_TabTheme_SongSelect_Misc_RememberSongSelectMode=Remember song select mode
Options_TabTheme_SongSelect_Misc_RememberSongSelectMode_Tooltip=Remember if you were in play mode or edit mode when returning from the editor
Options_TabTheme_SongSelect_Misc_OldStarRating=Old star ratings
Options_TabTheme_SongSelect_Misc_OldStarRating_Tooltip=Shows the old star ratings in song select. Blame kurboh
Options_TabTheme_SongSelect_Misc_ApplyHTDTNC=Apply mod audio preview
Options_TabTheme_SongSelect_Misc_ApplyHTDTNC_Tooltip=Adjusts playback and pitch of mods in song selection (DT/NC/HT)
Options_TabTheme_RankingScreen=Ranking Screen
Options_TabTheme_RankingScreen_Connect=Connect header and ranking Panel
Options_TabTheme_RankingScreen_Connect_Tooltip=This extends the black bar down to fill the gap, can look good on some skins
Options_TabTheme_RankingScreen_DontShowGameVersion=Don't show game version
Options_TabTheme_RankingScreen_DontShowGameVersion_Tooltip=Makes the ranking panel look more like vanilla, blame huberatelier
Options_TabTheme_RankingScreen_Style=Ranking Screen Style:
Options_TabTheme_UserCard=User Cards
Options_TabTheme_UserCard_HideRank=Hide rank
Options_TabTheme_UserCard_BackgroundStyle=User Card Background Style:
Options_TabTheme_UserCard_HideRank_Tooltip=Hide the global rank on user cards
Options_TabTheme_UserCard_HidePerformancePoints=Hide performance points
Options_TabTheme_UserCard_HidePerformancePoints_Tooltip=Hide the pp value on user cards
Options_TabTheme_UserCard_HideScore=Hide score
Options_TabTheme_UserCard_HideScore_Tooltip=Hide the ranked score on user cards
Options_TabTheme_UserCard_HideAccuracy=Hide accuracy
Options_TabTheme_UserCard_HideAccuracy_Tooltip=Hide the accuracy line on user cards
Options_TabTheme_UserCard_HidePlayCount=Hide play count
Options_TabTheme_UserCard_HidePlayCount_Tooltip=Hide play count on user cards
Options_TabTheme_UserCard_HideLevel=Hide level
Options_TabTheme_UserCard_HideLevel_Tooltip=Hide the level on user cards
Options_TabGameplay_GeneralGameplay=General Gameplay
Options_TabGameplay_GeneralGameplay_Nightcore=Nightcore options:
Options_TabGameplay_GeneralGameplay_Nightcore_Dropdown_On=Force Nightcore on
Options_TabGameplay_GeneralGameplay_Nightcore_Dropdown_Off=Force Nightcore off
Options_TabGameplay_GeneralGameplay_NightcoreMetronome=Nightcore metronome:
Options_TabGameplay_GeneralGameplay_NightcoreMetronome_Dropdown_1=Nightcore only (default)
Options_TabGameplay_GeneralGameplay_NightcoreMetronome_Dropdown_2=Enabled with both DoubleTime and Nightcore
Options_TabGameplay_GeneralGameplay_NightcoreMetronome_Dropdown_3=Always enabled
Options_TabGameplay_GeneralGameplay_NightcoreMetronome_Dropdown_4=Always disabled
Options_TabGameplay_GeneralGameplay_MissSound=Miss sound options:
Options_TabGameplay_GeneralGameplay_MissSound_Dropdown_1=Play miss sound if combo > 20 (default)
Options_TabGameplay_GeneralGameplay_MissSound_Dropdown_2=Play miss sound on first miss or combo > 20
Options_TabGameplay_GeneralGameplay_MissSound_Dropdown_3=Always play miss sound
Options_TabGameplay_GeneralGameplay_URText=UR text options:
Options_TabGameplay_GeneralGameplay_URText_Dropdown_1=Do not show UR above error bar
Options_TabGameplay_GeneralGameplay_URText_Dropdown_2=Show UR above error bar (default)
Options_TabGameplay_GeneralGameplay_URText_Dropdown_3=Show UR above error bar even in CtB
Options_TabGameplay_GeneralGameplay_RealtimePP=Realtime pp options:
Options_TabGameplay_GeneralGameplay_RealtimePP_Dropdown_1=Above hit error bar
Options_TabGameplay_GeneralGameplay_RealtimePP_Dropdown_2=Below hp bar
Options_TabGameplay_GeneralGameplay_RealtimePP_Dropdown_3=Above combo counter
Options_TabGameplay_GeneralGameplay_RealtimePP_Dropdown_5=Below accuracy
Options_TabGameplay_GeneralGameplay_AutoSkipIntro=自动跳过前奏
Options_TabGameplay_GeneralGameplay_AutoSkipIntro_Tooltip=如果可以, 自动跳过歌曲前奏部分
Options_TabGameplay_GeneralGameplay_EnableCoins=Enable osu!coins
Options_TabGameplay_GeneralGameplay_EnableCoins_Tooltip=Enable the osu!coin easter egg from 2015
Options_TabGameplay_VisualSettings_PassRequirement=Change visual settings without needing to pass the map
Options_TabGameplay_VisualSettings_PassRequirement_Tooltip=In 2013 you were not allowed to change visual settings for a map until you passed it once. This removes that requirement
Options_TabGameplay_VisualSettings_FullDimRange=Allow full background dim range on any beatmap
Options_TabGameplay_VisualSettings_FullDimRange_Tooltip=In 2013 you were not allowed to fully dim the backgrounds for maps with storyboards. This removes that requirement
Options_TabGameplay_VisualSettings_GlobalDim=Use a global background dim for all maps
Options_TabGameplay_VisualSettings_GlobalDim_Tooltip=If disabled, the default dim of 30% will be used, however your previous global dim will be stored
Options_TabGameplay_VisualSettings_HideRetries=Hide retry count
Options_TabGameplay_VisualSettings_HideRetries_Tooltip=Hides the retry count on the top left of the screen
Options_TabGameplay_VisualSettings_RelaxHUD=Enable HUD with relax
Options_TabGameplay_VisualSettings_RelaxHUD_Tooltip=When playing relax normally, misses, accuracy drops, and the hp bar are hidden. This restores those items
Options_TabGameplay_VisualSettings_OldBreak=Old break style
Options_TabGameplay_VisualSettings_OldBreak_Tooltip=Brings back the accuracy and rank showcase seen in 2008 clients during map breaks
Options_TabGameplay_VisualSettings_DisableAccuracyFromHUD=Disable accuracy from the scoreboard
Options_TabGameplay_VisualSettings_DisableAccuracyFromHUD_Tooltip=This hides the accuracy under the score from the scoreboard. Blame Cartman
Options_TabGameplay_VisualSettings_DisableComboCounter=Disable combo counter
Options_TabGameplay_VisualSettings_DisableComboCounter_Tooltip=This hides the combo counter in all modes
Options_TabGameplay_VisualSettings_NoMoreAngry=No more angry osu!
Options_TabGameplay_VisualSettings_NoMoreAngry_Tooltip=Disables the osu! is angry message when deleting a background from a map
Options_TabGameplay_VisualSettings_DisableBeatmapTitle=Disable the beatmap title in gameplay
Options_TabGameplay_VisualSettings_DisableBeatmapTitle_Tooltip=Disables the map title text that normally appears at the start of a map
Options_TabGameplay_VisualSettings_AlwaysShowMods=Always show mods
Options_TabGameplay_VisualSettings_AlwaysShowMods_Tooltip=Shows mods at all times during gameplay.
Options_TabGameplay_VisualSettings_InstantScoreDisplay=Instant score display
Options_TabGameplay_VisualSettings_InstantScoreDisplay_Tooltip=Disables the score and accuracy increase and decrease animations, like McOsu
Options_TabGameplay_VisualSettings_InstantComboCounter=Instant combo counter
Options_TabGameplay_VisualSettings_InstantComboCounter_Tooltip=Disables the combo counter increase and decrease animations, like McOsu
Options_TabGameplay_BeatmapLoading=Beatmap Loading
Options_TabGameplay_BeatmapLoading_AutomaticLeadIn=Automatic lead-in time
Options_TabGameplay_BeatmapLoading_AutomaticLeadIn_Tooltip=Only disable this if you are modding a map and checking for older clients
Options_TabGameplay_BeatmapLoading_DecimalStoryboardMovement=Allow for decimal storyboard movement
Options_TabGameplay_ReplayImporting=Replay Importing
Options_TabGameplay_ReplayImporting_SaveClientVersionForReplays=Attempt to save client version for all local replays
Options_TabGameplay_ReplayImporting_SaveClientVersionForReplays_Tooltip=If you import lots of extremely old format replays (b232 to b904) the scores.db file may run into issues
Options_TabGameplay_GeckoNet_EnableGeckoNet=Enable GeckoNet
Options_TabGameplay_GeckoNet_EnableGeckoNet_Tooltip=Enable GeckoNet, RetroGecko's custom protocol for viewing cursors in multiplayer, and sharing skins and beatmaps directly!
Options_TabGameplay_GeckoNet_ShowMultiCursor=Show cursors in multiplayer
Options_TabGameplay_GeckoNet_ShowMultiCursor_Tooltip=Allows you to see other players' cursors in multiplayer when other players are using GeckoNet
Options_TabGameplay_GeckoNet_UploadCursor=Upload cursor from skin
Options_TabGameplay_GeckoNet_UploadCursor_Tooltip=Upload the cursor textures and settings from your current skin when joining a multiplayer lobby, so others can see them.
Options_TabGameplay_GeckoNet_CursorTransparency=Cursor transparency:
Options_TabGameplay_GeckoNet_CursorTransparency_Tooltip=Controls how transparent cursors should be in multiplayer ({0}%)
Options_TabGameplay_GeckoNet_CursorTransparency_NormalMultiplayerTransparency=Normal multiplayer:
Options_TabGameplay_GeckoNet_CursorTransparency_TAGMultiplayerTransparency=TAG multiplayer:
Options_TabGameplay_HardRockModifiers=Hardrock Modifiers
Options_TabGameplay_HardRockModifiers_FlipBackground=Flip background
Options_TabGameplay_HardRockModifiers_FlipBackground_Tooltip=Flip background and video when HR is enabled.
Options_TabGameplay_HardRockModifiers_FlipStoryboard=Flip storyboard
Options_TabGameplay_HardRockModifiers_FlipStoryboard_Tooltip=Flip storyboard when HR is enabled.
Options_TabGameplay_HardRockModifiers_FlipIndicators=Flip hitcircle combo numbers
Options_TabGameplay_HardRockModifiers_FlipIndicators_Tooltip=Flip hitcircle combo numbers when HR is enabled.
Options_TabGameplay_FlashlightModifiers=Flashlight Modifiers
Options_TabGameplay_FlashlightModifiers_MaxComboSize=Force maximum Flashlight combo size
Options_TabGameplay_FlashlightModifiers_MaxComboSize_Tooltip=Force Flashlight mod to always be at it's most difficult size (200x combo).
Options_TabGameplay_SuddenDeathModifiers=Sudden Death Modifiers
Options_TabGameplay_SuddenDeathModifiers_AutoRetry=Sudden Death自动Retry
Options_TabGameplay_SuddenDeathModifiers_AutoRetry_Tooltip=启用Sudden Death Mod失败后自动重试
Options_TabGameplay_EasyModifiers=Easy Modifiers
Options_TabGameplay_EasyModifiers_DisableEasyRespawnPause=禁用Easy Mod复活暂停
Options_TabGameplay_EasyModifiers_DisableEasyRespawnPause_Tooltip=不要在复活时暂停游戏
Options_TabGameplay_osu_BetaSmoke=Use beta style smoke
Options_TabGameplay_osu_BetaSmoke_Tooltip=This very early implementation of smoke was likely only seen by peppy during development, can cause lag!
Options_TabGameplay_osu_DontTintApproachCircles=Don't tint approach circles
Options_TabGameplay_osu_DontTintApproachCircles_Tooltip=Makes approach circles white instead of using combo colors
Options_TabGameplay_CtB_DisableHyperfruitDim=Disable dim effect when hyperfruit is caught
Options_TabGameplay_CtB_DisableHyperfruitDim_Tooltip=In clients before 2015, catching hyperfruits caused the entire background to dim to 100% temporarily. peppy why.
Options_TabGameplay_CtB_OldCtBKeyboardInput=Use the old catch keyboard input handling
Options_TabGameplay_CtB_OldCtBKeyboardInput_Tooltip=This can make maps WAY harder. Blame OldCTB
Options_TabGameplay_CtB_OldCtBMovementControls=Use b476 movement speed (touhou style movement)
Options_TabGameplay_CtB_OldCtBMovementControls_Tooltip=In the earliest versions of CtB, movement worked like in touhou. Holding dash slowled you down to what we now consider walking speed, and normal movement speed matches what is now dashing speed.
Options_TabGameplay_Taiko_ShowTaikoTitle=Show song title under the playfield
Options_TabGameplay_Taiko_ShowTaikoTitle_Tooltip=Turns off the gameplay title for taiko
Options_TabGameplay_Mania_Leftover=These were leftover from the development of Mania. In theory these still work.
Options_Gameplay_IgnoreManiaSample=Ignore osu! samples
Options_Gameplay_IgnoreManiaSample_Tooltip=Ignore all samples from converted osu! beatmaps
Options_Gameplay_IgnoreBarline_Tooltip=Stops ColourBarline from being loaded from skins
Options_TabArcade=Arcade
Options_TabArcade_Header=Touch Behaviour
Options_TabAracde_EnableTouchscreen=Enable Touchscreen Support
Options_TabArcade_Recalibrate=Recalibrate
Options_TabArcade_ArcadeInfo=These options exist for the original osu! Arcade from 2011.
Options_TabArcade_Warning=Clicking these options without an ELO Touchscreen Monitor may crash your game.
Options_TabArcade_MonitorInfo=I suspect peppy used a 24" Widescreen ELO Touchscreen Monitor, possibly the Elo 2400LM 24" since it appears to be 16:10
Options_TabArcade_LearnMore=Learn more about osu! Arcade
Options_TabAudio_ShiftTab1=You can use SHIFT + CONTROL and Scroll Up or Down with your mouse to
Options_TabAudio_ShiftTab2=Adjust volume ANYWHERE in the client!
Options_TabAudio_BetterTimeInterpolation=Better time interpolation (experimental)
Options_TabAudio_BetterTimeInterpolation_Tooltip=Tries to fix the stutter that happens at the start of some maps
Options_TabInput_60FPSReplays=60fps replays
Options_TabInput_60FPSReplays_Tooltip=Enables 60fps replays for all game modes
Options_TabOnline_HardwareSubmission=Allow hardware submission in built in benchmark
Options_TabOnline_HardwareSubmission_Tooltip=This is not required to be enabled to submit benchmark scores
Options_TabOnline_DiscordRPC=Enable Discord Rich Presence
Options_TabOnline_DiscordRPC_Tooltip=This will show some info about the current state of the game on your Discord profile.\nThis includes current map being played, your Titanic profile, and username of a person you are watching/spectating.
Options_TabOnline_DiscordRPC_WineWarning=Discord Rich Presence might have issues on Wine.\nIt MIGHT work if you use an RPC bridge, no isolation, and the official Discord client for Linux.\nThis is planned to be fixed in the future.
Options_TabOnline_MyMapAlias=My Map alias (comma-separated list)
Options_TabCredits=Credits
Options_TabCredits_Header=This client was made by:
Options_TabCredits_Thanks=Thanks to anyone I missed!
Options_TabCredits_UnwillingParticipants=Code taken from other osu! mods:
Options_TabCredits_UnaffiliatedWith=(These people are not affiliated with digital client)
Options_TabCredits_osuDevelopers=Gigachad osu! developers
Options_TabCredits_Localizers=Digital Client Localizers:
Options_TabCredits_BecomeLocalizer=We are still looking for localizers, join today!
Options_TabMaintenance_FileLoading=File Loading
Options_TabMaintenance_SystemInteraction=System Interaction
Options_TabMaintenance_EditorBackupAndAutosave=Editor Backup and Autosave
Options_TabMaintenance_DangerZone=Danger Zone
Options_TabMaintenance_OpenBeatmapFolder=Open beatmap folder
Options_TabMaintenance_OpenCollectionLocation=Open collection location
Options_TabMaintenance_DeleteProfilePictureCache=Delete profile picture cache
Options_TabMaintenance_RedownloadLazer=You already have osu!(lazer), want to redownload?
Options_TabMaintenance_RunningUnder=Digital Client running under
Options_TabMaintenance_7ZipExtraction=Use 7-Zip for beatmap extraction
Options_TabMaintenance_7ZipExtraction_Tooltip=Enabling this will allow repacked 2007 maps to extract correctly. Maps with subfolders may not extract correctly though
Options_TabMaintenance_TextEditor=Text Editor:
Options_TabMaintenance_AddTextEditor=Add text editor
Options_TabMaintenance_SelectTextEditor=Select Text Editor
Options_TabMaintenance_EditorNotFound=Editor not found at {0}
Options_TabMaintenance_ErrorSelectingTextEditor=Error selecting text editor: {0}
Options_TabMaintenance_SomeFeaturesIncompatible=Some features don't work in this compatiblity build:
Options_TabMaintenance_DiscordRPCIncompatible=Discord RPC
Options_TabMaintenance_SelectBeatmapDirectory=Select beatmap directory
Options_TabMaintenance_SelectSkinDirectory=Select skin directory
Options_TabMaintenance_SelectCollectionFile=Select collection file
Options_TabMaintenance_SelectNesRomsDirectory=Select NES ROMs directory
Options_TabMaintenance_CopyScreenshotsToClipboard=Copy screenshots to clipboard
Options_TabMaintenance_CopyScreenshotsToClipboard_Tooltip=Copies any screenshot you make to your clipboard.
Options_TabMaintenance_OpenNesRomsFolder=Open NES ROMs folder
Options_TabMaintenance_EditorBackup_BackupOnSave=Backup on save
Options_TabMaintenance_EditorBackup_BackupOnSave_Tooltip=Writes a compressed version of the previous file to the Backups folder on every save
Options_TabMaintenance_EditorBackup_AutosaveInterval=Options_TabMaintenance_EditorBackup_AutosaveInterval=Autosave interval
Options_TabMaintenance_EditorBackup_AutosaveInterval_Tooltip=In minutes, 0 to disable
Options_TabMaintenance_EditorBackup_AutosaveMyOwnMaps=Only autosave maps you own
Options_TabMaintenance_EditorBackup_AutosaveMyOwnMaps_Tooltip=Only autosaves maps if you made them or if your name is in the diff name. Also includes any names listed as a My Maps alias
Options_TabMaintenance_EditorBackup_AutosaveDirectlyToBackups=Write autosaves directly to backups
Options_TabMaintenance_EditorBackup_AutosaveDirectlyToBackups_Tooltip=Instead of autosaves overwriting the main map file, this writes them to the Backups folder instead
Options_Lazer_BeforeProceedTitle=Before you proceed...
Options_Lazer_BeforeProceedBody=osu!(lazer) will be downloaded, installed and opened on your PC.\nBoth osu! clients will be installed, so you have the option to return to osu! stable at any point.\nOnce the new client opens, you can import all data from your existing install.
Options_Lazer_ConfirmButton=Sounds good!
Options_Lazer_CancelButton=I've changed my mind
Options_Lazer_InstallProgressTitle=Install progress
Options_Lazer_DownloadingStep=Downloading osu!(lazer)...
Options_Lazer_InitDownload=Initialising download...
Options_Lazer_DownloadFailed=osu!(lazer) failed to download. Please try again later.
Options_Lazer_InstallerMissing=osu!(lazer) installer was not found. Please try again.\nThis is still a work in progress.
Options_Lazer_InstallStartedWait=Installation has started in the background, please wait...
MrLadybugPainter_ColorPicker=Color Picker
MrLadybugPainter_UnknownXNAColorName=Unknown XNA color name.
MrLadybugPainter_CustomPallete=Edit Custom Palette
MrLadybugPainter_ResetPalleteNames=Reset Names to Defaults
MrLadybugPainter_Name=Name:
MrLadybugPainter_EditColor=Edit Color
MrLadybugPainter_Color=Color
MrLadybugPainter_InvalidColor=Invalid color on row {0}.\nExamples: #RRGGBB, #AARRGGBB, 0xAARRGGBB, 4294901760, 255,0,0,255
MrLadybugPainter_InvalidColorCaption=Invalid Color
MrLadybugClicker_Header=Mr. Ladybug Clicker!
MrLadybugClicker_ClickCount=Clicks: {0:N0}
MrLadybugClicker_ClicksPerSecond=Clicks Per Second: {0:F1}
MrLadybugClicker_LeaderboardButton_Top=Mr. Ladybug
MrLadybugClicker_LeaderboardButton_Bottom=Clicker Leaderboard
MrLadybugClicker_SpecialRewardHint=(Special reward awaits!)
MrLadybugClicker_InputHint=Click the Mr. Ladybug Cookie with your mouse buttons, or with {0}, {1}, {2}, {3}. These keys can be rebound in settings.
MrLadybugClicker_MilestoneReached=You have reached {0:N0} clicks!
MrLadybugClicker_NextMilestone=Next milestone: {0:N0}
MrLadybugClicker_MaxClicks=You have achieved the ULTIMATE click count! \nMr. Ladybug is impressed beyond measure!
MrLadybugClicker_RulesTitle=Mr. Ladybug Clicker Rules
MrLadybugClicker_RulesNoAutoclicker=Do not use an autoclicker, using one will result in a ban.
MrLadybugClicker_RulesHaveFun=Play fair and have fun!
MrLadybugClicker_Unlock_Congrats=CONGRATULATIONS! \nYou've unlocked {0}!
MrLadybugClicker_Unlock_Notifications=the Mr. Ladybug notification style
MrLadybugClicker_Unlock_Buttons=the Mr. Ladybug buttons
MrLadybugClicker_Unlock_Triangle=Mr. Ladybug triangles
MrLadybugClicker_Unlock_Visualizer=the Mr. Ladybug emsu! visualizer
MrLadybugClicker_Unlock_Cookie=the Mr. Ladybug cookie
MrLadybugClicker_Unlock_Snow=Mr. Ladybug snow
MrLadybugClicker_Unlock_Catcher=the Mr. Ladybug catcher
MrLadybugClicker_Unlock_Emoji=the Mr. Ladybug Emoji notification
MrLadybugClicker_RewardsStrip=Rewards
MrLadybugClicker_RewardsTitle=Unlocks
MrLadybugClicker_Rewards_Notifications=Mr. Bug notification style
MrLadybugClicker_Rewards_Triangles=Mr. Ladybug triangles
MrLadybugClicker_Rewards_Visualizer=Mr. Bug emsu! visualizer color
MrLadybugClicker_Rewards_Cookie=Mr. Ladybug cookie
MrLadybugClicker_Rewards_Snow=Mr. Ladybug snow
MrLadybugClicker_Rewards_Catcher=Mr. Ladybug catcher
MrLadybugClicker_Rewards_Emoji=Mr. Bug emoji notification style
MrLadybugClicker_UpdateClicksFailed=Failed to update clicks: {0}
MrLadybugClicker_Session_NotLoggedIn=You are not logged in! Your current progress won't get recorded.
MrLadybugClicker_Session_InitFailed=Failed to initialize session, your scores won't be recorded: {0}
MrLadybugClicker_Session_DecodeFailed=Failed to decode session, your scores won't be recorded: {0}
MrLadybugClicker_Session_DecodeNull=Failed to decode session, your scores won't be recorded (session == null)
MrLadybugClicker_Session_Mismatch=Your online score does not match the offline score ({0} online, {1} offline)
MrLadybugClicker_Session_UseOnline=Use online score
MrLadybugClicker_Session_UseOffline=Use offline score
MrLadybugClicker_Session_Received_ID=Session ID: {0}
MrLadybugClicker_Session_Received_Session=Received online session!
MrLadybugClickerLeaderboard_Header=Mr. Ladybug Clicker Leaderboard
MrLadybugClickerLeaderboard_LoadScoresFailed=Failed to load scores: {0}
MrLadybugClickerLeaderboard_UpdateUsernameFailed=Failed to update username: {0}
MrLadybugClickerLeaderboard_UpdateUsernameSuccess=Username updated successfully!
MrLadybugClickerLeaderboard_TooltipUnavailable=Per-client breakdown unavailable
MrLadybugClickerLeaderboard_TooltipTotal=Total: {0}
MrLadybugClickerLeaderboard_TooltipEntry={0}: {1}  (last: {2})
MrLadybugClickerLeaderboard_LastPlayed=Last Played: {0}
MrLadybugClickerLeaderboard_UpdateUsernameButton=Update username
MrLadybug_Jumpscare1=Mr. Ladybug has been summoned!
MrLadybug_Jumpscare2=You've awakened Mr. Ladybug!
MrLadybug_Jumpscare3=Mr. Ladybug smiles upon you.
MrLadybug_Jumpscare4=MEGA MR. LADYBUG APPEARS!
MrLadybug_Jumpscare5=Mr. Ladybug is pleased with your dedication!
MrLadybugBlitz_Title=Mr. Ladybug Blitz
MrLadybugBlitz_Mode_Blitz=Blitz
MrLadybugBlitz_Mode_Classic=Classic
MrLadybugBlitz_Mode_Endless=Endless
MrLadybugBlitz_Mode_Leaderboard=Leaderboard
MrLadybugBlitz_SecretPasswordMessage=Mr. Ladybug is happy you remembered his secret password!
MrLadybugBlitz_UseSkinAssets=Use Skin Assets
MrLadybugBlitz_UsePatchouliGems=Use Patchouli Gems
MrLadybugBlitz_LevelGoalTextFix=Level and Goal Text Fix
MrLadybugBlitz_LevelGoalTextFix_Tooltip=Fixes some modern skins text placement for the scoreboard
MrLadybugBlitz_GemCount=Gem Count:
MrLadybugBlitz_GemCount_5_Default=5 Gems (Default)
MrLadybugBlitz_GemCount_7_Expert=7 Gems (Expert)
MrLadybugBlitz_Instructions_Endless=Match 3+ jewels! Press E to end game and submit score. ESC to exit.
MrLadybugBlitz_Instructions_Default=Match 3+ jewels! ESC to exit
MrLadybugBlitz_NoMoreMoves_GameOver_FinalScore=No more moves! Game Over! Final score: {0}
MrLadybugBlitz_NoMoreMoves_GameOver_FinalScore_PressR=No more moves! Game Over! Final score: {0} - Press R to restart
MrLadybugBlitz_NoMoreMoves_BonusTime=No more moves! BONUS TIME! Scoring special gems...
MrLadybugBlitz_BonusTime=BONUS TIME! Scoring special gems...
MrLadybugBlitz_FinalScore=Final Score: {0}
MrLadybugBlitz_GameOver_PressRToRestart=Game Over! Press R to restart
MrLadybugBlitz_GameEnded_FinalScore_PressR=Game ended! Final score: {0} - Press R to restart
MrLadybugBlitz_Classic_LevelLabel=Level:
MrLadybugBlitz_Classic_GoalLabel=Goal:
EditorMenuItem_Compose_SliderCurveType=Slider Curve Type
EditorMenuItem_Compose_SliderCurveType_Linear=Linear (No Curves)
EditorMenuItem_Compose_SliderCurveType_Catmull=Catmull-Rom (Shaped Curves)
EditorMenuItem_Compose_SliderCurveType_Bezier=Bézier (Smooth Curves)
EditorMenuItem_Compose_SliderCurveType_Perfect=Perfect-Curve (Circular Curves)
EditorMenuItem_Compose_PerfectCurveOptions=Perfect-Curve Slider Options
EditorMenuItem_Compose_PerfectCurveOptions_TwoPoint=Two Point Fallback
EditorMenuItem_Compose_PerfectCurveOptions_FourPoint=Four Point Or More Fallback
EditorMenuItem_Compose_DecimalDifficultySettings=Decimal Difficulty Settings
EditorMenuItem_Compose_RememberSliderCurveType=Remember Slider Curve Type
EditorMenuItem_Compose_EnableSliderCurveTypeHotkeys=Enable Slider Curve Type Hotkeys
EditorMenuItem_Compose_UnhingedBeatSnapDivisor=Unhinged Beat Snap Divisor
EditorMenuItem_Compose_UnhingedDistanceSnapping=Unhinged Distance Snapping
EditorMenuItem_Compose_PerfectCurveConverter=Perfect-Curve Converter
EditorMenuItem_Compose_LegacySliderReverse=Legacy Slider Reverse (Control G)
EditorMenuItem_Compose_MergeObjectsIntoSlider=Merge objects into slider
EditorMenuItem_Compose_ConvertWhistlesToClaps=Convert Whistles to Claps
EditorMenuItem_Compose_AIPatternGenerator=AI Pattern Generator {0}
EditorMenuItem_Compose_AIPatternGenerator_AprilFoolsAddition=(April Fools)
EditorMenuItem_Design_ComboColourPicker=Automatic Combo Colour Picker
EditorMenuItem_Design_MediaReencoder=Media Reencoder
EditorMenuItem_Design_StoryboardDecimalFixer=Storyboard Decimal Fixer
EditorMenuItem_View_GridLevelZero=0 (Legacy)
EditorMenuItem_View_GridLineSettings=Grid Line Settings
EditorMenuItem_View_EditorDimLevel=Editor Dim Level
EditorMenuItem_View_PlayfieldVisualizer=Playfield Visualizer
EditorMenuItem_View_StableAnimationSpeed=Stable Animation Speed
EditorMenuItem_View_OffscreenWarning=Show Offscreen Warning
EditorMenuItem_View_LoopMusic=Loop Music
EditorMenuItem_File_ExportAsOsz2=Export as osz2...
EditorMenuItem_File_TestMode=Test Mode
EditorMenuItem_File_UseAsTemplate=Use as Template for a New Set...
EditorMenuItem_Timing_LargerBPMAdjustments=Use Larger BPM Adjustments (Stable)
EditorMenuItem_Timing_HitsoundToTimingPoint=Hitsound to Timing Point
EditorMenuItem_Edit_AngledFlip=Angled Flip
EditorTip_35=Press 'H' to bring up the quick-reference shortcuts list!
EditorTip_36=Press 'V' to quickly jump to the last hit-circle. Press it again to jump to the end of the audio.
EditorTip_37=Use spinners sparingly! Autoplay must be able to obtain at least 1000 bonus score for the spinner to be considered playable.
EditorTip_38=Generally speaking, the harder the beatmap, the longer combos tend to be, but don't make them too long! Up to 15-18 beats are acceptable.
EditorTip_39=Try to put some breaks in your beatmap to allow players a moment's rest! Ideally, breaks should be between 5-15 seconds and occur every 40 seconds-1 minute of play time, but this can vary depending on the song.
EditorTip_40=If you want to make a more difficult version of a beatmap, try adding more beats where possible, use less or faster sliders, make combos longer, and change the difficulty settings at the Song Setup screen.
EditorTip_41=If you want to make an easier version of a beatmap, try adapting the core rhythm and flow of your original beatmap whilst tweaking your beatmap's difficulty settings through Song Setup.
EditorTip_42=Try arranging beats and sliders in patterns of lines, curves or angles to make your beatmap more intuitive to play and nice to watch. Grid Snapping may help you with this.
EditorTip_43=If you have placed some beats and then change the timing settings, don't forget to resnap the beats and recalc the sliders from the Options menu, then snap manually any beats that are still misplaced.
EditorTip_44=In some songs, the tempo can change in certain places. In this case, you should use the Timing screen to make additional timing sections with the offset being the point where the song's tempo changes.
EditorTip_45=Bookmarks can help you and others move quickly to important points in your beatmap. Hover your mouse over the seek bar at the bottom of the Editor screen to display the Bookmark buttons.
EditorTip_46=When placing a slider, click often along its path to create waypoints that you can adjust to make it smoother. You can add a waypoint after placing a slider by holding Ctrl and clicking on the line between two waypoints. Right clicking on a waypoint will remove it.
EditorTip_47=Extra-lengthy spinners are tiring, while short spinners are disorienting. Try to keep your spinners a few seconds long, and avoid placing a lot of spinners one after the other.
EditorTip_48=Place bookmarks at important points in your beatmap, such as at the start of a change in timing, after a break, or at the start of song's verse, chorus or bridge. But don't go overboard!
EditorTip_49=Use the J/K keys to shift selected beats backward/forward by one timing division.
EditorTip_50=Who stole my cake D:
EditorTip_51=If you decide to abandon a beatmap, please make a notification in that beatmap's thread if it has been submitted already. Abandoned beatmaps are automatically graveyarded after a period of inactivity - if you wish to revive your map, simply ask a BAT!
EditorTip_52=Any element of gameplay can be skinned on a per-beatmap level. Just use the same naming structure used by skins.
EditorTip_53=Using live-mapping (Ctrl-Tab) allows you to place hitcircles with your Taiko keybinds, enabling you to map rhythms very quickly. This also works exceptionally well when creating osu!mania maps as well.
EditorTip_54=Make sure sliders don't overlap other sliders or especially themselves.
EditorTip_55=If you find any bugs report them to Digitalfear117!
EditorTip_56=Peppy thought he could stop me from placing Catmulls sliders, he was wrong!
EditorTip_57=Try the new Unhinged Distance Spacing and Unhinged Beat Snap Divisor!
EditorTip_58=Decimal settings work in the editor and can be enabled under the Compose section. Remember that all maps uploaded to Titanic cannot use decimal settings, this is meant for Bancho mapping!
EditorTip_59=Try out the ported Grid Level 0 by Nikku!
EditorTip_60=The Automatic Combo Colour Picker makes it easy to quickly choose combo colours from your background!
EditorTip_61=AiMod has been updated to offer more useful checks
EditorTip_62=The Perfect Curve Converter is the perfect tool to ensure all slider shapes in your map work on any osu! client!
EditorTip_63=You can change the dim level in the Editor!
EditorTip_64=Try editing the Grid Line Settings! Their rotation, colour, and draw depth are configurable!
EditorTip_65=Sliders and circles can be merged to make even crazier sliders!
EditorTip_66=There is a special version of Mapping Tools for Digital Client!
EditorTip_67=The Media Reencoder allows you to quickly convert audio files to mp3 or ogg, and video files to mp4, avi, or mpeg-1!
EditorTip_68=Skin Style changes how animations work in the Editor! Modern Skin Style makes the animation speed closer to Stable, and Classic Skin Style works closer to old clients!
EditorTip_69=In addition to beatmap combo colours, you also set the slider track colour, and the slider border colour in Song Setup!
EditorTip_70=Make sure to try out the different Editor Themes! You can change the Editor to look like 2007, 2008, 2013, 2014 versions of osu!, Stable Lazer Transitional, or even 2013 Hexis!
DisplayTitleEditor_PreviewTitle=Preview Title
DisplayTitleEditor_PreviewTitle_Tooltip=Play the title animation
DisplayTitleEditor_Reset_Tooltip=Reset the title
DisplayTitleEditor_Save_Tooltip=Save the title
DisplayTitleEditor_Close_Tooltip=Close the display title editor
DisplayTitleEditor_MoreInfo=More Info
DisplayTitleEditor_MoreInfo_Tooltip=View the wiki page
DisplayTitleEditor_CopyToClipboard=Copy to Clipboard
DisplayTitleEditor_CopyToClipboard_Tooltip=Copy the display title to your clipboard
DisplayTitleEditor_EditLine=Edit Line:
DisplayTitleEditor_Bold=Bold
DisplayTitleEditor_PreviewWait=Preview Wait
DisplayTitleEditor_PreviewTime=Preview Time
DisplayTitleEditor_ShowTitle=Show Title
DisplayTitleEditor_Size=Size:
DisplayTitleEditor_Time=Time:
DisplayTitleEditor_Wait=Wait:
DisplayTitleEditor_Hold=Hold:
DisplayTitleEditor_ColorPreview=Color Preview
DisplayTitleEditor_TitleSaved=Title saved
DisplayTitleEditor_TitleCopied=Title copied to clipboard
Translator_Subtitle=Translate text into another language!
Translator_ApiKeyHeader=DeepL API Key:
Translator_TextToTranslate=Text to translate:
Translator_Button_Translate=Translate
Translator_Tooltip_SwapLanguages=Swap languages
Translator_Overlay_SelectSourceLanguage=Select source language
Translator_Overlay_SelectTargetLanguage=Select target language
Translator_Warning_DoNotTranslateDigitalStrings=Do NOT use this tool to translate Digital Client Strings!
Translator_Status_Translating=Translating...
Translator_Notice_TranslationInProgress=Translation is in progress! Please wait.
Translator_Notice_NoValidTranslationToCopy=No valid translation to copy to clipboard.
Translator_Notice_TranslationCopied=Translation copied to clipboard!
Translator_Error_PleaseEnterText=Please enter text to translate.
Translator_Error_SelectSourceLanguage=Please select a base language.
Translator_Error_SelectTargetLanguage=Please select a target language.
Translator_Error_TranslationFailed=Translation failed.
Translator_Error_TextPrefix=Error: {0}
Translator_Error_MissingApiKey=Please enter your DeepL API key in the API Key field.\n\nGet a free API key at: {0}
Translator_Error_NoTranslationFound=No translation found in response.
Translator_Error_ApiStatusCode=API returned status code: {0}
MenuTip_31=You are running a test build. Please note that it may be unstable :)
DigitalMenuTip_1=Mr. Ladybug Enjoyers have access to special mini-games and client customizations! Become one today in Settings!
DigitalMenuTip_2=You can customize the look of your client by changing "Skin Style" in the Skin tab of Settings!
DigitalMenuTip_3=The "Theme" tab in Settings offers over 75 different customization options for the client!
DigitalMenuTip_4=Check out the Skinning Wiki for Digital Client in the Web Browser!
DigitalMenuTip_5=Try the Benchmark feature to see how well your PC can play osu!
DigitalMenuTip_6=Mr. Ladybug is very cute.
DigitalMenuTip_7=You can skin the no results ghost in song select.
DigitalMenuTip_8=You can change the color of the cross menu bar renderer in your skin.ini.
DigitalMenuTip_9=You can customize the look of the editor with 6 different themes!
DigitalMenuTip_10=Try out the different triangle styles!
DigitalMenuTip_11=Hovering leaderboard scores will tell you its pp value and which client the score was set on.
DigitalMenuTip_12=Use Control + Shift + Scroll Wheel to change your volume from anywhere in the client!
DigitalMenuTip_13=No, I am not backporting the 2014 options overlay. Control + O will launch settings though.
DigitalMenuTip_14=You should try Ocarina of Time Randomizer!
DigitalMenuTip_15=Make sure to try FloppyBord!
DigitalMenuTip_16=When will someone port Doom to Digital Client? Will you be the one to do it?
DigitalMenuTip_17=If you mod this client and add a new feature, send the code to me so it can be officially added to the client.
DigitalMenuTip_18=You can calculate the megapixels of any image in the megapixel calculator.
DigitalMenuTip_19=Digital Client can load 3D models! Maybe one day we will make a 3D game inside of Digital Client.
DigitalMenuTip_20=You should try modding this client! You can download dnSpyEx and edit the client. Note: you cannot log into Titanic with a modified client.
DigitalMenuTip_21=Digital Client should work even on Windows 2000! Make sure to use the .NET Framework 2.0 Compatibility EXE if you try it.
DigitalMenuTip_22=The Basic Menu Interface was created after Oreeeee asked why the osu! main menu doesn't look like the Saints Row 2 main menu.
DigitalMenuTip_23=Digital Client probably wouldn't exist if peppy didn't remove the ability to add Catmull sliders in the editor in 2010.
DigitalMenuTip_24=Check out b99 Titanic!
DigitalMenuTip_25=Check out Retro Gecko!
DigitalMenuTip_26=Check out b394a Definitive!
DigitalMenuTip_27=Check out oldsu!
DigitalMenuTip_28=Check out un!stable!
DigitalMenuTip_29=Check out neosu!
DigitalMenuTip_30=Titanic is awesome!
DigitalMenuTip_31=Have you gone for a walk today? A little exercise goes a long way!
DigitalMenuTip_32=One day I want to make my own camera.
DigitalMenuTip_33=Chotoo was a very good guinea pig; I miss that little guy.
DigitalMenuTip_34=Digital Client started on July 6th, 2024!
DigitalMenuTip_35=Digital Client wouldn't be possible without the hard work of all its contributors! Thanks so much to everyone who helps out!
DigitalMenuTip_36=Peppy and the osu! developers' hard work cannot be understated—make sure to give them the love they deserve for keeping this amazing game free to win!
DigitalMenuTip_37=Digital Client has reached over 1900 downloads as of 12/29/2025!
DigitalMenuTip_38=Play more Flashlight.
DigitalMenuTip_39=:MrLadybug:
DigitalMenuTip_40=Don't play osu! while driving.
OldsuMenuTip_1=Welcome back to oldsu!
OldsuMenuTip_2=osu!FlandreMod attempts to fix inconveniences caused by the 2008 client. We don't and won't ever change gameplay.
OldsuMenuTip_3=If you prefer a 100% 2008 experience, the comfort features can be disabled in Settings -> FlandreMod.
OldsuMenuTip_4=This project started at the beginning of October 2020!
OldsuMenuTip_5=Beyley is cute uwu
OldsuMenuTip_6=Titanic support added by Levi, Oreeeee, and Digitalfear117!
OldsuMenuTip_7=Huge shoutouts to Furball (formerly Eevee, founder of oldsu!) for allowing us to revive this client!
LazerMenuTip_1=Press {0} anywhere in the game to toggle the toolbar!
LazerMenuTip_2=Press {0} anywhere in the game to access settings!
LazerMenuTip_3=All settings are dynamic and take effect in real-time. Try changing the skin while watching autoplay!
LazerMenuTip_4=New features are coming online every update. Make sure to stay up-to-date!
LazerMenuTip_5=If you find the UI too large or small, try adjusting UI scale in settings!
LazerMenuTip_6=Try adjusting the "Screen Scaling" mode to change your gameplay or UI area, even in fullscreen!
LazerMenuTip_7=What used to be "osu!direct" is available to all users just like on the website. You can access it anywhere using {0}!
LazerMenuTip_8=Seeking in replays is available by dragging on the progress bar at the bottom of the screen or by using the left and right arrow keys!
LazerMenuTip_9=Try scrolling right in mod select to find a bunch of new fun mods!
LazerMenuTip_10=Most of the web content (profiles, rankings, etc.) are available natively in-game from the icons on the toolbar!
LazerMenuTip_11=Get more details, hide, or delete a beatmap by right-clicking on its panel at song select!
LazerMenuTip_12=Check out the "playlists" system, which lets users create their own custom and permanent leaderboards!
LazerMenuTip_13=Toggle advanced frame / thread statistics with Ctrl-F11!
LazerMenuTip_14=You can pause during a replay by pressing {0}!
LazerMenuTip_15=Most hotkeys in the game are configurable. Check the bindings panel under input settings!
LazerMenuTip_16=Your gameplay HUD can be customised by using the skin layout editor. Open it at any time via {0}!
LazerMenuTip_17=You can create mod presets to make toggling your favourite mod combinations easier!
LazerMenuTip_18=Many mods have customisation settings that drastically change how they function. Click the Customise button in mod select to view settings!
LazerMenuTip_19=Press {0} to switch to a random skin!
LazerMenuTip_20=While watching a replay, press {0} to toggle replay settings!
LazerMenuTip_21=You can easily copy the mods from scores on a leaderboard by right-clicking on them!
LazerMenuTip_22=Ctrl-Enter at song select will start a beatmap in autoplay mode!
LazerMenuTip_23="Lazer" is not an English word. The correct spelling for the bright light is "laser".
LazerMenuTip_24=Multithreading support means that even with low "FPS" your input and judgements will be accurate!
LazerMenuTip_25=All delete operations are temporary until exiting. Restore accidentally deleted content from the maintenance settings!
LazerMenuTip_26=Take a look under the hood at performance counters and enable verbose performance logging with Ctrl-F2!
LazerMenuTip_27=When your gameplay HUD is hidden, you can press and hold {0} to view it temporarily!
LazerMenuTip_28=Drag and drop any image into the skin editor to load it quickly!
LazerMenuTip_29=Try holding your right mouse button near the beatmap carousel to quickly scroll to an absolute position!
LazerMenuTip_30=Shift-click on a beatmap panel in the beatmap listing overlay to quickly download or view the beatmap in song select!
OtherModdedClientsMenuTip_1=Welcome to osu!Atoka.
EditorModeCompose_ComposeMapLLM={0} Mapping Integration
BeatmapTreeManager_TitanicOriginals=Titanic Originals
BeatmapTreeManager_Cleared=Cleared
BeatmapTreeManager_NotCleared=Not Cleared
BeatmapTreeManager_Below1Star=Below 1 star
BeatmapTreeManager_StarSingle={0} star
BeatmapTreeManager_StarPlural={0} stars
BeatmapTreeManager_Above10Stars=Above 10 stars
AIMeta_DifficultyNameUnicode=Difficulty name contains unicode characters.
AIMeta_DrainTimeTooShort=Drain time should be over {0} seconds.
AIMeta_WholeValueRequired={0} must be a whole value on Titanic.
AIMeta_NoCustomComboColours=This map does not have custom combo colours.
AIMeta_NotEnoughCustomComboColours=At least {0} custom combo colours are required.
AIMeta_MissingTagCategory=Missing {0} tag ({1}).
AIMetaTaiko_BadOdHpTaiko=Overall difficulty and HP drain rate should be between 4 and 7.
AIDesign_BackgroundTooLargeCustom=Background image is larger than {0}.
AIDesign_BackgroundTooSmall=Background image is smaller than {0}.
AIDesign_BackgroundFileTooLarge="{0}" has a file size exceeding {1} MB ({2:0.##} MB).
AIDesign_StoryboardSpriteDecimal={0} sprite declaration(s) with decimal X/Y positions in {1}. Use the Storyboard Decimal Fixer to fix these.
AIDesign_StoryboardMovementDecimal={0} {1} command(s) with decimal coordinates in {2}. Use the Storyboard Decimal Fixer to fix these.
AIMapset_MultipleAudioFiles=There are {0} song files in your map directory!
AIMapset_NonPreferredVideoFormat=Video file "{0}" uses a video format not supported by all clients. AVI, WMV, and FLV are the safest compatible formats. Use the Media Re-encoder tool to convert the video.
AICompose_ObjectEndUnsnapped=Object's end is not snapped! Off by {0:+#;-#;0}ms.
AICompose_ObjectEndSlightlyUnsnapped=Object's end is slightly unsnapped! Off by {0:+#;-#;0}ms.
AICompose_PerfectCurveNotSupported=Perfect Curve sliders do not work on older clients. Convert this to Bezier using the Perfect Curve Converter.
AICompose_SliderTooManyPoints=Slider has an absurdly large amount of points!
AICompose_SlidersScoreTooRarely=Sliders in this map score less often than once per second.
AICompose_NoHitsounds=There are no hitsounds on any objects. Hitsounds are required for rankable beatmaps.
AITiming_BeatmapTooLongRank=Your beatmap is over {0} minutes long. Consider shortening it if it's aimed at rank not approval.
AITiming_BeatmapTooShortRankable=Your beatmap is shorter than {0} seconds. It must be at least {0} seconds to be rankable.
AITiming_LeadInTooShort=Not enough manual lead-in. The difficulty needs {0}ms more lead-in so that the first object appears at or after {1}ms.
AITiming_LeadInTooLong=Too much manual lead-in. Remove {0}ms of lead-in so that the first object is closer to {1}ms.
AITiming_LeadInUnnecessary=This difficulty has {0}ms of manual lead-in but it does not need any. It should be removed.
AITiming_FirstInheritedPoint=Inherited timing point before the first uninherited timing point!
AITiming_FirstUninheritedKiai=First uninherited timing point toggles kiai!
AITiming_LowAudioBitrateDetailed=Audio bitrate is too low. The audio file is {0} kbps, the minimum is {1} kbps.
AITiming_HighAudioBitrateDetailed=Audio bitrate is too high. The audio file is {0} kbps, the maximum for a {1} file is {2} kbps.
AITiming_NoBreaktime=No breaktime in this diff. Consider adding some breaks for player to recover.
